Branch: refs/heads/bugfixes
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: ea243df7c0a2f466d9edef1bebbe3c114777f054
      
https://github.com/Warzone2100/warzone2100/commit/ea243df7c0a2f466d9edef1bebbe3c114777f054
  Author: Cyp <[email protected]>
  Date:   2012-03-31 (Sat, 31 Mar 2012)

  Changed paths:
    M src/loop.cpp
  M src/multiint.cpp
  M src/random.h

  Log Message:
  -----------
  Synchronise game random seed randomly at game start.

The generated synchronised pseudorandom number sequence will now vary from game 
to game.


  Commit: 29966c5da299f944a0e52ab579d2b3a7ed8d3063
      
https://github.com/Warzone2100/warzone2100/commit/29966c5da299f944a0e52ab579d2b3a7ed8d3063
  Author: Cyp <[email protected]>
  Date:   2012-03-31 (Sat, 31 Mar 2012)

  Changed paths:
    M lib/netplay/netplay.cpp
  M lib/netplay/netplay.h
  M src/multigifts.cpp
  M src/multigifts.h
  M src/multiopt.cpp
  M src/multiplay.cpp
  M src/multistruct.cpp
  M src/structure.cpp

  Log Message:
  -----------
  Synchronise barrel and artefact placement.

Artefacts are now dropped by factories, again. Even if the structure was 
destroyed
without using debug mode.


Compare: https://github.com/Warzone2100/warzone2100/compare/8283ac4...29966c5
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