Revision: 9008
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9008&view=rev
Author: sendai
Date: 2010-01-05 18:36:12 +0000 (Tue, 05 Jan 2010)
Log Message:
-----------
2.3: Utilize the fading code used for exploring tiles to fade in and out the
darkening of tiles for true fog of war view.
It simplifies the fading code significantly, and removes some optimizations
however and may cause more CPU usage on larger
maps. Closes ticket:1296
Modified Paths:
--------------
branches/2.3/src/advvis.c
branches/2.3/src/advvis.h
branches/2.3/src/display.c
branches/2.3/src/display3d.c
branches/2.3/src/droid.c
branches/2.3/src/map.c
branches/2.3/src/map.h
branches/2.3/src/structure.c
branches/2.3/src/visibility.c
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