Branch: refs/heads/master
Home:   https://github.com/Warzone2100/warzone2100

Commit: b2afaee931dbed590828126b33d88775ef93a82a
    
https://github.com/Warzone2100/warzone2100/commit/b2afaee931dbed590828126b33d88775ef93a82a
Author: Per Inge Mathisen <[email protected]>
Date:   2011-01-10 (Mon, 10 Jan 2011)

Changed paths:
  M src/movedef.h

Log Message:
-----------
Now that we are breaking savegames anyway, reset the MOVE_STATUS enum.


Commit: 87c358545d1142b97e5129b9d9be4dc8acb49117
    
https://github.com/Warzone2100/warzone2100/commit/87c358545d1142b97e5129b9d9be4dc8acb49117
Author: Per Inge Mathisen <[email protected]>
Date:   2011-01-10 (Mon, 10 Jan 2011)

Changed paths:
  M src/game.cpp

Log Message:
-----------
Make sure we save and load all the relevant skirmish info for AIs. Move .es 
files into the savegame dir. Breaks savegames again.


Commit: 992844f3b58726385b7dbb64a70d98740dec9407
    
https://github.com/Warzone2100/warzone2100/commit/992844f3b58726385b7dbb64a70d98740dec9407
Author: Per Inge Mathisen <[email protected]>
Date:   2011-01-10 (Mon, 10 Jan 2011)

Changed paths:
  M src/objmem.cpp
  M src/scripttabs.cpp
  M src/scriptvals.cpp
  M src/scriptvals.h

Log Message:
-----------
Remove a ton of unused, script-related code, and lift the needless limit on 
2000 globals for all scripts combined.



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