Branch: refs/heads/master
Home:   https://github.com/Warzone2100/warzone2100

Commit: 06ab993d26b2d353fdb23b4bf021529ee15afe1a
    
https://github.com/Warzone2100/warzone2100/commit/06ab993d26b2d353fdb23b4bf021529ee15afe1a
Author: Per Inge Mathisen <p...@wz2100.net>
Date:   2010-12-28 (Tue, 28 Dec 2010)

Changed paths:
  M src/frontend.cpp

Log Message:
-----------
Remove some dead code


Commit: 4eed3bef79a346143db06a4c374e519c64a08956
    
https://github.com/Warzone2100/warzone2100/commit/4eed3bef79a346143db06a4c374e519c64a08956
Author: Per Inge Mathisen <p...@wz2100.net>
Date:   2010-12-28 (Tue, 28 Dec 2010)

Changed paths:
  M lib/framework/SDL_framerate.h
  M src/configuration.cpp
  M src/configuration.h
  M src/frontend.cpp
  M src/main.cpp

Log Message:
-----------
Remove the now obsolete distinction between configurable FPS rates for MP and 
campaign. Up the maximum FPS to 500 from 200.
To change the max fps rate now change only the "framerate" line. Patch reviewed 
by Cyp.



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