#2921: Numbers for Factory output positions not always visible
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        Reporter:  linus.luessing@…       |        Type:  bug
          Status:  new                    |    Priority:  normal
       Milestone:  unspecified            |   Component:  Engine: Graphics
         Version:  git/master             |    Keywords:
Operating System:  All/Non-Specific       |  Blocked By:
        Blocking:                         |
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 It looks like the numbers for the output position of (VTOL, cyborg)
 factories are always flat images, horizontally aligned. This results in
 the numbers not being visible on certain non-flat surfaces.

 Like the circle around the numbers, these numbers should always adapt to
 the underlying surface instead.

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Ticket URL: <http://developer.wz2100.net/ticket/2921>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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