Commit:     e28711fe5537cd74925ee697f0026999a9a06e11

Trac URL:   
http://developer.wz2100.net/changeset/e28711fe5537cd74925ee697f0026999a9a06e11

Author:     Gerard Krol <[email protected]>
Date:       Wed Mar 11 22:39:56 2009 +0000

Rewrite map_Height so that the height it reports matches with what the terrain 
renderer shows.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/tr...@6838 
4a71c877-e1ca-e34f-864e-861f7616d084

Cherry-picked 380c32bb33372174d2aa0aaf14a6987e483aa1c5 from master.

 src/map.c |  198 +++++++++++++++++++++++-------------------------------------
 1 files changed, 76 insertions(+), 122 deletions(-)


-------------------------

Commit:     a430a29bb36d94cbc7c868f423e63161a1263cd6

Trac URL:   
http://developer.wz2100.net/changeset/a430a29bb36d94cbc7c868f423e63161a1263cd6

Author:     Cyp <[email protected]>
Date:       Mon Feb  8 12:44:25 2010 +0000

Fix hover tanks thinking they are submarines, going under the water, and the 
height wrapping around.

Hover tanks float above the water, which can only be fixed when droid heights 
are stored in something slightly less unsigned.
Closes ticket:1554 which was a combination of bugs or design flaws exposed in 
-r9619.

git-svn-id: 
https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/tr...@9741 
4a71c877-e1ca-e34f-864e-861f7616d084

Backport of be907e39948a73c19c68f701ec37bd152e7b8957, fixes #2232.

 src/droid.c |    4 ++--
 src/map.c   |   17 +++++++++--------
 src/map.h   |   20 +++++++++++++++-----
 3 files changed, 26 insertions(+), 15 deletions(-)


-------------------------


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