Revision: 11719

Author:   muggenhor
Date:     2010-09-20 08:43:40 +0000 (Mon, 20 Sep 2010)

Log Message:
team-color mask shader: reduce required shader version to 1.10

Reduce the required shader version for the team-color mask shader to
GLSL 1.10.  As a result we loose the invariance guarantee for produced
vertex data, but in our case that ''probably'' doesn't matter.

As a result of this change, non-compliant OpenGL implementations which
''claim'' GLSL 1.20 support (but don't provide it), will be able to work

Modified Paths:

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