Branch: refs/heads/master
Home:   https://github.com/Warzone2100/warzone2100

Commit: 1c44b38fbd65896ff67a2d784d11518c389f8c94
    
https://github.com/Warzone2100/warzone2100/commit/1c44b38fbd65896ff67a2d784d11518c389f8c94
Author: Cyp <[email protected]>
Date:   2011-02-25 (Fri, 25 Feb 2011)

Changed paths:
  M src/mission.cpp
  M src/missiondef.h

Log Message:
-----------
Use std::swap in swapMissionPointers.


Commit: a7730ccd15b0646d59f125cdc79ebf54e1ca40f2
    
https://github.com/Warzone2100/warzone2100/commit/a7730ccd15b0646d59f125cdc79ebf54e1ca40f2
Author: Cyp <[email protected]>
Date:   2011-02-25 (Fri, 25 Feb 2011)

Changed paths:
  M lib/framework/SDL_framerate.h
  M lib/framework/configfile.cpp
  M lib/framework/cursors.h
  M lib/framework/debug.h
  M lib/framework/frame.h
  M lib/framework/frameresource.cpp
  M lib/framework/frameresource.h
  M lib/framework/input.cpp
  M lib/framework/input.h
  M lib/framework/lexer_input.h
  M lib/framework/strres.cpp
  M lib/framework/tagfile.cpp
  M lib/framework/treap.cpp
  M lib/gamelib/anim.h
  M lib/gamelib/animobj.h
  M lib/gamelib/gtime.h
  M lib/gamelib/hashtable.h
  M lib/ivis_opengl/ivisdef.h
  M lib/ivis_opengl/pieblitfunc.h
  M lib/ivis_opengl/pieclip.h
  M lib/ivis_opengl/piedef.h
  M lib/ivis_opengl/piedraw.cpp
  M lib/ivis_opengl/piematrix.cpp
  M lib/ivis_opengl/piestate.h
  M lib/ivis_opengl/pietypes.h
  M lib/ivis_opengl/tex.h
  M lib/netplay/netplay.cpp
  M lib/netplay/netplay.h
  M lib/netplay/netsocket.h
  M lib/netplay/nettypes.h
  M lib/script/chat_processing.h
  M lib/script/event.h
  M lib/script/eventsave.cpp
  M lib/script/interpreter.cpp
  M lib/script/interpreter.h
  M lib/script/parse.h
  M lib/script/script.cpp
  M lib/script/script.h
  M lib/script/script_parser.y
  M lib/script/stack.cpp
  M lib/sequence/sequence.cpp
  M lib/sound/audio_id.cpp
  M lib/sound/audio_id.h
  M lib/sound/cdaudio.h
  M lib/sound/oggvorbis.h
  M lib/sound/openal_track.cpp
  M lib/sound/playlist.cpp
  M lib/sound/track.h
  M src/action.cpp
  M src/actiondef.h
  M src/astar.h
  M src/atmos.cpp
  M src/atmos.h
  M src/basedef.h
  M src/bridge.h
  M src/bucket3d.h
  M src/cheat.cpp
  M src/console.cpp
  M src/console.h
  M src/data.cpp
  M src/design.cpp
  M src/difficulty.h
  M src/display.h
  M src/display3d.h
  M src/displaydef.h
  M src/droid.h
  M src/edit3d.h
  M src/effects.cpp
  M src/effects.h
  M src/featuredef.h
  M src/frontend.h
  M src/game.cpp
  M src/game.h
  M src/gateway.h
  M src/geometry.h
  M src/hci.cpp
  M src/init.h
  M src/intdisplay.h
  M src/intimage.cpp
  M src/intimage.h
  M src/keymap.cpp
  M src/keymap.h
  M src/levels.cpp
  M src/levels.h
  M src/lighting.h
  M src/loadsave.h
  M src/loop.cpp
  M src/loop.h
  M src/main.cpp
  M src/main.h
  M src/map.cpp
  M src/map.h
  M src/message_parser.y
  M src/messagedef.h
  M src/miscimd.h
  M src/missiondef.h
  M src/move.cpp
  M src/multiint.cpp
  M src/parsetest.h
  M src/power.cpp
  M src/projectile.cpp
  M src/projectiledef.h
  M src/radar.h
  M src/raycast.cpp
  M src/research.h
  M src/researchdef.h
  M src/scores.cpp
  M src/scores.h
  M src/scriptai.h
  M src/scriptfuncs.h
  M src/scriptvals.cpp
  M src/scriptvals.h
  M src/selection.h
  M src/seqdisp.cpp
  M src/seqdisp.h
  M src/structure.cpp
  M src/terrain.cpp
  M src/texture.h
  M src/visibility.cpp
  M src/warcam.h
  M src/warzoneconfig.cpp
  M src/warzoneconfig.h
  M src/wavecast.h
  M src/weapondef.h
  M src/wrappers.cpp
  M src/wrappers.h

Log Message:
-----------
Change "typedef struct {...} Blah;" into "struct Blah {...};".

Removed a few structs due to disuse.



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