Branch: refs/heads/master
Home:   https://github.com/Warzone2100/warzone2100

Commit: 02ca800a92e6adc290588ae5ae547526192cc9f0
    
https://github.com/Warzone2100/warzone2100/commit/02ca800a92e6adc290588ae5ae547526192cc9f0
Author: Per Inge Mathisen <[email protected]>
Date:   2011-01-09 (Sun, 09 Jan 2011)

Changed paths:
  M lib/netplay/netplay.h
  M src/multiopt.cpp

Log Message:
-----------
Insane AI now always starts with defenses. Lets see if people like this.


Commit: d6ee18c895e16af98dd5310350f53d4903db4b46
    
https://github.com/Warzone2100/warzone2100/commit/d6ee18c895e16af98dd5310350f53d4903db4b46
Author: Per Inge Mathisen <[email protected]>
Date:   2011-01-09 (Sun, 09 Jan 2011)

Changed paths:
  M data/base/multiplay/skirmish/semperfi.slo
  M src/scriptfuncs.cpp
  M src/scriptfuncs.h
  M src/scripttabs.cpp

Log Message:
-----------
New script function getDifficulty(int) to find which difficulty level a given 
player has. Also added four new
constants to check against: EASY, MEDIUM, HARD and INSANE. Semperfi modified to 
be less nasty in easy and medium
difficulty levels.



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