Revision: 10297 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10297&view=rev Author: i-nod Date: 2010-03-15 21:51:52 +0000 (Mon, 15 Mar 2010)
Log Message: ----------- Remove 256 scale value from texture matrix. Closes #1678. PIE3 format will expect 0.0-1.0 floating points in texture coordinates values. PIE2 and IMG(GUI textures) formats still using 8-bit integers in texture coordinates values. Modified Paths: -------------- trunk/lib/ivis_common/imd.h trunk/lib/ivis_common/imdload.c trunk/lib/ivis_common/ivisdef.h trunk/lib/ivis_opengl/pieblitfunc.c trunk/lib/ivis_opengl/piedraw.c trunk/lib/ivis_opengl/piematrix.c trunk/lib/ivis_opengl/piematrix.h trunk/lib/ivis_opengl/screen.c trunk/lib/sequence/sequence.c trunk/src/display3d.c trunk/src/terrain.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits