#3137: AIs messed up in challenges with both custom JS AIs and Nexus AIs -------------------------------------+-------------------- Reporter: NoQ | Type: bug Status: new | Priority: normal Milestone: unspecified | Component: other Version: unspecified | Keywords: Blocked By: | Blocking: Operating System: All/Non-Specific | -------------------------------------+-------------------- Here is an example of a challenge in which not only player_2 (custom AI at position 4) and player_3 (custom AI at position 6) are controlled by both AIs simultaneously, but also pink (at position 2) and cyan (at position 7) are not controlled by any AI at all (just remaining idle). So probably just some of the Nexus AIs get applied to a wrong player. The AI used can be found at http://forums.wz2100.net/download/file.php?id=10110 {{{ [challenge] Name = "[NullBot] Hide Behind Me" Difficulty = "Medium" Map = "Sk-MizaMaze" MaxPlayers = 8 Scavengers = false Bases = 2 Power = 700 Description = "Your allies are controlled by NullBot this time."
[player_1] team = 1 [player_2] name = "Ally [NullBot]" team = 1 difficulty = "Medium" position = 4 ai = "multiplay/skirmish/nullbot-mc-0-9.js" [player_3] name = "Ally [NullBot]" team = 1 difficulty = "Medium" position = 6 ai = "multiplay/skirmish/nullbot-mc-0-9.js" [player_4] name = "Enemy" team = 2 difficulty = "Hard" [player_5] name = "Enemy" team = 2 difficulty = "Hard" [player_6] name = "Enemy" team = 2 difficulty = "Hard" [player_7] name = "Enemy" team = 2 difficulty = "Hard" [player_8] name = "Enemy" team = 2 difficulty = "Hard" }}} -- Ticket URL: <http://developer.wz2100.net/ticket/3137> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev