#2921: Numbers for Factory output positions not always visible
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Reporter: linus.luessing@… | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: Engine: Graphics
Version: git/master | Keywords:
Operating System: All/Non-Specific | Blocked By:
Blocking: |
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It looks like the numbers for the output position of (VTOL, cyborg)
factories are always flat images, horizontally aligned. This results in
the numbers not being visible on certain non-flat surfaces.
Like the circle around the numbers, these numbers should always adapt to
the underlying surface instead.
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Ticket URL: <http://developer.wz2100.net/ticket/2921>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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