Branch: refs/heads/bugfixes
Home: https://github.com/Warzone2100/warzone2100
Commit: 73f089c217dc86b9a2dac5c1b1a9d2a7d216bacd
https://github.com/Warzone2100/warzone2100/commit/73f089c217dc86b9a2dac5c1b1a9d2a7d216bacd
Author: Cyp <[email protected]>
Date: 2012-03-25 (Sun, 25 Mar 2012)
Changed paths:
M data/base/images/frontend.img
M data/base/images/frontend2.png
M src/frend.h
Log Message:
-----------
Add IMAGE_NOJOIN_FULL and IMAGE_NOJOIN_MOD.
Commit: dc6a4b3eb82d2c062273b9ecd504e7065e3badfd
https://github.com/Warzone2100/warzone2100/commit/dc6a4b3eb82d2c062273b9ecd504e7065e3badfd
Author: Cyp <[email protected]>
Date: 2012-03-25 (Sun, 25 Mar 2012)
Changed paths:
M src/multiint.cpp
Log Message:
-----------
Distinguish between wrong version, wrong mod and full game.
Using IMAGE_NOJOIN, IMAGE_NOJOIN_FULL and IMAGE_NOJOIN_MOD, respectively.
Commit: 0c5aebfdc1baf3d19d1524b829a23e802d6590a4
https://github.com/Warzone2100/warzone2100/commit/0c5aebfdc1baf3d19d1524b829a23e802d6590a4
Author: Cyp <[email protected]>
Date: 2012-03-25 (Sun, 25 Mar 2012)
Changed paths:
M lib/netplay/netplay.cpp
Log Message:
-----------
Subtract closed slots from displayed max players.
For example, in a 6 player map with 2 players and 2 closed slots, show 2/4
instead
of 4/6.
Compare: https://github.com/Warzone2100/warzone2100/compare/bd6c1d2...0c5aebf
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