Branch: refs/heads/master
Home: https://github.com/Warzone2100/WMIT
Commit: 50cb3dfc5e9ae8bce8ad16c21a14639faae8d1cf
https://github.com/Warzone2100/WMIT/commit/50cb3dfc5e9ae8bce8ad16c21a14639faae8d1cf
Author: iNoDlite <[email protected]>
Date: 2012-01-16 (Mon, 16 Jan 2012)
Changed paths:
M src/ui/MainWindow.cpp
Log Message:
-----------
Die, pie2, die!
Commit: 3fd325552a2fcd9e785edaa7e92b3711eae3d700
https://github.com/Warzone2100/WMIT/commit/3fd325552a2fcd9e785edaa7e92b3711eae3d700
Author: iNoDlite <[email protected]>
Date: 2012-01-16 (Mon, 16 Jan 2012)
Changed paths:
M src/ui/TextureDialog.ui
Log Message:
-----------
Cosmetics on texture dialog
Commit: c9626db689241d3403620dd1bbaf7d6631a1db48
https://github.com/Warzone2100/WMIT/commit/c9626db689241d3403620dd1bbaf7d6631a1db48
Author: iNoDlite <[email protected]>
Date: 2012-01-18 (Wed, 18 Jan 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
M src/formats/WZM.cpp
M src/formats/WZM.hpp
M src/widgets/QWZM.cpp
M src/widgets/QWZM.hpp
Log Message:
-----------
Scrap texture animation support completely
Commit: 0bed6f8297d55b77810159ef7d6d210402567c10
https://github.com/Warzone2100/WMIT/commit/0bed6f8297d55b77810159ef7d6d210402567c10
Author: iNoDlite <[email protected]>
Date: 2012-01-18 (Wed, 18 Jan 2012)
Changed paths:
M src/ui/MainWindow.cpp
Log Message:
-----------
Enable correct renderer in UI
Commit: fc193748db8ea7f514ca82a70c31c821eae15138
https://github.com/Warzone2100/WMIT/commit/fc193748db8ea7f514ca82a70c31c821eae15138
Author: iNoDlite <[email protected]>
Date: 2012-01-20 (Fri, 20 Jan 2012)
Changed paths:
M src/ui/MainWindow.cpp
Log Message:
-----------
Reenable WZM filter in Open dialog
Commit: a2d84d89ee65b98afb2225b117249462edc3b7ab
https://github.com/Warzone2100/WMIT/commit/a2d84d89ee65b98afb2225b117249462edc3b7ab
Author: iNoDlite <[email protected]>
Date: 2012-01-20 (Fri, 20 Jan 2012)
Changed paths:
M src/basic/Vector.hpp
M src/basic/VectorTypes.hpp
Log Message:
-----------
Add some limited set of vector algebra required for normal precalculation
Commit: 8935ce06113bb52ba76a517a844d583eabd2d5ec
https://github.com/Warzone2100/WMIT/commit/8935ce06113bb52ba76a517a844d583eabd2d5ec
Author: iNoDlite <[email protected]>
Date: 2012-01-20 (Fri, 20 Jan 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
M src/formats/OBJ.hpp
M src/formats/WZM.cpp
Log Message:
-----------
Add per-vertex normals to internal WZM format. Load/precalculate normals from
obj, pie and 3ds formats mostly done.
Warning: back-convert is all messed up for the moment.
Commit: 79806d1bca7d0da4a3fff73c083eed4c50b9337b
https://github.com/Warzone2100/WMIT/commit/79806d1bca7d0da4a3fff73c083eed4c50b9337b
Author: iNoDlite <[email protected]>
Date: 2012-01-20 (Fri, 20 Jan 2012)
Changed paths:
M src/widgets/QWZM.cpp
Log Message:
-----------
Supply normals to model preview renderer.
Commit: aa5b7fefdb2890d1cffa07969b742df20e2d2918
https://github.com/Warzone2100/WMIT/commit/aa5b7fefdb2890d1cffa07969b742df20e2d2918
Author: iNoDlite <[email protected]>
Date: 2012-01-20 (Fri, 20 Jan 2012)
Changed paths:
M src/ui/MainWindow.cpp
Log Message:
-----------
Disable SaveAs/Append actions till actual model is loaded
Commit: a91dfd05e1c1053ad7084b1aabbeb25741d99731
https://github.com/Warzone2100/WMIT/commit/a91dfd05e1c1053ad7084b1aabbeb25741d99731
Author: iNoDlite <[email protected]>
Date: 2012-01-20 (Fri, 20 Jan 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
Log Message:
-----------
Save/load connectors as simple vertices in WZM format (for now).
Commit: 540bd19536f6ee16574fc2151af85fc6072e13fe
https://github.com/Warzone2100/WMIT/commit/540bd19536f6ee16574fc2151af85fc6072e13fe
Author: iNoDlite <[email protected]>
Date: 2012-01-21 (Sat, 21 Jan 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
M src/formats/OBJ.hpp
M src/formats/Pie.hpp
Log Message:
-----------
Use epsilon-enabled compare class for WZMPoint cache on import
Commit: 1066afba91a3039f1aa31cfad5128b8baf7ab6aa
https://github.com/Warzone2100/WMIT/commit/1066afba91a3039f1aa31cfad5128b8baf7ab6aa
Author: iNoDlite <[email protected]>
Date: 2012-01-21 (Sat, 21 Jan 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/WZM.cpp
M src/formats/WZM.hpp
Log Message:
-----------
WZM: save/load TCMask and normal map. Fix teamcolors flag on 3ds import.
Commit: a1c4695f5fca010be9a11284abd8ce30f2f3c917
https://github.com/Warzone2100/WMIT/commit/a1c4695f5fca010be9a11284abd8ce30f2f3c917
Author: iNoDlite <[email protected]>
Date: 2012-01-21 (Sat, 21 Jan 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/WZM.cpp
Log Message:
-----------
Here comes night code patch: comparator fix, plus texture type probe fix
Commit: 0f70b2835930854d11684b78c7dd44188122a427
https://github.com/Warzone2100/WMIT/commit/0f70b2835930854d11684b78c7dd44188122a427
Author: iNoDlite <[email protected]>
Date: 2012-01-22 (Sun, 22 Jan 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
Log Message:
-----------
Switch to tr1::tuple so mingw4.4 will do fine. Completed normal import path
for lib3ds2. Free normal array when done.
Commit: 3cf9a029f7d216e0ebea872777d40123630db299
https://github.com/Warzone2100/WMIT/commit/3cf9a029f7d216e0ebea872777d40123630db299
Author: iNoDlite <[email protected]>
Date: 2012-01-22 (Sun, 22 Jan 2012)
Changed paths:
M src/ui/MainWindow.cpp
M src/widgets/QWZM.cpp
M src/widgets/QWZM.hpp
Log Message:
-----------
Add "Show normals" and "Show model center" features to preview renderer
Commit: 338b33c47dd42aef586d5a5506f8f2b81de006af
https://github.com/Warzone2100/WMIT/commit/338b33c47dd42aef586d5a5506f8f2b81de006af
Author: iNoDlite <[email protected]>
Date: 2012-01-23 (Mon, 23 Jan 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
Log Message:
-----------
Hide most reserve/size of vertices, uvs, normals arrays in subroutines.
Switched FACES directive with INDICES for WZM.
Commit: 841b27223ff879e60d226b0ad0624583330e6624
https://github.com/Warzone2100/WMIT/commit/841b27223ff879e60d226b0ad0624583330e6624
Author: iNoDlite <[email protected]>
Date: 2012-01-26 (Thu, 26 Jan 2012)
Changed paths:
M src/basic/Vector.hpp
M src/basic/VectorTypes.hpp
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
Log Message:
-----------
Add tangents/bitangets to internal WZM mesh structure. WARNING: Only vec4
tangent (with w part to calculate bitangent later in shader) is saved in WZM
file.
Commit: b3e1fff0f050afcadd917951d3319ac5dfca1ac2
https://github.com/Warzone2100/WMIT/commit/b3e1fff0f050afcadd917951d3319ac5dfca1ac2
Author: iNoDlite <[email protected]>
Date: 2012-02-06 (Mon, 06 Feb 2012)
Changed paths:
M src/formats/WZM.cpp
M src/formats/WZM.hpp
Log Message:
-----------
Bump WZM format version. Should be incompatible with previous drafts.
Commit: 01bb89ac314915e3a0d385efc9ea8613c2b4253b
https://github.com/Warzone2100/WMIT/commit/01bb89ac314915e3a0d385efc9ea8613c2b4253b
Author: iNoDlite <[email protected]>
Date: 2012-02-06 (Mon, 06 Feb 2012)
Changed paths:
M src/basic/IGLShaderRenderable.h
M src/widgets/QWZM.cpp
M src/widgets/QWZM.hpp
Log Message:
-----------
Add isFixedPipelineRenderer getter function to QWZM
Commit: 4ee2b47494b84fdd3440247e586accf44300dd31
https://github.com/Warzone2100/WMIT/commit/4ee2b47494b84fdd3440247e586accf44300dd31
Author: iNoDlite <[email protected]>
Date: 2012-02-06 (Mon, 06 Feb 2012)
Changed paths:
M src/main.cpp
M src/ui/MainWindow.cpp
M src/ui/MainWindow.hpp
Log Message:
-----------
Add simple command line conversion mode
Commit: 09240b74a13a115260295e83818b1379cd1b6171
https://github.com/Warzone2100/WMIT/commit/09240b74a13a115260295e83818b1379cd1b6171
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-07 (Tue, 07 Feb 2012)
Changed paths:
M CMakeLists.txt
A cmake/FindLib3ds.cmake
A cmake/FindQGLViewer.cmake
Log Message:
-----------
Fix CMake build system, use system libraries for now
Commit: 60379517360cd42f8626149692afb7f5d0a39120
https://github.com/Warzone2100/WMIT/commit/60379517360cd42f8626149692afb7f5d0a39120
Author: iNoDlite <[email protected]>
Date: 2012-02-07 (Tue, 07 Feb 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
Log Message:
-----------
Suppress nans in tangents due to PIE2 integer nature.
Commit: d9e2346539aaa8cf4194a08e9f55e783b2f96cd7
https://github.com/Warzone2100/WMIT/commit/d9e2346539aaa8cf4194a08e9f55e783b2f96cd7
Author: iNoDlite <[email protected]>
Date: 2012-02-07 (Tue, 07 Feb 2012)
Changed paths:
M src/basic/VectorTypes.hpp
M src/formats/Mesh.cpp
M src/formats/WZM.cpp
Log Message:
-----------
Try to fix mirroring
Commit: 7907d5fd2cbd4a8729cf31ca010a555b99d39d39
https://github.com/Warzone2100/WMIT/commit/7907d5fd2cbd4a8729cf31ca010a555b99d39d39
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-08 (Wed, 08 Feb 2012)
Changed paths:
A install.sh
Log Message:
-----------
Add install script to simplify CMake use
Commit: 791405ae1805f72facf4e32593f91719872a352e
https://github.com/Warzone2100/WMIT/commit/791405ae1805f72facf4e32593f91719872a352e
Author: iNoDlite <[email protected]>
Date: 2012-02-11 (Sat, 11 Feb 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
Log Message:
-----------
Added tight sphere center calculation from wz code.
Commit: b3317245a11b234ec6e23607e8ca84afb24a2e17
https://github.com/Warzone2100/WMIT/commit/b3317245a11b234ec6e23607e8ca84afb24a2e17
Author: iNoDlite <[email protected]>
Date: 2012-02-11 (Sat, 11 Feb 2012)
Changed paths:
M src/widgets/QWZM.cpp
Log Message:
-----------
Supply tangents as vertex attribute in renderer
Commit: f8e67fc2cecb7257497a0dba709a617c90bf339a
https://github.com/Warzone2100/WMIT/commit/f8e67fc2cecb7257497a0dba709a617c90bf339a
Author: cybersphinx <[email protected]>
Date: 2012-02-11 (Sat, 11 Feb 2012)
Changed paths:
M makemtl
Log Message:
-----------
Make better mtl files.
Commit: 8caeb73f388bbd0d663faf7c0159f72c29dde6f3
https://github.com/Warzone2100/WMIT/commit/8caeb73f388bbd0d663faf7c0159f72c29dde6f3
Author: cybersphinx <[email protected]>
Date: 2012-02-11 (Sat, 11 Feb 2012)
Changed paths:
M src/ui/MainWindow.ui
Log Message:
-----------
Shortcuts for Save and Save As.
Commit: 34f53c212318dd35659cd62bc3aee7898ac84ac1
https://github.com/Warzone2100/WMIT/commit/34f53c212318dd35659cd62bc3aee7898ac84ac1
Author: cybersphinx <[email protected]>
Date: 2012-02-11 (Sat, 11 Feb 2012)
Changed paths:
M src/widgets/QtGLView.cpp
Log Message:
-----------
Don't crap .qglviewer.xml files all over the place.
Commit: 0db1aabd631deb6d8221a16cb2f94d2a5cacfd0e
https://github.com/Warzone2100/WMIT/commit/0db1aabd631deb6d8221a16cb2f94d2a5cacfd0e
Author: iNoDlite <[email protected]>
Date: 2012-02-11 (Sat, 11 Feb 2012)
Changed paths:
R 3rdparty/lib3ds-1.3.0/CMakeLists.txt
R 3rdparty/lib3ds-2.0.0/CMakeLists.txt
R 3rdparty/lib3ds-2.0.0/lib3ds.pro
M src/Util.cpp
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
M src/formats/WZM.cpp
M src/formats/WZM.hpp
M src/ui/MainWindow.cpp
M src/widgets/QWZM.cpp
M src/widgets/QWZM.hpp
M src/wmit.h
M wmit.pro
Log Message:
-----------
Drop half-supported 3ds import/export functionality, plus it wasn't useful
for per-vertex normals. Removed misc files from other in main .pro.
Use some 3ds2obj converter if really needed.
Commit: ee0b488a54e3a08bb0a65c33109fd0c6dd2120d5
https://github.com/Warzone2100/WMIT/commit/ee0b488a54e3a08bb0a65c33109fd0c6dd2120d5
Author: iNoDlite <[email protected]>
Date: 2012-02-11 (Sat, 11 Feb 2012)
Changed paths:
M src/formats/Mesh.cpp
M src/formats/Mesh.hpp
Log Message:
-----------
Define all mesh directive in header, throw them in code. Added MINMAXSPCEN
directive with precalculated aabb values plus tight bounding sphere center.
Commit: 763809b0d98599c8b43698ec6904c5c2e1fc3829
https://github.com/Warzone2100/WMIT/commit/763809b0d98599c8b43698ec6904c5c2e1fc3829
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-11 (Sat, 11 Feb 2012)
Changed paths:
M CMakeLists.txt
Log Message:
-----------
No system Glee for now
Commit: 2751819cc460f38be55d27604485acedd8d47850
https://github.com/Warzone2100/WMIT/commit/2751819cc460f38be55d27604485acedd8d47850
Author: iNoDlite <[email protected]>
Date: 2012-02-13 (Mon, 13 Feb 2012)
Changed paths:
M src/main.cpp
M src/ui/MainWindow.cpp
M src/ui/MainWindow.hpp
Log Message:
-----------
Treat single cmd line argument as model path and open it on start.
Commit: 09979d68ce1e0550b3c87ebab3162c355995450c
https://github.com/Warzone2100/WMIT/commit/09979d68ce1e0550b3c87ebab3162c355995450c
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
A cmake/FindGLee.cmake
Log Message:
-----------
Add proper FindGlee.cmake file
Commit: 2782c35dd8d07afb6629d27160acef356229171a
https://github.com/Warzone2100/WMIT/commit/2782c35dd8d07afb6629d27160acef356229171a
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M cmake/FindGLee.cmake
M cmake/FindLib3ds.cmake
Log Message:
-----------
Cleanup lib3ds CMake file
Commit: 6b633f952a2479b6da56755f1df9866fabd3e345
https://github.com/Warzone2100/WMIT/commit/6b633f952a2479b6da56755f1df9866fabd3e345
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M cmake/FindGLee.cmake
M cmake/FindQGLViewer.cmake
Log Message:
-----------
Cleanup qglviewer CMake file
Commit: ebdf933b3c4c0dfdea58c1784abcb1dcf9576ca4
https://github.com/Warzone2100/WMIT/commit/ebdf933b3c4c0dfdea58c1784abcb1dcf9576ca4
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
R cmake/FindGLee.cmake
Log Message:
-----------
Cleanup CMake build system before dropping lib3ds
Commit: bc95fb938b9aa17b61195bb83bf13cf3a11b693f
https://github.com/Warzone2100/WMIT/commit/bc95fb938b9aa17b61195bb83bf13cf3a11b693f
Author: Emdek <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M CMakeLists.txt
A cmake/FindLib3ds.cmake
A cmake/FindQGLViewer.cmake
A install.sh
Log Message:
-----------
Merge pull request #1 from Emdek/master
Initial CMake build system fix
Commit: f08f733fd17dc5c2e65d7fddd663de1f00b71f01
https://github.com/Warzone2100/WMIT/commit/f08f733fd17dc5c2e65d7fddd663de1f00b71f01
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M CMakeLists.txt
R cmake/FindLib3ds.cmake
Log Message:
-----------
Cleanup CMake build system before dropping lib3ds - missing changes
Commit: 4ae01248bfb38b573396949270f45d76e7e1abb4
https://github.com/Warzone2100/WMIT/commit/4ae01248bfb38b573396949270f45d76e7e1abb4
Author: Emdek <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M CMakeLists.txt
R cmake/FindLib3ds.cmake
Log Message:
-----------
Merge pull request #3 from Emdek/master
Cleanup CMake build system before dropping lib3ds - missing changes
Commit: aa7faa0ae91a13058ee6e86521394a885f16ad2c
https://github.com/Warzone2100/WMIT/commit/aa7faa0ae91a13058ee6e86521394a885f16ad2c
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M 3rdparty/README
Log Message:
-----------
Remove lib3ds information
Commit: 75691349a32ecea90a2258ab6b72d873bc0b5e04
https://github.com/Warzone2100/WMIT/commit/75691349a32ecea90a2258ab6b72d873bc0b5e04
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M 3rdparty/CMakeLists.txt
Log Message:
-----------
Remove lib3ds section
Commit: 8e789da084c2715c688b5b483a50a669f826dcc5
https://github.com/Warzone2100/WMIT/commit/8e789da084c2715c688b5b483a50a669f826dcc5
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M 3rdparty/CMakeLists.txt
M 3rdparty/README
R 3rdparty/libQGLViewer-2.3.9/CMakeLists.txt
A 3rdparty/libQGLViewer/CMakeLists.txt
Log Message:
-----------
Rename libqglviewer directory
Commit: ebd90fe43a355f555be9aca30e9053bb6ba8dd9a
https://github.com/Warzone2100/WMIT/commit/ebd90fe43a355f555be9aca30e9053bb6ba8dd9a
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
R 3rdparty/CMakeLists.txt
R 3rdparty/README
R 3rdparty/libQGLViewer/CMakeLists.txt
Log Message:
-----------
Remove support for bundled qglviewer for now
Commit: 781e60e1e488151ea7ecb5e2e35370e21abba12b
https://github.com/Warzone2100/WMIT/commit/781e60e1e488151ea7ecb5e2e35370e21abba12b
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M src/ui/MainWindow.cpp
M src/ui/MainWindow.hpp
M src/ui/MainWindow.ui
Log Message:
-----------
Rearrange menu bar a bit and add about actions
Commit: 3da83b35adedb71509fb5d783c44abe321f1e2c8
https://github.com/Warzone2100/WMIT/commit/3da83b35adedb71509fb5d783c44abe321f1e2c8
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M src/ui/MainWindow.ui
M src/ui/TransformDock.cpp
M src/ui/TransformDock.hpp
M src/ui/TransformDock.ui
Log Message:
-----------
Improve appearance ot transform dock
Commit: 15296761820dade89b7e987751343482599d7533
https://github.com/Warzone2100/WMIT/commit/15296761820dade89b7e987751343482599d7533
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M src/ui/MainWindow.cpp
M src/ui/MainWindow.hpp
M src/ui/MainWindow.ui
Log Message:
-----------
Allow to take model screenshots
Commit: 9d6cfb50e7f916a19d07d0926618d211b3cba657
https://github.com/Warzone2100/WMIT/commit/9d6cfb50e7f916a19d07d0926618d211b3cba657
Author: Michał Dutkiewicz <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M src/ui/MainWindow.cpp
M src/ui/MainWindow.ui
M src/widgets/QtGLView.cpp
M src/widgets/QtGLView.hpp
Log Message:
-----------
Add actions to toggle view of light source, grid and axes
Commit: e173c9246da892fcdbc35ce59128c3f96b153155
https://github.com/Warzone2100/WMIT/commit/e173c9246da892fcdbc35ce59128c3f96b153155
Author: iNoDlite <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M CMakeLists.txt
A cmake/FindQGLViewer.cmake
A install.sh
Log Message:
-----------
Merge branch 'master' with Emdek's fixes
Commit: 4c224012a9a646eb7b40138f9ecdbfc621ac183c
https://github.com/Warzone2100/WMIT/commit/4c224012a9a646eb7b40138f9ecdbfc621ac183c
Author: iNoDlite <[email protected]>
Date: 2012-02-16 (Thu, 16 Feb 2012)
Changed paths:
M src/widgets/QWZM.cpp
Log Message:
-----------
Added ecmEffect uniform stub to shaders, so current wz shader could be used
in WMIT
Commit: 59970c8343d2740c27ee208723117fe4d733129a
https://github.com/Warzone2100/WMIT/commit/59970c8343d2740c27ee208723117fe4d733129a
Author: iNoDlite <[email protected]>
Date: 2012-02-17 (Fri, 17 Feb 2012)
Changed paths:
R 3rdparty/CMakeLists.txt
R 3rdparty/README
R 3rdparty/libQGLViewer-2.3.9/CMakeLists.txt
M src/ui/MainWindow.cpp
M src/ui/MainWindow.hpp
M src/ui/MainWindow.ui
M src/ui/TransformDock.cpp
M src/ui/TransformDock.hpp
M src/ui/TransformDock.ui
M src/widgets/QtGLView.cpp
M src/widgets/QtGLView.hpp
Log Message:
-----------
Sync with Emdek's fork
Commit: 1fed882f32ee5268ef32012223588e6250aa4e20
https://github.com/Warzone2100/WMIT/commit/1fed882f32ee5268ef32012223588e6250aa4e20
Author: iNoDlite <[email protected]>
Date: 2012-02-17 (Fri, 17 Feb 2012)
Changed paths:
M src/basic/Vector.hpp
M src/basic/VectorTypes.hpp
M src/formats/WZM.cpp
M src/formats/WZM.hpp
M src/widgets/QWZM.cpp
Log Message:
-----------
Read/write optional single material per WZM model
Commit: f0e001f394c6ace160f8533c33aae4978eaf94ad
https://github.com/Warzone2100/WMIT/commit/f0e001f394c6ace160f8533c33aae4978eaf94ad
Author: dak180 <[email protected]>
Date: 2012-02-18 (Sat, 18 Feb 2012)
Changed paths:
M WMIT.xcodeproj/project.pbxproj
M configs/Project-All.xcconfig
M configs/WMIT-Debug.xcconfig
M configs/WMIT-Release.xcconfig
A configs/fetchscripts/QGLViewer-FetchSource.sh
A configs/fetchscripts/SetupPrebuiltComponents-QT.sh
R configs/lib3ds-All.xcconfig
R configs/lib3ds-Debug.xcconfig
R configs/lib3ds-Release.xcconfig
Log Message:
-----------
Clean up the mac builds.
Remove lib3ds, entirely externalize the fetch scripts and update Qt to 4.7.4.
Drop PPC support and add support for 64bit intel.
Compare: https://github.com/Warzone2100/WMIT/compare/fa83d91...f0e001f
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