Branch: refs/heads/bugfixes
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 68639f734fd3d5a8b5f29b0becd7dc03b5ca0c1f
      
https://github.com/Warzone2100/warzone2100/commit/68639f734fd3d5a8b5f29b0becd7dc03b5ca0c1f
  Author: Cyp <c...@wz2100.net>
  Date:   2012-02-12 (Sun, 12 Feb 2012)

  Changed paths:
    M lib/netplay/netplay.cpp
  M lib/netplay/netplay.h
  M src/cheat.cpp
  M src/cheat.h
  M src/init.cpp
  M src/keybind.cpp
  M src/keymap.cpp
  M src/keymap.h
  M src/multiplay.cpp
  M src/multirecv.h

  Log Message:
  -----------
  Synchronise enabling of debug mode.


  Commit: ea37769188eccee43f5e24a97d41e8b382187a9e
      
https://github.com/Warzone2100/warzone2100/commit/ea37769188eccee43f5e24a97d41e8b382187a9e
  Author: Cyp <c...@wz2100.net>
  Date:   2012-02-13 (Mon, 13 Feb 2012)

  Changed paths:
    M lib/netplay/netplay.cpp
  M lib/netplay/netplay.h
  M src/multibot.cpp
  M src/multigifts.cpp
  M src/multiplay.cpp
  M src/multistruct.cpp

  Log Message:
  -----------
  Rename game debug messages to GAME_DEBUG_*.

Also, avoid unexpected triggering of debug code.

Note that this code was actually originally part of the pre-newnet 
synchronisation
mechanism, but is no longer useful outside of debugging.


  Commit: ea8d833e5c3e9dcd46f9ac799643ec0f513dadbe
      
https://github.com/Warzone2100/warzone2100/commit/ea8d833e5c3e9dcd46f9ac799643ec0f513dadbe
  Author: Cyp <c...@wz2100.net>
  Date:   2012-02-13 (Mon, 13 Feb 2012)

  Changed paths:
    M src/multistruct.cpp
  M src/order.cpp

  Log Message:
  -----------
  Fix lassat firing too many times when clicking fast.

Fixes ticket:3163.


Compare: https://github.com/Warzone2100/warzone2100/compare/24db01a...ea8d833
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