#3092: closing the game in a random time
-------------------------+-------------------------------------------------
 Reporter:  sensor       |             Owner:  Per
     Type:  bug          |            Status:  new
 Priority:  normal       |         Milestone:  unspecified
Component:  Engine:      |           Version:  2.3.9 or older (unsupported)
  Scripting / AI         |        Blocked By:
 Keywords:  mod Dydo     |  Operating System:  Windows 7
 Blocking:               |
-------------------------+-------------------------------------------------
 -------------------

 Error occured on Tuesday, January 31, 2012 at 15:37:23.

 Program: D:\Gry\Warzone 2100-2.3.9\warzone2100.exe(warzone2100)
 Command line: "D:\Gry\Warzone 2100-2.3.9\warzone2100.exe" "--mod_mp"
 "dydo-ai.wz"
 Version: Version todo/2.3.9 branch rc7112f7 - Built Oct 24 2011
 Distributor: wz2100.net
 Compiled on: Oct 24 2011 02:03:46
 Compiled by: GCC 4.4.4
 Compiled mode: Release build
 Executed on: Tue Jan 31 15:09:13 2012

 Pointers: 32bit

 Compiled against PhysicsFS version: 1.0.1
 Running with PhysicsFS version: 1.0.1

 Misc Data:
 [15:09:18]mod: dydo-ai.wz
 [15:09:21]OpenGL Vendor : NVIDIA Corporation
 [15:09:21]OpenGL Renderer : GeForce 9500 GT/PCI/SSE2/3DNOW!
 [15:09:21]OpenGL Version : 3.3.0
 [15:09:21]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
 [15:09:21]Video Mode 1280 x 1024 (32 bpp) (fullscreen)
 [15:09:23]OpenAL Vendor: Creative Labs Inc.
 [15:09:23]OpenAL Version: 1.1
 [15:09:23]OpenAL Renderer: Software
 [15:09:23]OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0
 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE
 AL_EXT_EXPONENT_DISTANCE
 [15:09:23]Using language: Polski
 [15:09:27]mod: dydo-ai.wz
 [15:09:37]Current Level/map is Entry-T1


 D:\Gry\Warzone 2100-2.3.9\warzone2100.exe caused an Access Violation at
 location 0050ae82 in module D:\Gry\Warzone 2100-2.3.9\warzone2100.exe
 Reading from location 00000028.

 Log message: info    |03:09:20: [SDL_main] mod_mp (dydo-ai.wz) is enabled
 Log message: error   |03:09:22: [lev_error] Level File parse error:
 `Syntax Error` at line `4` text `Maze-T1`
 Log message: error   |03:09:22: [loadLevFile] loadLevFile: Parse error in
 2c-Cliff Maze.addon.lev
 Log message: error   |03:09:22: [openLoadFile] file 4c-rise.addon.lev
 could not be opened: Corrupted archive
 Log message: error   |03:09:22: [openLoadFile] Assert in Warzone:
 ../../../../lib/framework/frame.c:334 (!"unable to open file"), last
 script event: ''
 Log message: error   |03:09:22: [loadLevFile] loadLevFile: File not found:
 4c-rise.addon.lev
 Log message: error   |03:09:22: [openLoadFile] file 8c-NTWMax2.addon.lev
 could not be opened: Corrupted archive
 Log message: error   |03:09:22: [openLoadFile] Assert in Warzone:
 ../../../../lib/framework/frame.c:334 (!"unable to open file"), last
 script event: ''
 Log message: error   |03:09:22: [loadLevFile] loadLevFile: File not found:
 8c-NTWMax2.addon.lev

 Registers:
 eax=000000ff ebx=0794a628 ecx=07a396c8 edx=00000000 esi=031610a8
 edi=00000001
 eip=0050ae82 esp=0022fa50 ebp=0022fb28 iopl=0         nv up ei pl nz ac pe
 cy
 cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000
 efl=00210213

 Call stack:
 0050AE82  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0050AE82
 structureUpdate
 /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/structure.c:2601
 0048BEA6  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0048BEA6  gameLoop
 /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/loop.c:394
 0048EA87  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0048EA87  SDL_main
 /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/main.c:832
 005B119E  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B119E
 005B1254  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B1254
 005B0C49  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B0C49
 004010A7  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:004010A7
 __mingw_CRTStartup
 
/build/buildd/mingw32-runtime-3.15.2/build_dir/src/mingwrt-3.15.2-mingw32/crt1.c:237
 00401123  D:\Gry\Warzone
 2100-2.3.9\warzone2100.exe:00401123-------------------

 Error occured on Tuesday, January 31, 2012 at 15:41:24.

 Program: D:\Gry\Warzone 2100-2.3.9\warzone2100.exe(warzone2100)
 Command line: "D:\Gry\Warzone 2100-2.3.9\warzone2100.exe" "--mod_mp"
 "dydo-ai.wz"
 Version: Version todo/2.3.9 branch rc7112f7 - Built Oct 24 2011
 Distributor: wz2100.net
 Compiled on: Oct 24 2011 02:03:46
 Compiled by: GCC 4.4.4
 Compiled mode: Release build
 Executed on: Tue Jan 31 15:39:09 2012

 Pointers: 32bit

 Compiled against PhysicsFS version: 1.0.1
 Running with PhysicsFS version: 1.0.1

 Misc Data:
 [15:39:14]mod: dydo-ai.wz
 [15:39:16]OpenGL Vendor : NVIDIA Corporation
 [15:39:16]OpenGL Renderer : GeForce 9500 GT/PCI/SSE2/3DNOW!
 [15:39:16]OpenGL Version : 3.3.0
 [15:39:16]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
 [15:39:16]Video Mode 1280 x 1024 (32 bpp) (fullscreen)
 [15:39:18]OpenAL Vendor: Creative Labs Inc.
 [15:39:18]OpenAL Version: 1.1
 [15:39:18]OpenAL Renderer: Software
 [15:39:18]OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0
 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE
 AL_EXT_EXPONENT_DISTANCE
 [15:39:18]Using language: Polski
 [15:39:22]mod: dydo-ai.wz
 [15:39:31]Current Level/map is Entry-T1


 D:\Gry\Warzone 2100-2.3.9\warzone2100.exe caused an Access Violation at
 location 0050ae82 in module D:\Gry\Warzone 2100-2.3.9\warzone2100.exe
 Reading from location 00000028.

 Log message: info    |03:39:15: [SDL_main] mod_mp (dydo-ai.wz) is enabled
 Log message: error   |03:39:17: [lev_error] Level File parse error:
 `Syntax Error` at line `4` text `Maze-T1`
 Log message: error   |03:39:17: [loadLevFile] loadLevFile: Parse error in
 2c-Cliff Maze.addon.lev
 Log message: error   |03:39:17: [openLoadFile] file 4c-rise.addon.lev
 could not be opened: Corrupted archive
 Log message: error   |03:39:17: [openLoadFile] Assert in Warzone:
 ../../../../lib/framework/frame.c:334 (!"unable to open file"), last
 script event: ''
 Log message: error   |03:39:17: [loadLevFile] loadLevFile: File not found:
 4c-rise.addon.lev
 Log message: error   |03:39:17: [openLoadFile] file 8c-NTWMax2.addon.lev
 could not be opened: Corrupted archive
 Log message: error   |03:39:17: [openLoadFile] Assert in Warzone:
 ../../../../lib/framework/frame.c:334 (!"unable to open file"), last
 script event: ''
 Log message: error   |03:39:17: [loadLevFile] loadLevFile: File not found:
 8c-NTWMax2.addon.lev

 Registers:
 eax=000000da ebx=089c1340 ecx=05f5bbb8 edx=00000000 esi=05c7d200
 edi=00000001
 eip=0050ae82 esp=0022fa50 ebp=0022fb28 iopl=0         nv up ei pl nz ac pe
 cy
 cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000
 efl=00210213

 Call stack:
 0050AE82  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0050AE82
 structureUpdate
 /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/structure.c:2601
 0048BEA6  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0048BEA6  gameLoop
 /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/loop.c:394
 0048EA87  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0048EA87  SDL_main
 /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/main.c:832
 005B119E  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B119E
 005B1254  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B1254
 005B0C49  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B0C49
 004010A7  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:004010A7
 __mingw_CRTStartup
 
/build/buildd/mingw32-runtime-3.15.2/build_dir/src/mingwrt-3.15.2-mingw32/crt1.c:237
 00401123  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:00401123

-- 
Ticket URL: <http://developer.wz2100.net/ticket/3092>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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