#2927: crash to desk top on loading a savegame campaign. worked prior to this.
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Reporter: lav_coyote25 | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: unspecified | Keywords:
Operating System: All/Non-Specific | Blocked By:
Blocking: |
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{{{
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Error occured on Thursday, October 27, 2011 at 16:02:43.
Program: C:\Warzone 2100-master\warzone2100.exe(warzone2100)
Command line: "C:\Warzone 2100-master\warzone2100.exe"
Version: Version master branch 83e62a7 (modified locally) - Built Oct 26
2011
Distributor: buildbot
Compiled on: Oct 26 2011 23:29:48
Compiled by: GCC 4.5.2
Compiled mode: Release build
Executed on: Thu Oct 27 15:43:41 2011
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.2
Running with PhysicsFS version: 2.0.2
Misc Data:
[15:43:43]Video Mode 1280 x 1024 (fullscreen)
[15:43:43]OpenGL Vendor: NVIDIA Corporation
[15:43:43]OpenGL Renderer: GeForce GT 220/PCI/SSE2
[15:43:43]OpenGL Version: 3.3.0
[15:43:43]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
[15:43:43]OpenGL Vendor: NVIDIA Corporation
[15:43:43]OpenGL Renderer: GeForce GT 220/PCI/SSE2
[15:43:43]OpenGL Version: 3.3.0
[15:43:43]GLEW Version: 1.5.8
[15:43:43]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
[15:43:44]OpenAL Device Name: DirectSound Default
[15:43:44]OpenAL Vendor: OpenAL Community
[15:43:44]OpenAL Version: 1.1 ALSOFT 1.13
[15:43:44]OpenAL Renderer: OpenAL Soft
[15:43:44]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
AL_SOFT_loop_points
[15:43:44]Using language: System locale
[15:44:27]UPnP device found: http://192.168.0.1:65535/rootDesc.xml urn
:schemas-upnp-org:device:InternetGatewayDevice:1 LAN address 192.168.0.104
[15:46:15]Current Level/map is Sk-psykofs8p-T1
[16:02:07]Current Level/map is CAM_1A
C:\Warzone 2100-master\warzone2100.exe caused an Access Violation at
location 00539a70 in module C:\Warzone 2100-master\warzone2100.exe Reading
from location 00000020.
Registers:
eax=0000021c ebx=00000020 ecx=751276dc edx=00000161 esi=00000000
edi=00000009
eip=00539a70 esp=0022be60 ebp=0022be98 iopl=0 nv up ei pl nz na pe
nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000
efl=00210202
Call stack:
00539A70 C:\Warzone 2100-master\warzone2100.exe:00539A70 shutdownTerrain
/home/buildbot/slaves/warzone2100/master-
nightly/build/src/terrain.cpp:1070
004810EA C:\Warzone 2100-master\warzone2100.exe:004810EA campaignReset
/home/buildbot/slaves/warzone2100/master-nightly/build/src/init.cpp:1236
00496023 C:\Warzone 2100-master\warzone2100.exe:00496023 levLoadData
/home/buildbot/slaves/warzone2100/master-nightly/build/src/levels.cpp:747
0045B865 C:\Warzone 2100-master\warzone2100.exe:0045B865 loadGameInit
/home/buildbot/slaves/warzone2100/master-nightly/build/src/game.cpp:3541
0049B331 C:\Warzone 2100-master\warzone2100.exe:0049B331
initSaveGameLoad /home/buildbot/slaves/warzone2100/master-
nightly/build/src/main.cpp:872
0049C230 C:\Warzone 2100-master\warzone2100.exe:0049C230 mainLoop
/home/buildbot/slaves/warzone2100/master-nightly/build/src/main.cpp:958
00599B11 C:\Warzone 2100-master\warzone2100.exe:00599B11
WzMainWindow::paintGL /home/buildbot/slaves/warzone2100/master-
nightly/build/lib/framework/wzapp.cpp:267
0070EA97 C:\Warzone 2100-master\warzone2100.exe:0070EA97
0070E5CB C:\Warzone 2100-master\warzone2100.exe:0070E5CB
007A8E4A C:\Warzone 2100-master\warzone2100.exe:007A8E4A
00714DC3 C:\Warzone 2100-master\warzone2100.exe:00714DC3
00782D0C C:\Warzone 2100-master\warzone2100.exe:00782D0C
00788CFB C:\Warzone 2100-master\warzone2100.exe:00788CFB
0122FA35 C:\Warzone 2100-master\warzone2100.exe:0122FA35
007A296F C:\Warzone 2100-master\warzone2100.exe:007A296F
0092D690 C:\Warzone 2100-master\warzone2100.exe:0092D690
0079306F C:\Warzone 2100-master\warzone2100.exe:0079306F
007AA15D C:\Warzone 2100-master\warzone2100.exe:007AA15D
00714DC3 C:\Warzone 2100-master\warzone2100.exe:00714DC3
00782D0C C:\Warzone 2100-master\warzone2100.exe:00782D0C
00788CFB C:\Warzone 2100-master\warzone2100.exe:00788CFB
0122FA35 C:\Warzone 2100-master\warzone2100.exe:0122FA35
01234548 C:\Warzone 2100-master\warzone2100.exe:01234548
01289DEB C:\Warzone 2100-master\warzone2100.exe:01289DEB
753BC4E7 C:\Windows\system32\USER32.dll:753BC4E7 gapfnScSendMessage
753BC5E7 C:\Windows\system32\USER32.dll:753BC5E7 gapfnScSendMessage
753BCC19 C:\Windows\system32\USER32.dll:753BCC19 gapfnScSendMessage
753BCC70 C:\Windows\system32\USER32.dll:753BCC70 DispatchMessageW
0128CE5D C:\Warzone 2100-master\warzone2100.exe:0128CE5D
00838563 C:\Warzone 2100-master\warzone2100.exe:00838563
012A04F7 C:\Warzone 2100-master\warzone2100.exe:012A04F7
012A07C7 C:\Warzone 2100-master\warzone2100.exe:012A07C7
012348BE C:\Warzone 2100-master\warzone2100.exe:012348BE
0049CD81 C:\Warzone 2100-master\warzone2100.exe:0049CD81 main
/home/buildbot/slaves/warzone2100/master-nightly/build/src/main.cpp:1374
004010DB C:\Warzone 2100-master\warzone2100.exe:004010DB
00401158 C:\Warzone 2100-master\warzone2100.exe:00401158
76CFED6C C:\Windows\system32\kernel32.dll:76CFED6C BaseThreadInitThunk
76F637F5 C:\Windows\SYSTEM32\ntdll.dll:76F637F5
RtlInitializeExceptionChain
76F637C8 C:\Windows\SYSTEM32\ntdll.dll:76F637C8
RtlInitializeExceptionChain
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/2927>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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