Branch: refs/heads/2.3
Home:   https://github.com/Warzone2100/warzone2100

Commit: b4e33f24a2dca11fe5c28683f43ccea4fe95e811
    
https://github.com/Warzone2100/warzone2100/commit/b4e33f24a2dca11fe5c28683f43ccea4fe95e811
Author: Cyp <[email protected]>
Date:   2011-01-02 (Sun, 02 Jan 2011)

Changed paths:
  M lib/gamelib/gtime.h
  M src/droid.c
  M src/loop.c
  M src/mission.c
  M src/power.c
  M src/power.h
  M src/structure.c

Log Message:
-----------
Change power accruing rate, with N droids or structures wanting to use power, 
from 5*FPS/(N+1) to 25/second.

Previous code was insane, despite some previous attempts at improving the 
indentation of the code, and meant that players with better graphics cards 
could build, produce and research 5x-10x faster.

Changelog: Construction, production and research speeds are no longer linearly 
dependent on framerate on high oil maps.



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