#3062: wrong number of assigned units to a commander when saving and loading -------------------------------------------------+------------------------- Reporter: matthewfarmery | Type: bug Status: new | Priority: normal Milestone: unspecified | Component: other Version: master_20120109 (Specify if | Keywords: you are using SDL or Qt) | Blocking: Blocked By: | Operating System: Windows 7 64bit | -------------------------------------------------+------------------------- When using commanders in either SP or skirmish, assign some units to a commander, say 6, save the game and reload it, then check the commander menu, and I see that the number of units assigned to the commander returns to 1, even though the commander has the units already assigned to it, so 6 units that are still assigned to the commander still there upon game load, but the commander screen, only shows that there is only 1 unit assigned to the commander, the only way to right this is to unassigned those units and reassign them, but that can be an annoying process if your in a middle of a battle say
using the latest snapshot of the master, master_20120109 and I do not see this problem with the 2.3.9 line as for if I'm using SDL or Qt, I don't know, I got the version from the front page of the main site, so no idea which version Im running, using windows 7, so windows version, I have included my latest save, not sure what else to add, as this issue is pretty easy to duplicate -- Ticket URL: <http://developer.wz2100.net/ticket/3062> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev