Branch: refs/heads/bugfixes
Home: https://github.com/Warzone2100/warzone2100
Commit: ea243df7c0a2f466d9edef1bebbe3c114777f054
https://github.com/Warzone2100/warzone2100/commit/ea243df7c0a2f466d9edef1bebbe3c114777f054
Author: Cyp <[email protected]>
Date: 2012-03-31 (Sat, 31 Mar 2012)
Changed paths:
M src/loop.cpp
M src/multiint.cpp
M src/random.h
Log Message:
-----------
Synchronise game random seed randomly at game start.
The generated synchronised pseudorandom number sequence will now vary from game
to game.
Commit: 29966c5da299f944a0e52ab579d2b3a7ed8d3063
https://github.com/Warzone2100/warzone2100/commit/29966c5da299f944a0e52ab579d2b3a7ed8d3063
Author: Cyp <[email protected]>
Date: 2012-03-31 (Sat, 31 Mar 2012)
Changed paths:
M lib/netplay/netplay.cpp
M lib/netplay/netplay.h
M src/multigifts.cpp
M src/multigifts.h
M src/multiopt.cpp
M src/multiplay.cpp
M src/multistruct.cpp
M src/structure.cpp
Log Message:
-----------
Synchronise barrel and artefact placement.
Artefacts are now dropped by factories, again. Even if the structure was
destroyed
without using debug mode.
Compare: https://github.com/Warzone2100/warzone2100/compare/8283ac4...29966c5
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