Revision: 9865
          http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9865&view=rev
Author:   Delphinio
Date:     2010-02-19 13:35:19 +0000 (Fri, 19 Feb 2010)

Log Message:
-----------
- NTW Mod: none Versions Number anymore
- Less hit Points for Artillery (coz Artillery hit bug is removed) they are all 
on 25-35% now
- Mines & 3 Scavenger Bodys removed (others rebalanced)
- Color issue fixed
- Grim's Texture Mod removed

Modified Paths:
--------------
    branches/2.3/data/mods/multiplay/ntw/doc/NTW-Mod-Change-List.html
    branches/2.3/data/mods/multiplay/ntw/doc/NTW-Mod-Tree.jpg
    branches/2.3/data/mods/multiplay/ntw/doc/readme.txt
    branches/2.3/data/mods/multiplay/ntw/images/frontend0.png
    branches/2.3/data/mods/multiplay/ntw/messages/strings/names.txt
    branches/2.3/data/mods/multiplay/ntw/multiplay/script/autoenable.slo
    branches/2.3/data/mods/multiplay/ntw/multiplay/script/autoenable.vlo
    branches/2.3/data/mods/multiplay/ntw/stats/body.txt
    branches/2.3/data/mods/multiplay/ntw/stats/weapons.txt
    branches/2.3/data/mods/multiplay/ntw/texpages/page-10-laboratories.png
    branches/2.3/data/mods/multiplay/ntw/texpages/page-12-player-buildings.png
    branches/2.3/data/mods/multiplay/ntw/texpages/page-13-player-buildings.png
    branches/2.3/data/mods/multiplay/ntw/texpages/page-14-droid-hubs.png
    branches/2.3/data/mods/multiplay/ntw/texpages/page-15-droid-hubs.png
    branches/2.3/data/mods/multiplay/ntw/texpages/page-16-droid-drives.png
    branches/2.3/data/mods/multiplay/ntw/texpages/page-17-droid-weapons.png
    branches/2.3/data/mods/multiplay/ntw/texpages/page-18-fx.png
    branches/2.3/data/mods/multiplay/ntw/texpages/page-30.png
    
branches/2.3/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-rockies.png
    
branches/2.3/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-urban.png
    
branches/2.3/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases.png
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign-scav.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign-scav2.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign-scav3.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign2.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign3.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/skirmish2.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/skirmish4.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/skirmish8.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/t2-skirmish2.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/t2-skirmish4.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/t2-skirmish8.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/t3-skirmish2.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/t3-skirmish4.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/t3-skirmish8.wrf

Removed Paths:
-------------
    branches/2.3/data/mods/multiplay/ntw/multiplay/script/cam1day.vlo
    branches/2.3/data/mods/multiplay/ntw/multiplay/script/cam2day.vlo
    branches/2.3/data/mods/multiplay/ntw/multiplay/script/cam3day.vlo
    branches/2.3/data/mods/multiplay/ntw/multiplay/script/fog-daynight.slo
    branches/2.3/data/mods/multiplay/ntw/multiplay/script/landmine.slo
    branches/2.3/data/mods/multiplay/ntw/multiplay/script/landmine.vlo
    branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-128/
    branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-16/
    branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-32/
    branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-64/
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/fog1.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/fog2.wrf
    branches/2.3/data/mods/multiplay/ntw/wrf/multi/fog3.wrf


This was sent by the SourceForge.net collaborative development platform, the 
world's largest Open Source development site.

------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
Warzone2100-commits mailing list
Warzone2100-commits@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/warzone2100-commits

Reply via email to