Revision: 10297
          http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10297&view=rev
Author:   i-nod
Date:     2010-03-15 21:51:52 +0000 (Mon, 15 Mar 2010)

Log Message:
-----------
Remove 256 scale value from texture matrix. Closes #1678.
PIE3 format will expect 0.0-1.0 floating points in texture coordinates values.
PIE2 and IMG(GUI textures) formats still using 8-bit integers in texture 
coordinates values.

Modified Paths:
--------------
    trunk/lib/ivis_common/imd.h
    trunk/lib/ivis_common/imdload.c
    trunk/lib/ivis_common/ivisdef.h
    trunk/lib/ivis_opengl/pieblitfunc.c
    trunk/lib/ivis_opengl/piedraw.c
    trunk/lib/ivis_opengl/piematrix.c
    trunk/lib/ivis_opengl/piematrix.h
    trunk/lib/ivis_opengl/screen.c
    trunk/lib/sequence/sequence.c
    trunk/src/display3d.c
    trunk/src/terrain.c


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