#3054: Implement wzSetSwapInterval for SDL ------------------------------------------+-------------------------------- Reporter: Safety0ff | Owner: Type: to-do (no feature requests!) | Status: new Priority: blocker | Milestone: unspecified Component: other | Version: git/master Keywords: | Blocked By: Blocking: | Operating System: All/Non- | Specific ------------------------------------------+-------------------------------- This basically amounts to do the same thing as in lib/qtgame/swapinterval.cpp using SDL_GL_GetProcAddress instead of QGLContext::getProcAddress (for windows and linux).[[BR]] The mac implementation shouldn't differ much from the qtgame one.
-- Ticket URL: <http://developer.wz2100.net/ticket/3054> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev