#3006: Game timer stop and missing transporter in b08 (SUB 2_6S)
-------------------------------------+--------------------
        Reporter:  Emdek             |       Type:  bug
          Status:  new               |   Priority:  normal
       Milestone:  unspecified       |  Component:  other
         Version:  git/master        |   Keywords:
      Blocked By:                    |   Blocking:
Operating System:  All/Non-Specific  |
-------------------------------------+--------------------
 After starting this mission after ending previous one game timer stopped
 after first second and transporter was missing. I was able to move map and
 select units however the wouldn't move...[[BR]]
 After loading game from save (done at end screen of previous mission)
 everything works fine.[[BR]]
 Log output:

 {{{
 info    |12:09:05: [gameTimeStart] Game started too many times.
 info    |12:09:05: [gameTimeStart] Assert in Warzone: gtime.cpp:301
 (stopCount > 0), last script event: 'N/A'
 info    |12:09:19: [gameTimeStart] Game started too many times.
 info    |12:09:19: [gameTimeStart] Assert in Warzone: gtime.cpp:301
 (stopCount > 0), last script event: 'N/A'
 info    |12:09:58: [gameLoop] Nonsensical pause values.
 info    |12:09:58: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:58: [gameLoop] Nonsensical pause values.
 info    |12:09:58: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:09:59: [gameLoop] Nonsensical pause values.
 info    |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameTimeStart] Game started too many times.
 info    |12:10:00: [gameTimeStart] Assert in Warzone: gtime.cpp:301
 (stopCount > 0), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:00: [gameLoop] Nonsensical pause values.
 info    |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:01: [gameLoop] Nonsensical pause values.
 info    |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:02: [gameLoop] Nonsensical pause values.
 info    |12:10:02: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:02: [gameLoop] Nonsensical pause values.
 info    |12:10:02: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:02: [gameLoop] Nonsensical pause values.
 info    |12:10:02: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:02: [gameLoop] Nonsensical pause values.
 info    |12:10:02: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:02: [gameLoop] Nonsensical pause values.
 info    |12:10:02: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
 !gameUpdatePaused() && !editPaused()), last script event: 'N/A'
 info    |12:10:02: [gameTimeStart] Game started too many times.
 info    |12:10:02: [gameTimeStart] Assert in Warzone: gtime.cpp:301
 (stopCount > 0), last script event: 'N/A'
 }}}

-- 
Ticket URL: <http://developer.wz2100.net/ticket/3006>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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