This is an automated email from the git hooks/post-receive script. It was generated because a ref change was pushed to the repository containing the project "Warzone 2100 Project.".
The branch, master has been updated via 0d2dbdbaef02c900b557baa31627c3d23e762d21 (commit) via 6e509622c2895bc991215a603d61fe1a040aad7f (commit) via 5ab267ab71d8e389ea19a68558cf460cce55e2c4 (commit) via 681988a5d4b377b41d4c823f6e3580ff7a346d83 (commit) via 5a51986e65065e0f583893813999e562b28f3458 (commit) via e278f01bcdec5f89425b693e830a472499d40dd7 (commit) via 569fb996937bcfcab5547cb44431f781bcaa3b4b (commit) from 10f2bdede638766ed0ea198d750a00af95fbf110 (commit) Those revisions listed above that are new to this repository have not appeared on any other notification email; so we list those revisions in full, below. - Log ----------------------------------------------------------------- commit 0d2dbdbaef02c900b557baa31627c3d23e762d21 Author: Giel van Schijndel <g...@wz2100.net> Date: Wed Oct 13 21:25:26 2010 +0200 Replace rendSurface related bitshifts with divisions These cases of bitshifting are premature optimisations ''only'', especially since they obscure what's really going on (finding the center of a range). Signed-off-by: Giel van Schijndel <g...@wz2100.net> commit 6e509622c2895bc991215a603d61fe1a040aad7f Author: Giel van Schijndel <g...@wz2100.net> Date: Wed Oct 13 20:25:57 2010 +0200 move global rendSurface to piemode.c rendSurface isn't used by rendmode.c, so define it in piemode.c where it is both used and its contents are defined. Additionally remove unnecessary #includes from rendmode.h and include the correct headers at places where rendmode.h was included. Signed-off-by: Giel van Schijndel <g...@wz2100.net> commit 5ab267ab71d8e389ea19a68558cf460cce55e2c4 Author: Giel van Schijndel <g...@wz2100.net> Date: Wed Oct 13 19:21:32 2010 +0200 Remove pointer global psRendSurface Global pointer psRendSurface only ever contains &rendSurface (another global), provided that it isn't undefined (isn't statically NULL initialised). So replace the use of this pointer with using rendSurface. Additionally remove function iV_RenderAssign, which only wraps the psRendSurface assignment along with a debug() call, and inline it at its only call-site. Signed-off-by: Giel van Schijndel <g...@wz2100.net> commit 681988a5d4b377b41d4c823f6e3580ff7a346d83 Author: Giel van Schijndel <g...@wz2100.net> Date: Wed Oct 13 18:51:58 2010 +0200 Remove unused constant PIE_NO_CULL Signed-off-by: Giel van Schijndel <g...@wz2100.net> commit 5a51986e65065e0f583893813999e562b28f3458 Author: Giel van Schijndel <g...@wz2100.net> Date: Wed Oct 13 18:50:12 2010 +0200 Get rid of double pie_/iV_ names for the same functions Signed-off-by: Giel van Schijndel <g...@wz2100.net> commit e278f01bcdec5f89425b693e830a472499d40dd7 Author: Giel van Schijndel <g...@wz2100.net> Date: Wed Oct 13 18:22:45 2010 +0200 remove write-only variable iSurface.flags Remove the write only member variable `flags` from struct iSurface. Additionally remove the macros REND_SURFACE_(UNDEFINED|SCREEN|USR) which were only used to assign to the `flags` variable. Signed-off-by: Giel van Schijndel <g...@wz2100.net> commit 569fb996937bcfcab5547cb44431f781bcaa3b4b Author: Cyp <c...@wz2100.net> Date: Sun Oct 10 17:18:13 2010 +0200 Also fix MSVC *.vcproj files that somehow ended up in lib/ instead of win32/, remove the last part that touches macosx. ----------------------------------------------------------------------- Summary of changes: fixcppbuild | 2 +- lib/ivis_common/imdload.c | 1 - lib/ivis_common/ivisdef.h | 1 - lib/ivis_common/pieblitfunc.h | 10 +++--- lib/ivis_common/piemode.h | 4 ++- lib/ivis_common/rendmode.h | 33 +----------------------- lib/ivis_opengl/pieblitfunc.c | 31 +++++++++++----------- lib/ivis_opengl/piedraw.c | 1 - lib/ivis_opengl/piefunc.c | 1 - lib/ivis_opengl/piematrix.c | 14 +++++----- lib/ivis_opengl/piemode.c | 8 ++--- lib/ivis_opengl/piepalette.c | 3 +- lib/ivis_opengl/piestate.c | 2 +- lib/ivis_opengl/rendmode.c | 56 ++++++----------------------------------- lib/ivis_opengl/tex.c | 1 - lib/ivis_opengl/textdraw.c | 1 - lib/widget/bar.c | 2 +- lib/widget/button.c | 2 +- lib/widget/editbox.c | 2 +- lib/widget/form.c | 2 +- lib/widget/label.c | 1 - lib/widget/slider.c | 2 +- lib/widget/tip.c | 2 +- src/challenge.c | 3 +- src/console.c | 3 +- src/design.c | 3 +- src/display3d.c | 4 +- src/drive.c | 2 - src/frontend.c | 3 +- src/game.c | 2 +- src/hci.c | 3 +- src/ingameop.c | 1 - src/init.c | 1 - src/intdisplay.c | 13 +++++---- src/intelmap.c | 2 +- src/intimage.c | 4 ++- src/keybind.c | 1 - src/loadsave.c | 3 +- src/loop.c | 3 +- src/main.c | 2 +- src/multiint.c | 3 +- src/multimenu.c | 2 +- src/radar.c | 2 +- src/scores.c | 2 +- src/seqdisp.c | 1 - src/terrain.c | 1 - src/wrappers.c | 2 +- 47 files changed, 85 insertions(+), 163 deletions(-) hooks/post-receive -- Warzone 2100 Project. ------------------------------------------------------------------------------ Beautiful is writing same markup. 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