On Fri, Jul 8, 2011 at 2:03 PM, Safety0ff <safety0ff.> wrote: > I was looking in raycast.cpp on other business and I noticed that the > callback could potentially be called twice for one tile, or not at all, > depending on how the "ray" crosses the tile. > > So I'm wondering whether anyone has noticed this before and if there are > opinions about changing/fixing this.
Nope, and no opinion at this time. Too busy with other stuff. :( _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev