#3006: Game timer stop and missing transporter in b08 (SUB 2_6S)
-------------------------------------+--------------------
Reporter: Emdek | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: git/master | Keywords:
Blocked By: | Blocking:
Operating System: All/Non-Specific |
-------------------------------------+--------------------
After starting this mission after ending previous one game timer stopped
after first second and transporter was missing. I was able to move map and
select units however the wouldn't move...[[BR]]
After loading game from save (done at end screen of previous mission)
everything works fine.[[BR]]
Log output:
{{{
info |12:09:05: [gameTimeStart] Game started too many times.
info |12:09:05: [gameTimeStart] Assert in Warzone: gtime.cpp:301
(stopCount > 0), last script event: 'N/A'
info |12:09:19: [gameTimeStart] Game started too many times.
info |12:09:19: [gameTimeStart] Assert in Warzone: gtime.cpp:301
(stopCount > 0), last script event: 'N/A'
info |12:09:58: [gameLoop] Nonsensical pause values.
info |12:09:58: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:58: [gameLoop] Nonsensical pause values.
info |12:09:58: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:09:59: [gameLoop] Nonsensical pause values.
info |12:09:59: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameTimeStart] Game started too many times.
info |12:10:00: [gameTimeStart] Assert in Warzone: gtime.cpp:301
(stopCount > 0), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:00: [gameLoop] Nonsensical pause values.
info |12:10:00: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:01: [gameLoop] Nonsensical pause values.
info |12:10:01: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:02: [gameLoop] Nonsensical pause values.
info |12:10:02: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:02: [gameLoop] Nonsensical pause values.
info |12:10:02: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:02: [gameLoop] Nonsensical pause values.
info |12:10:02: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:02: [gameLoop] Nonsensical pause values.
info |12:10:02: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:02: [gameLoop] Nonsensical pause values.
info |12:10:02: [gameLoop] Assert in Warzone: loop.cpp:693 (!paused &&
!gameUpdatePaused() && !editPaused()), last script event: 'N/A'
info |12:10:02: [gameTimeStart] Game started too many times.
info |12:10:02: [gameTimeStart] Assert in Warzone: gtime.cpp:301
(stopCount > 0), last script event: 'N/A'
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/3006>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev