----- Forwarded message from dak180 <dak...@users.sourceforge.net> -----
Date: Fri, 20 Jan 2012 13:39:34 -0500 From: dak180 <dak...@users.sourceforge.net> To: Development list <warzone-dev@gna.org>, Christian Ohm <chr....@gmx.net> Subject: Re: [warzone2100-dev] The dirt trail to 3.1 On 2012/01/20, at 12:49 PM, Christian Ohm wrote: > Anything else that needs to be done? Are Safety0ff's buffer swap and > vexed's lobby patches final? > > - Possibly wait for the official sdl 1.2.15. > > Maybe we don't have to wait for that… > I would prefer to wait for that for three reasons: it should be released in the next week or so, the delays thus far have been in tracking down a mac related bug and I intend to update not only the SDL version when it goes final but the Qt frameworks used in the mac builds as well. The reason for doing this at the same time is that they have both dropped support in their binary releases for PPC and I plan to do the same, as well as try to see if the latest incarnation of QuesoGLC that we are using will work properly for 64bit intel. > - Then branch 3.1, and do a beta1 release immediately. > > And for this, git-flow or the old way? A properly done git-flow has the > advantage of commit hashes being the same in different branches, making > changelog writing easier. If we keep the old way, I guess I'll only do > it for 3.1, not master. Anyone correct me if I am wrong but I believe that it was decided that we would use a git-flow base method, the only things not finalized were what we were actually going to call the branches. -------------------------------------------------------------------------- My Web Sites: http://dak180.users.sourceforge.net/ ----- End forwarded message ----- _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev