Branch: refs/heads/2.3
Home: https://github.com/Warzone2100/warzone2100
Commit: b4e33f24a2dca11fe5c28683f43ccea4fe95e811
https://github.com/Warzone2100/warzone2100/commit/b4e33f24a2dca11fe5c28683f43ccea4fe95e811
Author: Cyp <[email protected]>
Date: 2011-01-02 (Sun, 02 Jan 2011)
Changed paths:
M lib/gamelib/gtime.h
M src/droid.c
M src/loop.c
M src/mission.c
M src/power.c
M src/power.h
M src/structure.c
Log Message:
-----------
Change power accruing rate, with N droids or structures wanting to use power,
from 5*FPS/(N+1) to 25/second.
Previous code was insane, despite some previous attempts at improving the
indentation of the code, and meant that players with better graphics cards
could build, produce and research 5x-10x faster.
Changelog: Construction, production and research speeds are no longer linearly
dependent on framerate on high oil maps.
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