Branch: refs/heads/bugfixes
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 73f089c217dc86b9a2dac5c1b1a9d2a7d216bacd
      
https://github.com/Warzone2100/warzone2100/commit/73f089c217dc86b9a2dac5c1b1a9d2a7d216bacd
  Author: Cyp <[email protected]>
  Date:   2012-03-25 (Sun, 25 Mar 2012)

  Changed paths:
    M data/base/images/frontend.img
  M data/base/images/frontend2.png
  M src/frend.h

  Log Message:
  -----------
  Add IMAGE_NOJOIN_FULL and IMAGE_NOJOIN_MOD.


  Commit: dc6a4b3eb82d2c062273b9ecd504e7065e3badfd
      
https://github.com/Warzone2100/warzone2100/commit/dc6a4b3eb82d2c062273b9ecd504e7065e3badfd
  Author: Cyp <[email protected]>
  Date:   2012-03-25 (Sun, 25 Mar 2012)

  Changed paths:
    M src/multiint.cpp

  Log Message:
  -----------
  Distinguish between wrong version, wrong mod and full game.

Using IMAGE_NOJOIN, IMAGE_NOJOIN_FULL and IMAGE_NOJOIN_MOD, respectively.


  Commit: 0c5aebfdc1baf3d19d1524b829a23e802d6590a4
      
https://github.com/Warzone2100/warzone2100/commit/0c5aebfdc1baf3d19d1524b829a23e802d6590a4
  Author: Cyp <[email protected]>
  Date:   2012-03-25 (Sun, 25 Mar 2012)

  Changed paths:
    M lib/netplay/netplay.cpp

  Log Message:
  -----------
  Subtract closed slots from displayed max players.

For example, in a 6 player map with 2 players and 2 closed slots, show 2/4 
instead
of 4/6.


Compare: https://github.com/Warzone2100/warzone2100/compare/bd6c1d2...0c5aebf
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