Branch: refs/heads/bugfixes
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: fe80d02734c1e883344616561f05ac63bf84e1b5
      
https://github.com/Warzone2100/warzone2100/commit/fe80d02734c1e883344616561f05ac63bf84e1b5
  Author: vexed <[email protected]>
  Date:   2012-03-31 (Sat, 31 Mar 2012)

  Changed paths:
    M src/droid.cpp

  Log Message:
  -----------
  Don't assert when babas burn to death, and the pointer is still in the active 
list (apsDroidLists)
or that pointer is still "in use" by another droid, and also clean up the 
messages and attribute them to LOG_DEATH.

refs: 3905de35cbcbf49f7bb888d5b3d8a1db4557e583


  Commit: 33842677af6b6cb591c5a3a677849eb600e10e2f
      
https://github.com/Warzone2100/warzone2100/commit/33842677af6b6cb591c5a3a677849eb600e10e2f
  Author: vexed <[email protected]>
  Date:   2012-03-31 (Sat, 31 Mar 2012)

  Changed paths:
    M src/display.cpp
  M src/display.h
  M src/feature.cpp
  M src/projectile.cpp
  M src/structure.cpp

  Log Message:
  -----------
  Fix screen shake to only shake on things that are explosive by nature,
(power plants, factories, etc), and not on walls.
Change shake time to be in proportion to what was destroyed, minimal
time for features (skyscrapers), to a longer time for a laSat blast.


Compare: https://github.com/Warzone2100/warzone2100/compare/995d124...3384267
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