#2825: Load maps last, so data in them doesn't break things
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Reporter: cybersphinx | Owner:
Type: patch (an actual patch, not a | Status: new
request for one) | Milestone:
Priority: normal | unspecified
Component: other | Version:
Keywords: | unspecified
Blocked By: | Operating System: All
| /Non-Specific
| Blocking:
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As the subject says. Since we treat all the search paths equal, a new loop
is needed, so maps really get loaded fast (similar to the videos, only
those need to be first). Also attached a revert of the mapmod patch on
which the other patch is based. Patches are for master, I have them for
2.3 as well though.
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Ticket URL: <http://developer.wz2100.net/ticket/2825>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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