On Fri, Jul 8, 2011 at 2:03 PM, Safety0ff <safety0ff.> wrote:
> I was looking in raycast.cpp on other business and I noticed that the
> callback could potentially be called twice for one tile, or not at all,
> depending on how the "ray" crosses the tile.
>
> So I'm wondering whether anyone has noticed this before and if there are
> opinions about changing/fixing this.

Nope, and no opinion at this time.  Too busy with other stuff. :(

_______________________________________________
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev

Reply via email to