Branch: refs/heads/master
Home:   https://github.com/Warzone2100/warzone2100

Commit: 7e872312b8799d20dca060698e925499f340c52b
    
https://github.com/Warzone2100/warzone2100/commit/7e872312b8799d20dca060698e925499f340c52b
Author: safety0ff <safety...@users.sourceforge.net>
Date:   2010-11-21 (Sun, 21 Nov 2010)

Changed paths:
  M lib/ivis_common/piestate.h
  M lib/ivis_common/tex.h
  M lib/ivis_opengl/piestate.c
  M lib/ivis_opengl/textdraw.c
  M src/terrain.c

Log Message:
-----------
Fix opengl state clobbering, optimize terrain rendering a little.


Commit: b4abb4f8eba84ed2945ee86d23d67ac18c37d21a
    
https://github.com/Warzone2100/warzone2100/commit/b4abb4f8eba84ed2945ee86d23d67ac18c37d21a
Author: safety0ff <safety...@users.sourceforge.net>
Date:   2010-11-21 (Sun, 21 Nov 2010)

Changed paths:
  M src/display3d.c

Log Message:
-----------
Reset colors after drawing droid selections.

Closes #2341.


Commit: ae6b76dda59c94ffb36cfd2944881dd8908f65c3
    
https://github.com/Warzone2100/warzone2100/commit/ae6b76dda59c94ffb36cfd2944881dd8908f65c3
Author: safety0ff <safety...@users.sourceforge.net>
Date:   2010-11-21 (Sun, 21 Nov 2010)

Changed paths:
  M lib/ivis_opengl/screen.c

Log Message:
-----------
Fix for ivis state desync, fixes menu colour bug noticed by vexed.



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