Revision: 9291
          http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9291&view=rev
Author:   zarelsl
Date:     2010-01-17 20:12:03 +0000 (Sun, 17 Jan 2010)

Log Message:
-----------
Commit mod list patch #1415:

 1. Adds a specific autoload folder, `mods/autoload/`. This is essential for a 
good mod community.
 2. Searches the `mods/` folder for global mods, as well as `mods/global/`. 
This is the first step in merging the three mod folders together, but I'm not 
planning on merging them completely in 2.3.
 3. Constructs a list of loaded mods, and displays the list in the 
VersionString (including the list of games in the lobby).
 4. Grays out games with incompatible mods in the NetPlay game list, and gives 
a warning in the tooltip: "Your loaded mods are incompatible with this game. 
(Check mods/autoload/?)"
 5. Gives a warning when a game with an incompatible mod is clicked: "You have 
an incompatible mod."
 6. Displays a list of mods above the Warzone logo.
 7. Lists mods in hosting screen, and warns hosts that all players need the 
same mods loaded.

Closes ticket:1415.

Modified Paths:
--------------
    trunk/lib/netplay/netplay.c
    trunk/src/frontend.c
    trunk/src/init.c
    trunk/src/main.c
    trunk/src/modding.h
    trunk/src/multiint.c


This was sent by the SourceForge.net collaborative development platform, the 
world's largest Open Source development site.

------------------------------------------------------------------------------
Throughout its 18-year history, RSA Conference consistently attracts the
world's best and brightest in the field, creating opportunities for Conference
attendees to learn about information security's most important issues through
interactions with peers, luminaries and emerging and established companies.
http://p.sf.net/sfu/rsaconf-dev2dev
_______________________________________________
Warzone2100-commits mailing list
Warzone2100-commits@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/warzone2100-commits

Reply via email to