Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100
Commit: 06ab993d26b2d353fdb23b4bf021529ee15afe1a https://github.com/Warzone2100/warzone2100/commit/06ab993d26b2d353fdb23b4bf021529ee15afe1a Author: Per Inge Mathisen <p...@wz2100.net> Date: 2010-12-28 (Tue, 28 Dec 2010) Changed paths: M src/frontend.cpp Log Message: ----------- Remove some dead code Commit: 4eed3bef79a346143db06a4c374e519c64a08956 https://github.com/Warzone2100/warzone2100/commit/4eed3bef79a346143db06a4c374e519c64a08956 Author: Per Inge Mathisen <p...@wz2100.net> Date: 2010-12-28 (Tue, 28 Dec 2010) Changed paths: M lib/framework/SDL_framerate.h M src/configuration.cpp M src/configuration.h M src/frontend.cpp M src/main.cpp Log Message: ----------- Remove the now obsolete distinction between configurable FPS rates for MP and campaign. Up the maximum FPS to 500 from 200. To change the max fps rate now change only the "framerate" line. Patch reviewed by Cyp. ------------------------------------------------------------------------------ Learn how Oracle Real Application Clusters (RAC) One Node allows customers to consolidate database storage, standardize their database environment, and, should the need arise, upgrade to a full multi-node Oracle RAC database without downtime or disruption http://p.sf.net/sfu/oracle-sfdevnl _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits