Revision: 10072
          http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10072&view=rev
Author:   cypr
Date:     2010-03-01 13:50:53 +0000 (Mon, 01 Mar 2010)

Log Message:
-----------
Fix some unit conversion bugs, and do unit conversion cleanup.

Fixes saving angles outside [0?\194?\176; 360?\194?\176].
Fixes droids failing to fire, unless the target angle was exactly divisible by 
1?\194?\176.
Fixes archangels missing some targets slightly, at long distances, if they 
managed to fire.
Possibly fixes something to do with shuffling, since moveDirDiff used to return 
the absolute difference, despite how it was used when shuffling.
Simpler code, 101 lines shorter.

Modified Paths:
--------------
    trunk/src/game.c
    trunk/src/geometry.c
    trunk/src/geometry.h
    trunk/src/move.c
    trunk/src/projectile.c


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