#2785: jun 15 2011 - master - nightly build. 32kb log txt file. on windows 7
this
time. so it does not mater what platform it is on... same info and errors.
---------------------------------+---------------------
Reporter: lav_coyote25 | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: unspecified | Keywords:
Operating System: Windows 7 | Blocked By:
Blocking: |
---------------------------------+---------------------
'''jun 15 2011 - master - nightly build. 32kb log txt file. on windows 7
this time. so it does not mater what platform it is on... same info and
errors.
possible found one error - whenever the vtols fly over the border area...
they are classed as going off map... go figure... and who's idea is/was
the verbose... note: even on this fast machine with 1 gig vid card
(nvidia)... the verboseness slows down the frame rate... just sayin...'''
{{{
--- Starting log ---
info |08:56:13: [loadSaveDroid] No multiplay/maps/8c-
psykofs2011/droid.ini found -- use fallback method
info |08:56:13: [loadGame] Loaded old style droids
info |08:56:13: [loadSaveFeature2] No multiplay/maps/8c-
psykofs2011/feature.ini found -- use fallback method
info |08:57:55: [loadSaveDroid] No multiplay/maps/8c-
psykofs2011/droid.ini found -- use fallback method
info |08:57:55: [loadGame] Loaded old style droids
info |08:57:55: [loadSaveFeature2] No multiplay/maps/8c-
psykofs2011/feature.ini found -- use fallback method
info |09:15:07: [scrBaseObjGet] Invalid object 0C1BB878 of type
1545690144
info |09:15:07: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |09:15:07: [interpRunScript] interpRunScript: could not do var
func
error |09:15:07: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=113)
error |09:15:07: [interpRunScript] Original event ID: 113 (of 119)
error |09:15:07: [interpRunScript] Current event ID: 113 (of 119)
error |09:15:07: [interpRunScript] Call depth : 0
error |09:15:07: [scrOutputCallTrace] *** Script call trace: ***
error |09:15:07: [scrOutputCallTrace] 0: N/A (current event)
info |09:15:07: [interpRunScript] interpRunScript: error while
executing a script
info |09:15:07: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |09:15:07: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |09:15:07: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |09:15:07: [stackReset] stackReset: stack is not empty
info |09:15:07: [stackReset] Assert in Warzone: stack.cpp:1049
(((psCurrChunk == psStackBase) && (currEntry == 0))), last script event:
'N/A'
info |09:19:31: [scrBaseObjGet] Invalid object 1181DA20 of type
-1797614375
info |09:19:32: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |09:19:32: [interpRunScript] interpRunScript: could not do var
func
error |09:19:32: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=102)
error |09:19:32: [interpRunScript] Original event ID: 102 (of 119)
error |09:19:32: [interpRunScript] Current event ID: 102 (of 119)
error |09:19:32: [interpRunScript] Call depth : 0
error |09:19:32: [scrOutputCallTrace] *** Script call trace: ***
error |09:19:32: [scrOutputCallTrace] 0: N/A (current event)
info |09:19:32: [interpRunScript] interpRunScript: error while
executing a script
info |09:19:32: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |09:19:32: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |09:19:32: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |09:19:32: [stackReset] stackReset: stack is not empty
info |09:19:32: [stackReset] Assert in Warzone: stack.cpp:1049
(((psCurrChunk == psStackBase) && (currEntry == 0))), last script event:
'N/A'
info |09:20:07: [scrBaseObjGet] Invalid object 1181DA20 of type
1562598690
info |09:20:07: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |09:20:07: [interpRunScript] interpRunScript: could not do var
func
error |09:20:07: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=103)
error |09:20:07: [interpRunScript] Original event ID: 103 (of 119)
error |09:20:07: [interpRunScript] Current event ID: 103 (of 119)
error |09:20:07: [interpRunScript] Call depth : 0
error |09:20:07: [scrOutputCallTrace] *** Script call trace: ***
error |09:20:07: [scrOutputCallTrace] 0: N/A (current event)
info |09:20:07: [interpRunScript] interpRunScript: error while
executing a script
info |09:20:07: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |09:20:07: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |09:20:07: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |09:20:19: [scrBaseObjGet] Invalid object 1181DA20 of type
1562598690
info |09:20:19: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |09:20:19: [interpRunScript] interpRunScript: could not do var
func
error |09:20:19: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=113)
error |09:20:19: [interpRunScript] Original event ID: 113 (of 119)
error |09:20:19: [interpRunScript] Current event ID: 113 (of 119)
error |09:20:19: [interpRunScript] Call depth : 0
error |09:20:19: [scrOutputCallTrace] *** Script call trace: ***
error |09:20:19: [scrOutputCallTrace] 0: N/A (current event)
info |09:20:19: [interpRunScript] interpRunScript: error while
executing a script
info |09:20:19: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |09:20:19: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |09:20:19: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |09:31:03: [scrBaseObjGet] Invalid object 1240D040 of type
552476909
info |09:31:03: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |09:31:03: [interpRunScript] interpRunScript: could not do var
func
error |09:31:03: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=14)
error |09:31:03: [interpRunScript] Original event ID: 14 (of 169)
error |09:31:03: [interpRunScript] Current event ID: 14 (of 169)
error |09:31:03: [interpRunScript] Call depth : 0
error |09:31:03: [scrOutputCallTrace] *** Script call trace: ***
error |09:31:03: [scrOutputCallTrace] 0: N/A (current event)
info |09:31:03: [interpRunScript] interpRunScript: error while
executing a script
info |09:31:03: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |09:31:03: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |09:31:03: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |09:31:03: [stackReset] stackReset: stack is not empty
info |09:31:03: [stackReset] Assert in Warzone: stack.cpp:1049
(((psCurrChunk == psStackBase) && (currEntry == 0))), last script event:
'N/A'
info |09:46:38: [scrBaseObjGet] Invalid object 0F1E1A28 of type
920663775
info |09:46:38: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |09:46:38: [interpRunScript] interpRunScript: could not do var
func
error |09:46:38: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=15)
error |09:46:38: [interpRunScript] Original event ID: 15 (of 169)
error |09:46:38: [interpRunScript] Current event ID: 15 (of 169)
error |09:46:38: [interpRunScript] Call depth : 0
error |09:46:38: [scrOutputCallTrace] *** Script call trace: ***
error |09:46:38: [scrOutputCallTrace] 0: N/A (current event)
info |09:46:38: [interpRunScript] interpRunScript: error while
executing a script
info |09:46:38: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |09:46:38: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |09:46:38: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |09:46:38: [stackReset] stackReset: stack is not empty
info |09:46:38: [stackReset] Assert in Warzone: stack.cpp:1049
(((psCurrChunk == psStackBase) && (currEntry == 0))), last script event:
'N/A'
info |10:11:54: [scrBaseObjGet] Invalid object 11E29190 of type
1504663982
info |10:11:54: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:11:54: [interpRunScript] interpRunScript: could not do var
func
error |10:11:54: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=16)
error |10:11:54: [interpRunScript] Original event ID: 16 (of 169)
error |10:11:55: [interpRunScript] Current event ID: 16 (of 169)
error |10:11:55: [interpRunScript] Call depth : 0
error |10:11:55: [scrOutputCallTrace] *** Script call trace: ***
error |10:11:55: [scrOutputCallTrace] 0: N/A (current event)
info |10:11:55: [interpRunScript] interpRunScript: error while
executing a script
info |10:11:55: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:11:55: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:11:55: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:15:20: [scrBaseObjGet] Invalid object 12C69F78 of type
-1988916878
info |10:15:20: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:15:20: [interpRunScript] interpRunScript: could not do var
func
error |10:15:20: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=108)
error |10:15:20: [interpRunScript] Original event ID: 108 (of 122)
error |10:15:20: [interpRunScript] Current event ID: 108 (of 122)
error |10:15:20: [interpRunScript] Call depth : 0
error |10:15:20: [scrOutputCallTrace] *** Script call trace: ***
error |10:15:20: [scrOutputCallTrace] 0: N/A (current event)
info |10:15:20: [interpRunScript] interpRunScript: error while
executing a script
info |10:15:20: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:15:20: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:15:20: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
error |10:17:33: [interpRunScript] interpRunScript: max instruction
count exceeded - infinite loop ?
error |10:17:33: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=129)
error |10:17:33: [interpRunScript] Original event ID: 38 (of 169)
error |10:17:33: [interpRunScript] Current event ID: 129 (of 169)
error |10:17:33: [interpRunScript] Call depth : 2
error |10:17:33: [scrOutputCallTrace] *** Script call trace: ***
error |10:17:33: [scrOutputCallTrace] 2: N/A (current event)
error |10:17:33: [scrOutputCallTrace] 1: N/A (return address: 0E183260)
error |10:17:33: [scrOutputCallTrace] 0: N/A (return address: 0E1654D0)
info |10:17:34: [interpRunScript] interpRunScript: error while
executing a script
info |10:17:34: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:17:34: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:17:34: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:17:34: [stackReset] stackReset: stack is not empty
info |10:17:34: [stackReset] Assert in Warzone: stack.cpp:1049
(((psCurrChunk == psStackBase) && (currEntry == 0))), last script event:
'N/A'
error |10:25:00: [recvMultiPlayerRandomArtifacts] Already something at
(35,89)!
info |10:30:55: [scrBaseObjGet] Invalid object 11CBCF68 of type
1264864099
info |10:30:55: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:30:55: [interpRunScript] interpRunScript: could not do var
func
error |10:30:55: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=102)
error |10:30:55: [interpRunScript] Original event ID: 102 (of 119)
error |10:30:55: [interpRunScript] Current event ID: 102 (of 119)
error |10:30:55: [interpRunScript] Call depth : 0
error |10:30:55: [scrOutputCallTrace] *** Script call trace: ***
error |10:30:55: [scrOutputCallTrace] 0: N/A (current event)
info |10:30:55: [interpRunScript] interpRunScript: error while
executing a script
info |10:30:55: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:30:55: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:30:55: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:30:55: [stackReset] stackReset: stack is not empty
info |10:30:55: [stackReset] Assert in Warzone: stack.cpp:1049
(((psCurrChunk == psStackBase) && (currEntry == 0))), last script event:
'N/A'
info |10:37:43: [scrBaseObjGet] Invalid object 11CBB450 of type
-1955361934
info |10:37:43: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:37:43: [interpRunScript] interpRunScript: could not do var
func
error |10:37:43: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=102)
error |10:37:43: [interpRunScript] Original event ID: 102 (of 119)
error |10:37:43: [interpRunScript] Current event ID: 102 (of 119)
error |10:37:43: [interpRunScript] Call depth : 0
error |10:37:43: [scrOutputCallTrace] *** Script call trace: ***
error |10:37:43: [scrOutputCallTrace] 0: N/A (current event)
info |10:37:43: [interpRunScript] interpRunScript: error while
executing a script
info |10:37:43: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:37:43: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:37:43: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:37:43: [stackReset] stackReset: stack is not empty
info |10:37:43: [stackReset] Assert in Warzone: stack.cpp:1049
(((psCurrChunk == psStackBase) && (currEntry == 0))), last script event:
'N/A'
info |10:38:39: [seq_Play] unable to open 'sequences/victory.ogg' for
playback
error |10:38:46: [sound_QueueSamplePlaying] Sample 327880720 not deleted
because it wasn't in the active queue!
info |10:39:34: [scrBaseObjGet] Invalid object 11CBB450 of type
-1955361934
info |10:39:34: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:39:34: [interpRunScript] interpRunScript: could not do var
func
error |10:39:34: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=103)
error |10:39:34: [interpRunScript] Original event ID: 103 (of 119)
error |10:39:34: [interpRunScript] Current event ID: 103 (of 119)
error |10:39:34: [interpRunScript] Call depth : 0
error |10:39:34: [scrOutputCallTrace] *** Script call trace: ***
error |10:39:34: [scrOutputCallTrace] 0: N/A (current event)
info |10:39:34: [interpRunScript] interpRunScript: error while
executing a script
info |10:39:34: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:39:34: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:39:34: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:39:34: [scrBaseObjGet] Invalid object 11CBCF68 of type
1264864099
info |10:39:34: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:39:34: [interpRunScript] interpRunScript: could not do var
func
error |10:39:34: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=103)
error |10:39:34: [interpRunScript] Original event ID: 103 (of 119)
error |10:39:34: [interpRunScript] Current event ID: 103 (of 119)
error |10:39:34: [interpRunScript] Call depth : 0
error |10:39:34: [scrOutputCallTrace] *** Script call trace: ***
error |10:39:34: [scrOutputCallTrace] 0: N/A (current event)
info |10:39:34: [interpRunScript] interpRunScript: error while
executing a script
info |10:39:34: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:39:34: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:39:34: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:57:43: [moveUpdateDroidPos] droid trying to move off the map!
info |10:57:43: [moveUpdateDroidPos] Assert in Warzone: move.cpp:1590
(psDroid->droidType == DROID_TRANSPORTER), last script event: '0
(CALL_DROID_REACH_LOCATION)'
info |10:57:43: [removeDroidFX] CHECK_DROID: Droid off map
info |10:57:43: [removeDroidFX] Assert in Warzone: droid.cpp:517
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [removeDroidBase] CHECK_DROID: Droid off map
info |10:57:43: [removeDroidBase] Assert in Warzone: droid.cpp:411
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [removeDroidBase] Asking other players to destroy droid
driving off the map
info |10:57:43: [removeDroidBase] Assert in Warzone: droid.cpp:424
(droidOnMap(psDel)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [moveUpdateDroid] VTOL Thermite Bomb Bay Bug VTOL moved
off map (31952, 6279)->(32000, 6227)
info |10:57:43: [moveUpdateDroid] Assert in Warzone: move.cpp:2612
(droidOnMap(psDroid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [moveUpdateDroid] CHECK_DROID: Droid off map
info |10:57:43: [moveUpdateDroid] Assert in Warzone: move.cpp:2613
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [droidUpdateRecoil] CHECK_DROID: Droid off map
info |10:57:43: [droidUpdateRecoil] Assert in Warzone: droid.cpp:1393
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [droidUpdateRecoil] CHECK_DROID: Droid off map
info |10:57:43: [droidUpdateRecoil] Assert in Warzone: droid.cpp:1452
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [droidUpdate] CHECK_DROID: Droid off map
info |10:57:43: [droidUpdate] Assert in Warzone: droid.cpp:900
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:43: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:43: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:44: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:44: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:45: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:45: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:45: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:45: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:45: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:45: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |10:57:45: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3705
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [droidUpdate] CHECK_DROID: Droid off map
info |10:57:45: [droidUpdate] Assert in Warzone: droid.cpp:741
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [vtolEmpty] CHECK_DROID: Droid off map
info |10:57:45: [vtolEmpty] Assert in Warzone: droid.cpp:3649
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [electronicDroid] CHECK_DROID: Droid off map
info |10:57:45: [electronicDroid] Assert in Warzone: droid.cpp:3564
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [actionUpdateDroid] CHECK_DROID: Droid off map
info |10:57:45: [actionUpdateDroid] Assert in Warzone: action.cpp:880
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [actionUpdateDroid] CHECK_DROID: Droid off map
info |10:57:45: [actionUpdateDroid] Assert in Warzone: action.cpp:2312
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [moveUpdateDroid] CHECK_DROID: Droid off map
info |10:57:45: [moveUpdateDroid] Assert in Warzone: move.cpp:2352
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [moveCalcDroidSpeed] CHECK_DROID: Droid off map
info |10:57:45: [moveCalcDroidSpeed] Assert in Warzone: move.cpp:1363
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [moveCalcDroidSpeed] CHECK_DROID: Droid off map
info |10:57:45: [moveCalcDroidSpeed] Assert in Warzone: move.cpp:1410
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [moveUpdateVtolModel] CHECK_DROID: Droid off map
info |10:57:45: [moveUpdateVtolModel] Assert in Warzone: move.cpp:1846
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [moveCalcBlockingSlide] CHECK_DROID: Droid off map
info |10:57:45: [moveCalcBlockingSlide] Assert in Warzone: move.cpp:886
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |10:57:45: [moveCalcBlockingSlide] CHECK_DROID: Droid off map
info |10:57:45: [moveCalcBlockingSlide] Assert in Warzone:
move.cpp:1127 (droidOnMap(droid)), last script event: '0
(CALL_DROID_REACH_LOCATION)'
info |10:57:45: [moveUpdateDroidPos] CHECK_DROID: Droid off map
info |10:57:45: [moveUpdateDroidPos] Assert in Warzone: move.cpp:1573
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/2785>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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