Branch: refs/heads/bugfixes
Home: https://github.com/Warzone2100/warzone2100
Commit: fe80d02734c1e883344616561f05ac63bf84e1b5
https://github.com/Warzone2100/warzone2100/commit/fe80d02734c1e883344616561f05ac63bf84e1b5
Author: vexed <[email protected]>
Date: 2012-03-31 (Sat, 31 Mar 2012)
Changed paths:
M src/droid.cpp
Log Message:
-----------
Don't assert when babas burn to death, and the pointer is still in the active
list (apsDroidLists)
or that pointer is still "in use" by another droid, and also clean up the
messages and attribute them to LOG_DEATH.
refs: 3905de35cbcbf49f7bb888d5b3d8a1db4557e583
Commit: 33842677af6b6cb591c5a3a677849eb600e10e2f
https://github.com/Warzone2100/warzone2100/commit/33842677af6b6cb591c5a3a677849eb600e10e2f
Author: vexed <[email protected]>
Date: 2012-03-31 (Sat, 31 Mar 2012)
Changed paths:
M src/display.cpp
M src/display.h
M src/feature.cpp
M src/projectile.cpp
M src/structure.cpp
Log Message:
-----------
Fix screen shake to only shake on things that are explosive by nature,
(power plants, factories, etc), and not on walls.
Change shake time to be in proportion to what was destroyed, minimal
time for features (skyscrapers), to a longer time for a laSat blast.
Compare: https://github.com/Warzone2100/warzone2100/compare/995d124...3384267
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