Branch: refs/heads/master
Home:   https://github.com/Warzone2100/warzone2100

Commit: 1169f20b9166289664a854be01b56f7244d1059e
    
https://github.com/Warzone2100/warzone2100/commit/1169f20b9166289664a854be01b56f7244d1059e
Author: buginator <[email protected]>
Date:   2011-01-01 (Sat, 01 Jan 2011)

Changed paths:
  M .gitignore
  M Makefile.am
  M configure.ac
  M data/base/components/bodies/cybd_run.pie
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  M data/base/structs/blbpower.pie
  M data/base/structs/blbrbbnk.pie
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  M data/base/structs/blbrbgen.pie
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  M data/base/structs/blbunkms.pie
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  M data/base/structs/blcfact1.pie
  M data/base/structs/blderik.pie
  M data/base/structs/bldrdcm0.pie
  M data/base/structs/blfact0.pie
  M data/base/structs/blfact1.pie
  M data/base/structs/blfact2.pie
  R data/base/structs/blgaurdn.pie
  M data/base/structs/blgrdnex.pie
  M data/base/structs/blguard1.pie
  M data/base/structs/blguard2.pie
  M data/base/structs/blguard3.pie
  M data/base/structs/blguardm.pie
  A data/base/structs/blguardn.pie
  M data/base/structs/blguardr.pie
  M data/base/structs/blgyrlab.pie
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  M data/base/structs/blindlab.pie
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  M data/base/structs/blmrtpit.pie
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  M data/base/structs/blnanlab.pie
  M data/base/structs/blnavbak.pie
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  M data/base/structs/blpilbox.pie
  M data/base/structs/blpower0.pie
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  M data/base/structs/blresch0.pie
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  M data/base/structs/blrpair1.pie
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  M data/base/structs/blvfact0.pie
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  M data/base/structs/blvtolpd.pie
  M data/base/structs/blwall2.pie
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  M data/base/structs/blwallc1.pie
  M data/base/structs/blwallc2.pie
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  M data/base/structs/dummy.pie
  M data/base/structs/exrocket.pie
  M data/base/structs/icdozer.pie
  M data/base/structs/mibar.pie
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  M data/base/structs/miuptrim.pie
  M data/base/wrf/piestats.wrf
  M data/mods/multiplay/old-1.10-balance/stats/structures.txt
  M data/mp/components/bodies/drcytran.pie
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  M data/mp/components/bodies/drmbod13.pie
  M data/mp/components/bodies/drtrans.pie
  M data/mp/components/bodies/scbd_run.pie
  M data/mp/components/bodies/scbd_std.pie
  M data/mp/components/prop/prshov1.pie
  M data/mp/components/prop/prslhtr4.pie
  M data/mp/components/prop/prsltrk4.pie
  M data/mp/components/prop/prslvtl1.pie
  M data/mp/components/prop/prslwhl1.pie
  M data/mp/components/prop/prsrhtr4.pie
  M data/mp/components/prop/prsrtrk4.pie
  M data/mp/components/prop/prsrvtl1.pie
  M data/mp/components/prop/prsrwhl1.pie
  M data/mp/components/weapons/cy_con.pie
  M data/mp/components/weapons/cy_gren.pie
  M data/mp/components/weapons/cy_rep.pie
  M data/mp/components/weapons/cy_therm.pie
  M data/mp/components/weapons/gnhaalas.pie
  M data/mp/components/weapons/gnhemp.pie
  M data/mp/components/weapons/gnhlas.pie
  M data/mp/components/weapons/gnhmg1.pie
  M data/mp/components/weapons/gnhmorte.pie
  M data/mp/components/weapons/gnhplsma.pie
  M data/mp/components/weapons/gnhsnsr4.pie
  M data/mp/components/weapons/gnhvcan2.pie
  M data/mp/components/weapons/gnlassat.pie
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  M data/mp/components/weapons/gnmhowti.pie
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  M data/mp/components/weapons/gnwpfmsl.pie
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  M data/mp/components/weapons/sc_asscn.pie
  M data/mp/components/weapons/sc_atm.pie
  M data/mp/components/weapons/sc_can.pie
  M data/mp/components/weapons/sc_hpvcn.pie
  M data/mp/components/weapons/sc_pulse.pie
  M data/mp/components/weapons/sc_rail2.pie
  M data/mp/components/weapons/sc_tk.pie
  M data/mp/components/weapons/scbody.pie
  M data/mp/components/weapons/trhemp.pie
  M data/mp/components/weapons/trhmg.pie
  M data/mp/components/weapons/trhvcan2.pie
  M data/mp/components/weapons/trlassat.pie
  M data/mp/components/weapons/trlvtlem.pie
  M data/mp/components/weapons/trlvtlpl.pie
  M data/mp/components/weapons/trmvtlem.pie
  M data/mp/components/weapons/trmvtlpl.pie
  M data/mp/components/weapons/trwpfcan.pie
  M data/mp/components/weapons/trwpfgss.pie
  M data/mp/components/weapons/trwpfmsl.pie
  M data/mp/components/weapons/trwpfrkt.pie
  M data/mp/effects/fxflech4.pie
  M data/mp/effects/fxgrdexs.pie
  M data/mp/effects/fxlbmbe1.pie
  M data/mp/effects/fxlbmbe2.pie
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  M data/mp/effects/fxshcana.pie
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  M data/mp/stats/structures.txt
  M data/mp/structs/blgateh.pie
  M data/mp/structs/milasbas.pie
  M data/mp/structs/stwpfcan.pie
  M data/mp/structs/trmflmrp.pie
  M data/mp/wrf/piestats.wrf
  M lib/framework/SDL_framerate.h
  M lib/framework/debug.h
  M lib/framework/physfs_ext.h
  M lib/framework/wzglobal.h
  M lib/gamelib/Makefile.am
  M lib/gamelib/anim.h
  R lib/iniparser/LICENSE
  M lib/iniparser/Makefile.am
  R lib/iniparser/README
  R lib/iniparser/dictionary.cpp
  R lib/iniparser/dictionary.h
  M lib/iniparser/iniparser.cpp
  M lib/iniparser/iniparser.h
  R lib/ivis_common/Makefile.am
  R lib/ivis_common/bitimage.cpp
  R lib/ivis_common/bitimage.h
  R lib/ivis_common/imd.cpp
  R lib/ivis_common/imd.h
  R lib/ivis_common/imdload.cpp
  R lib/ivis_common/ivi.h
  R lib/ivis_common/ivis_common.vcproj
  R lib/ivis_common/ivisdef.h
  R lib/ivis_common/jpeg_encoder.cpp
  R lib/ivis_common/jpeg_encoder.h
  R lib/ivis_common/makefile.win32
  R lib/ivis_common/pieblitfunc.h
  R lib/ivis_common/pieclip.cpp
  R lib/ivis_common/pieclip.h
  R lib/ivis_common/piedef.h
  R lib/ivis_common/piefunc.h
  R lib/ivis_common/piemode.h
  R lib/ivis_common/piepalette.h
  R lib/ivis_common/piestate.cpp
  R lib/ivis_common/piestate.h
  R lib/ivis_common/pietypes.h
  R lib/ivis_common/png_util.cpp
  R lib/ivis_common/png_util.h
  R lib/ivis_common/rendmode.h
  R lib/ivis_common/tex.h
  R lib/ivis_common/textdraw.h
  M lib/ivis_opengl/Makefile.am
  A lib/ivis_opengl/bitimage.cpp
  A lib/ivis_opengl/bitimage.h
  A lib/ivis_opengl/imd.cpp
  A lib/ivis_opengl/imd.h
  A lib/ivis_opengl/imdload.cpp
  M lib/ivis_opengl/ivi.cpp
  A lib/ivis_opengl/ivi.h
  A lib/ivis_opengl/ivis_common.vcproj
  A lib/ivis_opengl/ivisdef.h
  A lib/ivis_opengl/jpeg_encoder.cpp
  A lib/ivis_opengl/jpeg_encoder.h
  M lib/ivis_opengl/makefile.win32
  M lib/ivis_opengl/pieblitfunc.cpp
  A lib/ivis_opengl/pieblitfunc.h
  A lib/ivis_opengl/pieclip.cpp
  A lib/ivis_opengl/pieclip.h
  A lib/ivis_opengl/piedef.h
  M lib/ivis_opengl/piedraw.cpp
  M lib/ivis_opengl/piefunc.cpp
  A lib/ivis_opengl/piefunc.h
  M lib/ivis_opengl/piematrix.cpp
  M lib/ivis_opengl/piematrix.h
  M lib/ivis_opengl/piemode.cpp
  A lib/ivis_opengl/piemode.h
  M lib/ivis_opengl/piepalette.cpp
  A lib/ivis_opengl/piepalette.h
  M lib/ivis_opengl/piestate.cpp
  A lib/ivis_opengl/piestate.h
  A lib/ivis_opengl/pietypes.h
  A lib/ivis_opengl/png_util.cpp
  A lib/ivis_opengl/png_util.h
  M lib/ivis_opengl/rendmode.cpp
  A lib/ivis_opengl/rendmode.h
  M lib/ivis_opengl/screen.cpp
  M lib/ivis_opengl/tex.cpp
  A lib/ivis_opengl/tex.h
  M lib/ivis_opengl/textdraw.cpp
  A lib/ivis_opengl/textdraw.h
  M lib/makefile.win32
  M lib/sequence/sequence.cpp
  M lib/sound/audio.cpp
  M lib/widget/Makefile.am
  M lib/widget/bar.cpp
  M lib/widget/button.cpp
  M lib/widget/button.h
  M lib/widget/editbox.cpp
  M lib/widget/editbox.h
  M lib/widget/form.cpp
  M lib/widget/label.cpp
  M lib/widget/label.h
  M lib/widget/slider.cpp
  M lib/widget/tip.cpp
  M lib/widget/tip.h
  M lib/widget/widgbase.h
  M lib/widget/widget.cpp
  M lib/widget/widget.h
  M pkg/nsis/warzone2100.nsi
  M po/POTFILES.in
  M src/Makefile.am
  R src/aiexperience.cpp
  R src/aiexperience.h
  M src/atmos.cpp
  M src/atmos.h
  M src/bridge.cpp
  M src/challenge.cpp
  M src/cmddroid.cpp
  M src/component.cpp
  M src/configuration.cpp
  M src/configuration.h
  M src/console.cpp
  M src/data.cpp
  M src/design.cpp
  M src/display.cpp
  M src/display3d.cpp
  M src/display3d.h
  M src/displaydef.h
  M src/effects.cpp
  M src/effects.h
  M src/frontend.cpp
  M src/game.cpp
  M src/geometry.cpp
  M src/hci.cpp
  M src/hci.h
  M src/ingameop.cpp
  M src/init.cpp
  M src/init.h
  M src/intdisplay.cpp
  M src/intelmap.cpp
  M src/intimage.cpp
  M src/intorder.cpp
  M src/keybind.cpp
  M src/keybind.h
  M src/keyedit.cpp
  M src/levels.cpp
  M src/lighting.cpp
  M src/lighting.h
  M src/loadsave.cpp
  M src/loop.cpp
  M src/main.cpp
  M src/makefile.win32
  M src/map.cpp
  M src/messagedef.h
  M src/mission.cpp
  M src/multiint.cpp
  M src/multijoin.cpp
  M src/multilimit.cpp
  M src/multimenu.cpp
  M src/multiopt.cpp
  M src/objectdef.h
  M src/projectile.cpp
  M src/radar.cpp
  M src/scores.cpp
  M src/scriptfuncs.cpp
  M src/scriptfuncs.h
  M src/scripttabs.cpp
  M src/seqdisp.cpp
  M src/statsdef.h
  M src/structure.cpp
  M src/structure.h
  M src/structuredef.h
  M src/terrain.cpp
  M src/terrain.h
  M src/texture.cpp
  M src/transporter.cpp
  M src/warcam.h
  M src/warzoneconfig.cpp
  M src/wrappers.cpp
  M tools/conversion/simplipie.c
  R tools/pietoaster/COPYING
  R tools/pietoaster/Makefile
  R tools/pietoaster/base_types.h
  R tools/pietoaster/config.h
  R tools/pietoaster/game_io.cpp
  R tools/pietoaster/game_io.h
  R tools/pietoaster/gui.cpp
  R tools/pietoaster/gui.h
  R tools/pietoaster/imd.cpp
  R tools/pietoaster/imd.h
  R tools/pietoaster/imdloader.cpp
  R tools/pietoaster/imdloader.h
  R tools/pietoaster/macros.h
  R tools/pietoaster/pages.txt
  R tools/pietoaster/pie_anim.h
  R tools/pietoaster/pie_internal.cpp
  R tools/pietoaster/pie_internal.h
  R tools/pietoaster/pie_types.h
  R tools/pietoaster/pietoaster.cpp
  R tools/pietoaster/resmaster.cpp
  R tools/pietoaster/resmaster.h
  R tools/pietoaster/screen.cpp
  R tools/pietoaster/screen.h
  R tools/pietoaster/texture.cpp
  R tools/pietoaster/texture.h
  R tools/pietoaster/texture_mapper.cpp
  R tools/pietoaster/texture_mapper.h
  R tools/pietoaster/wzglobal.h
  M win32/libs/freetype2/Makefile
  M win32/libs/ogg/Makefile
  M win32/libs/png/Makefile

Log Message:
-----------
Merge branch 'master' of github.com:Warzone2100/warzone2100

* 'master' of github.com:Warzone2100/warzone2100: (41 commits)
  Remove some unused legacy code from the old terrain renderer and 
TERRAIN_VERTEX.
  Die, ivis_common, die\!
  Remove some unnecessary oil resource hacks, including flattening to terrain. 
Please do not put oil resources on sloped ground. It looks stupid even when 
flattened.
  Fix misspelling of 'guard tower' in PIE file name to match similar rename in 
wzgm.
  Remove the unused specular parameter to pie_Draw3DShape. It was always 
WZCOL_BLACK.
  Remove pietoaster
  Define the default fog colour in the palette file instead of hard-coded.
  Remove the "AI experience" code, which has not been used by the last four AI 
scripters. Existing savegames may be broken by this.
  Inline pie_SetTranslucencyMode() and remove the entirely superfluous 
TRANSLUCENCY_MODE abstraction.
  Merge the ivis_common and ivis_opengl directories, only five years and two 
months after I originally split them apart.
  simplipie: Add warning when not all polygons in a mesh do not use the same 
number of frames for texture animation.
  Merge the two variants of piestate.cpp; it too confusing to keep two files 
with the same name doing almost the same thing.
  Slight optimization: Now we draw the entire model within the same glBegin .. 
glEnd pair.
  Remove support for non-triangle polygons in model files.
  simplipie: Fix error when fixing face culling and tessellation at the same 
time.
  Tessellate features, effects and other models.
  Tessellate components.
  Tessellate all structure models.
  simplipie: Fix missing space in frame animation directive print out.
  simplipie: Add support for triangle tessellation
  ...


Commit: 4ececd8e4953cc350d80569f3daee2836ae37f7c
    
https://github.com/Warzone2100/warzone2100/commit/4ececd8e4953cc350d80569f3daee2836ae37f7c
Author: buginator <[email protected]>
Date:   2011-01-01 (Sat, 01 Jan 2011)

Changed paths:
  M lib/framework/wzglobal.h
  M lib/iniparser/iniparser.vcproj
  M lib/ivis_opengl/ivis_opengl.vcproj
  M src/multisync.cpp
  M win32/Warzone2100.sln
  M win32/Warzone2100.vcproj

Log Message:
-----------
Fix a plethora of issues for MSVC builds

Rename MERGECOPY to MERGECOPYSYNC to prevent clobbering of a windows function 
named that.



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