Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 02ca800a92e6adc290588ae5ae547526192cc9f0
https://github.com/Warzone2100/warzone2100/commit/02ca800a92e6adc290588ae5ae547526192cc9f0
Author: Per Inge Mathisen <[email protected]>
Date: 2011-01-09 (Sun, 09 Jan 2011)
Changed paths:
M lib/netplay/netplay.h
M src/multiopt.cpp
Log Message:
-----------
Insane AI now always starts with defenses. Lets see if people like this.
Commit: d6ee18c895e16af98dd5310350f53d4903db4b46
https://github.com/Warzone2100/warzone2100/commit/d6ee18c895e16af98dd5310350f53d4903db4b46
Author: Per Inge Mathisen <[email protected]>
Date: 2011-01-09 (Sun, 09 Jan 2011)
Changed paths:
M data/base/multiplay/skirmish/semperfi.slo
M src/scriptfuncs.cpp
M src/scriptfuncs.h
M src/scripttabs.cpp
Log Message:
-----------
New script function getDifficulty(int) to find which difficulty level a given
player has. Also added four new
constants to check against: EASY, MEDIUM, HARD and INSANE. Semperfi modified to
be less nasty in easy and medium
difficulty levels.
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