#2773: is saved games broken - again????
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Reporter: lav_coyote25 | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: master_20110519 | Keywords:
Operating System: Windows Vista | Blocked By:
Blocking: |
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{{{
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Error occured on Sunday, June 5, 2011 at 00:27:10.
Program: C:\Warzone 2100 Trunk\warzone2100.exe(warzone2100)
Command line: "C:\Warzone 2100 Trunk\warzone2100.exe"
Version: Version 3381b6f - Built May 19 2011
Distributor: developer.wz2100.net
Compiled on: May 19 2011 01:28:16
Compiled by: GCC 4.5.2
Compiled mode: Release build
Executed on: Sun Jun 05 00:26:13 2011
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.2
Running with PhysicsFS version: 2.0.2
Misc Data:
[00:26:15]Video Mode 1280 x 1024 (fullscreen)
[00:26:15]OpenGL Vendor: NVIDIA Corporation
[00:26:15]OpenGL Renderer: GeForce 7800 GS/AGP/SSE2
[00:26:15]OpenGL Version: 2.1.2
[00:26:15]OpenGL GLSL Version : 1.20 NVIDIA via Cg compiler
[00:26:15]OpenGL Vendor: NVIDIA Corporation
[00:26:15]OpenGL Renderer: GeForce 7800 GS/AGP/SSE2
[00:26:15]OpenGL Version: 2.1.2
[00:26:15]GLEW Version: 1.5.8
[00:26:15]OpenGL GLSL Version : 1.20 NVIDIA via Cg compiler
[00:26:19]OpenAL Device Name: DirectSound Default
[00:26:19]OpenAL Vendor: OpenAL Community
[00:26:19]OpenAL Version: 1.1 ALSOFT 1.13
[00:26:19]OpenAL Renderer: OpenAL Soft
[00:26:19]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
AL_SOFT_loop_points
[00:26:19]Using language: System locale
[00:27:10]Current Level/map is Sk-psykofs2011-T1
C:\Warzone 2100 Trunk\warzone2100.exe caused an Access Violation at
location 004050ea in module C:\Warzone 2100 Trunk\warzone2100.exe Reading
from location 0000000c.
Log message: info |12:27:10: [getBaseObjFromId] getBaseObjFromId()
failed for id 0
Log message: info |12:27:10: [getBaseObjFromId] Assert in Warzone:
objmem.cpp:883 (!"couldn't find a BASE_OBJ with ID"), last script event:
'<none>'
Log message: error |12:27:10: [scrValDefLoad] Could not find object id 0
Registers:
eax=00000c83 ebx=0ebdd9c8 ecx=00000000 edx=0000342f esi=0e5711a8
edi=10624dd3
eip=004050ea esp=0022c490 ebp=0022c538 iopl=0 nv up ei ng nz na po
cy
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000
efl=00010287
Call stack:
004050EA C:\Warzone 2100 Trunk\warzone2100.exe:004050EA
actionUpdateDroid /wz2100/master_20110519/src/action.cpp:2101
0043CD9C C:\Warzone 2100 Trunk\warzone2100.exe:0043CD9C droidUpdate
/wz2100/master_20110519/src/droid.cpp:786
004943B2 C:\Warzone 2100 Trunk\warzone2100.exe:004943B2 gameLoop
/wz2100/master_20110519/src/loop.cpp:336
004962C6 C:\Warzone 2100 Trunk\warzone2100.exe:004962C6 mainLoop
/wz2100/master_20110519/src/main.cpp:912
0058C351 C:\Warzone 2100 Trunk\warzone2100.exe:0058C351
WzMainWindow::paintGL /wz2100/master_20110519/lib/framework/wzapp.cpp:275
0065A337 C:\Warzone 2100 Trunk\warzone2100.exe:0065A337
00591863 C:\Warzone 2100 Trunk\warzone2100.exe:00591863
WzMainWindow::qt_metacall
/wz2100/master_20110519/lib/framework/wzapp_moc.cpp:73
00FD4F27 C:\Warzone 2100 Trunk\warzone2100.exe:00FD4F27
010D3829 C:\Warzone 2100 Trunk\warzone2100.exe:010D3829
00FD374B C:\Warzone 2100 Trunk\warzone2100.exe:00FD374B
006F7D1C C:\Warzone 2100 Trunk\warzone2100.exe:006F7D1C
006FDD0B C:\Warzone 2100 Trunk\warzone2100.exe:006FDD0B
00FE8B95 C:\Warzone 2100 Trunk\warzone2100.exe:00FE8B95
0104D698 C:\Warzone 2100 Trunk\warzone2100.exe:0104D698
006F7D1C C:\Warzone 2100 Trunk\warzone2100.exe:006F7D1C
006FDD0B C:\Warzone 2100 Trunk\warzone2100.exe:006FDD0B
00FE8B95 C:\Warzone 2100 Trunk\warzone2100.exe:00FE8B95
00FED6A8 C:\Warzone 2100 Trunk\warzone2100.exe:00FED6A8
0104D21B C:\Warzone 2100 Trunk\warzone2100.exe:0104D21B
7600FD72 C:\Windows\system32\USER32.dll:7600FD72 GetWindowLongW
7600FE4A C:\Windows\system32\USER32.dll:7600FE4A GetWindowLongW
7601018D C:\Windows\system32\USER32.dll:7601018D GetMessageW
7601022B C:\Windows\system32\USER32.dll:7601022B DispatchMessageW
0105028D C:\Warzone 2100 Trunk\warzone2100.exe:0105028D
00789323 C:\Warzone 2100 Trunk\warzone2100.exe:00789323
01077A17 C:\Warzone 2100 Trunk\warzone2100.exe:01077A17
01077CE7 C:\Warzone 2100 Trunk\warzone2100.exe:01077CE7
00FEDA1E C:\Warzone 2100 Trunk\warzone2100.exe:00FEDA1E
004974F7 C:\Warzone 2100 Trunk\warzone2100.exe:004974F7 main
/wz2100/master_20110519/src/main.cpp:1367
004010DB C:\Warzone 2100 Trunk\warzone2100.exe:004010DB
00401178 C:\Warzone 2100 Trunk\warzone2100.exe:00401178
760DD0E9 C:\Windows\system32\kernel32.dll:760DD0E9 BaseThreadInitThunk
770516C3 C:\Windows\system32\ntdll.dll:770516C3
RtlInitializeExceptionChain
77051696 C:\Windows\system32\ntdll.dll:77051696
RtlInitializeExceptionChain
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/2773>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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