Branch: refs/heads/3.1 Home: https://github.com/Warzone2100/warzone2100 Commit: fa67c45c0d7f0170e03563b5dc2cab5443250537 https://github.com/Warzone2100/warzone2100/commit/fa67c45c0d7f0170e03563b5dc2cab5443250537 Author: dak180 <dak...@users.sourceforge.net> Date: 2012-03-29 (Thu, 29 Mar 2012)
Changed paths: M macosx/configs/FetchPrebuilt.sh M macosx/configs/FetchSource.sh M macosx/configs/mkdmgs.sh Log Message: ----------- Make the FetchPrebuilt script smarter about replacing incorrect tarballs. Commit: 8283ac455e136631b13aee335f837c2c1bbf027a https://github.com/Warzone2100/warzone2100/commit/8283ac455e136631b13aee335f837c2c1bbf027a Author: Cyp <c...@wz2100.net> Date: 2012-03-30 (Fri, 30 Mar 2012) Changed paths: M src/move.cpp Log Message: ----------- Fix clockwise skidding. Droids (mainly hover and VTOLs) would skid when turning anti-clockwise, but not when turning clockwise. Commit: ea243df7c0a2f466d9edef1bebbe3c114777f054 https://github.com/Warzone2100/warzone2100/commit/ea243df7c0a2f466d9edef1bebbe3c114777f054 Author: Cyp <c...@wz2100.net> Date: 2012-03-31 (Sat, 31 Mar 2012) Changed paths: M src/loop.cpp M src/multiint.cpp M src/random.h Log Message: ----------- Synchronise game random seed randomly at game start. The generated synchronised pseudorandom number sequence will now vary from game to game. Commit: 29966c5da299f944a0e52ab579d2b3a7ed8d3063 https://github.com/Warzone2100/warzone2100/commit/29966c5da299f944a0e52ab579d2b3a7ed8d3063 Author: Cyp <c...@wz2100.net> Date: 2012-03-31 (Sat, 31 Mar 2012) Changed paths: M lib/netplay/netplay.cpp M lib/netplay/netplay.h M src/multigifts.cpp M src/multigifts.h M src/multiopt.cpp M src/multiplay.cpp M src/multistruct.cpp M src/structure.cpp Log Message: ----------- Synchronise barrel and artefact placement. Artefacts are now dropped by factories, again. Even if the structure was destroyed without using debug mode. Commit: 7170a60c497641b6f63fc2e89f2b250d4b18a0f7 https://github.com/Warzone2100/warzone2100/commit/7170a60c497641b6f63fc2e89f2b250d4b18a0f7 Author: dak180 <dak...@users.sourceforge.net> Date: 2012-03-31 (Sat, 31 Mar 2012) Changed paths: M macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh Log Message: ----------- Update the mac documents package. Commit: 359a035b396ad143700553bbd7d6684efffabe9c https://github.com/Warzone2100/warzone2100/commit/359a035b396ad143700553bbd7d6684efffabe9c Author: dak180 <dak...@users.sourceforge.net> Date: 2012-03-31 (Sat, 31 Mar 2012) Changed paths: M macosx/configs/fetchscripts/Png-FetchSource.sh Log Message: ----------- Update Png to 1.5.10. Commit: 995d12479b349e44a7c21e9322b391eb0e69451c https://github.com/Warzone2100/warzone2100/commit/995d12479b349e44a7c21e9322b391eb0e69451c Author: Cyp <c...@wz2100.net> Date: 2012-03-31 (Sat, 31 Mar 2012) Changed paths: M src/multibot.cpp M src/multigifts.cpp M src/multijoin.cpp M src/multiplay.cpp M src/multiplay.h M src/multistruct.cpp Log Message: ----------- Avoid orders given to tanks of wrong player. Commit: fe80d02734c1e883344616561f05ac63bf84e1b5 https://github.com/Warzone2100/warzone2100/commit/fe80d02734c1e883344616561f05ac63bf84e1b5 Author: vexed <ve...@wz2100.net> Date: 2012-03-31 (Sat, 31 Mar 2012) Changed paths: M src/droid.cpp Log Message: ----------- Don't assert when babas burn to death, and the pointer is still in the active list (apsDroidLists) or that pointer is still "in use" by another droid, and also clean up the messages and attribute them to LOG_DEATH. refs: 3905de35cbcbf49f7bb888d5b3d8a1db4557e583 Commit: 33842677af6b6cb591c5a3a677849eb600e10e2f https://github.com/Warzone2100/warzone2100/commit/33842677af6b6cb591c5a3a677849eb600e10e2f Author: vexed <ve...@wz2100.net> Date: 2012-03-31 (Sat, 31 Mar 2012) Changed paths: M src/display.cpp M src/display.h M src/feature.cpp M src/projectile.cpp M src/structure.cpp Log Message: ----------- Fix screen shake to only shake on things that are explosive by nature, (power plants, factories, etc), and not on walls. Change shake time to be in proportion to what was destroyed, minimal time for features (skyscrapers), to a longer time for a laSat blast. Commit: f6fe0b7700c9b91905adf865fa2c661d354f5ad1 https://github.com/Warzone2100/warzone2100/commit/f6fe0b7700c9b91905adf865fa2c661d354f5ad1 Author: vexed <ve...@wz2100.net> Date: 2012-03-31 (Sat, 31 Mar 2012) Changed paths: M src/droid.cpp Log Message: ----------- Fix release builds, busted in fe80d02734c1e883344616561f05ac63bf84e1b5 Commit: aaeaa4140a157341f68eb827ddbfaf1e90c4261b https://github.com/Warzone2100/warzone2100/commit/aaeaa4140a157341f68eb827ddbfaf1e90c4261b Author: Cyp <c...@wz2100.net> Date: 2012-04-01 (Sun, 01 Apr 2012) Changed paths: M src/multigifts.cpp Log Message: ----------- Restore missing check, so artefacts are only dropped by factories. Check went missing in 29966c5da299f944a0e52ab579d2b3a7ed8d3063. (Although the entire function was skipped before 29966c5da299f944a0e52ab579d2b3a7ed8d3063.) Commit: 37a8ee7409e49c2ca6c1928768834d7a14ec3c8a https://github.com/Warzone2100/warzone2100/commit/37a8ee7409e49c2ca6c1928768834d7a14ec3c8a Author: vexed <ve...@wz2100.net> Date: 2012-04-03 (Tue, 03 Apr 2012) Changed paths: M src/hci.cpp M src/hci.h Log Message: ----------- Don't prevent the use of the scroll wheel when the build / research / design / whatever window isn't up yet. Commit: 8e48e9e422b6a962374e9f822c2de1e95f196942 https://github.com/Warzone2100/warzone2100/commit/8e48e9e422b6a962374e9f822c2de1e95f196942 Author: vexed <ve...@wz2100.net> Date: 2012-04-03 (Tue, 03 Apr 2012) Changed paths: M src/structure.cpp Log Message: ----------- Don't spawn artifacts in campaign games, that is only done via scripts, since they serve a specific function in the campaign. fixes ticket:3375 Commit: 76650418ade70825fdc3b683cefc48ecafc76585 https://github.com/Warzone2100/warzone2100/commit/76650418ade70825fdc3b683cefc48ecafc76585 Author: vexed <ve...@wz2100.net> Date: 2012-04-03 (Tue, 03 Apr 2012) Changed paths: M src/intdisplay.cpp Log Message: ----------- Don't scale the font, just use the regular size when displaying meter. Commit: f2dd8a0098a746e78fd5ee8ebd978ee1179623d4 https://github.com/Warzone2100/warzone2100/commit/f2dd8a0098a746e78fd5ee8ebd978ee1179623d4 Author: vexed <ve...@wz2100.net> Date: 2012-04-03 (Tue, 03 Apr 2012) Changed paths: M src/frontend.cpp Log Message: ----------- Make it more obvious the game is free to anyone who wants it. Thanks to Kreuvf for the wording. Commit: 361212d906db81b552fe2d6b13eea25f59a57324 https://github.com/Warzone2100/warzone2100/commit/361212d906db81b552fe2d6b13eea25f59a57324 Author: vexed <ve...@wz2100.net> Date: 2012-04-03 (Tue, 03 Apr 2012) Changed paths: M src/intelmap.cpp M src/scriptfuncs.cpp Log Message: ----------- Revert back to flashing the intel button by default. (New players to the game have no idea what "New Intelligence Report" meant if they don't have the vids installed) Commit: c01be7695c959c35143e11c3bd235e3bc4522ef7 https://github.com/Warzone2100/warzone2100/commit/c01be7695c959c35143e11c3bd235e3bc4522ef7 Author: cybersphinx <chr....@gmx.net> Date: 2012-04-09 (Mon, 09 Apr 2012) Changed paths: M data/base/messages/resmessages1.rmsg M data/base/messages/resmessages12.rmsg M data/base/messages/resmessages2.rmsg M data/base/messages/resmessages23.rmsg M data/base/messages/resmessages3.rmsg M data/base/messages/resmessagesall.rmsg M data/mp/messages/resmessages1.rmsg M data/mp/messages/resmessages12.rmsg M data/mp/messages/resmessages2.rmsg M data/mp/messages/resmessages23.rmsg M data/mp/messages/resmessages3.rmsg M data/mp/messages/resmessagesall.rmsg M src/message.cpp Log Message: ----------- Remove trailing commas from the research messages. Also remove the workaround to remove the resulting empty strings introduced in 9799722c7955ba8ff3d3c4c0797ed86bd44aad58. Refs #3039. Commit: 56599111e2e4b11b4d04166be9404827e5fd1438 https://github.com/Warzone2100/warzone2100/commit/56599111e2e4b11b4d04166be9404827e5fd1438 Author: cybersphinx <chr....@gmx.net> Date: 2012-04-09 (Mon, 09 Apr 2012) Changed paths: M data/mp/messages/resmessages1.rmsg M src/message.cpp Log Message: ----------- Prevent % in research messages from breaking translations. Translate research messages on loading, and replace %% with %. Research messages should now use %% for % in ambiguous cases. Fixes #3376. Commit: c0d7331cdc30ac4ccca1703d8a746f3f366ea500 https://github.com/Warzone2100/warzone2100/commit/c0d7331cdc30ac4ccca1703d8a746f3f366ea500 Author: cybersphinx <chr....@gmx.net> Date: 2012-04-09 (Mon, 09 Apr 2012) Changed paths: M po/pl.po Log Message: ----------- Polish translation update by Emdek. Closes #1347. Commit: f5f61d0e4b3d9c27ffc008a884a68f5dde20b9bd https://github.com/Warzone2100/warzone2100/commit/f5f61d0e4b3d9c27ffc008a884a68f5dde20b9bd Author: cybersphinx <chr....@gmx.net> Date: 2012-04-09 (Mon, 09 Apr 2012) Changed paths: M po/ca_ES.po M po/cs.po M po/da.po M po/de.po M po/en_GB.po M po/es.po M po/et_EE.po M po/fi.po M po/fr.po M po/fy.po M po/ga.po M po/hr.po M po/hu.po M po/it.po M po/ko.po M po/la.po M po/lt.po M po/nb.po M po/nl.po M po/pt.po M po/pt_BR.po M po/ro.po M po/ru.po M po/sk.po M po/sl.po M po/tr.po M po/uk_UA.po M po/zh_CN.po M po/zh_TW.po Log Message: ----------- Update translations. Commit: 079087a5e23d5c1637da5ced23352faae09f6579 https://github.com/Warzone2100/warzone2100/commit/079087a5e23d5c1637da5ced23352faae09f6579 Author: cybersphinx <chr....@gmx.net> Date: 2012-04-09 (Mon, 09 Apr 2012) Changed paths: M data/base/messages/resmessages1.rmsg M data/base/messages/resmessages12.rmsg M data/base/messages/resmessages2.rmsg M data/base/messages/resmessages23.rmsg M data/base/messages/resmessages3.rmsg M data/base/messages/resmessagesall.rmsg M data/mp/messages/resmessages1.rmsg M data/mp/messages/resmessages12.rmsg M data/mp/messages/resmessages2.rmsg M data/mp/messages/resmessages23.rmsg M data/mp/messages/resmessages3.rmsg M data/mp/messages/resmessagesall.rmsg M lib/netplay/netplay.cpp M lib/netplay/netplay.h M macosx/configs/FetchPrebuilt.sh M macosx/configs/FetchSource.sh M macosx/configs/fetchscripts/Png-FetchSource.sh M macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh M macosx/configs/mkdmgs.sh M po/ca_ES.po M po/cs.po M po/da.po M po/de.po M po/en_GB.po M po/es.po M po/et_EE.po M po/fi.po M po/fr.po M po/fy.po M po/ga.po M po/hr.po M po/hu.po M po/it.po M po/ko.po M po/la.po M po/lt.po M po/nb.po M po/nl.po M po/pl.po M po/pt.po M po/pt_BR.po M po/ro.po M po/ru.po M po/sk.po M po/sl.po M po/tr.po M po/uk_UA.po M po/zh_CN.po M po/zh_TW.po M src/display.cpp M src/display.h M src/droid.cpp M src/feature.cpp M src/frontend.cpp M src/hci.cpp M src/hci.h M src/intdisplay.cpp M src/intelmap.cpp M src/loop.cpp M src/message.cpp M src/move.cpp M src/multibot.cpp M src/multigifts.cpp M src/multigifts.h M src/multiint.cpp M src/multijoin.cpp M src/multiopt.cpp M src/multiplay.cpp M src/multiplay.h M src/multistruct.cpp M src/projectile.cpp M src/random.h M src/scriptfuncs.cpp M src/structure.cpp Log Message: ----------- Merge branch 'bugfixes' into 3.1 * bugfixes: Update translations. Polish translation update by Emdek. Prevent % in research messages from breaking translations. Remove trailing commas from the research messages. Revert back to flashing the intel button by default. (New players to the game have no idea what "New Intelligence Report" meant if they don't have the vids installed) Make it more obvious the game is free to anyone who wants it. Thanks to Kreuvf for the wording. Don't scale the font, just use the regular size when displaying meter. Don't spawn artifacts in campaign games, that is only done via scripts, since they serve a specific function in the campaign. Don't prevent the use of the scroll wheel when the build / research / design / whatever window isn't up yet. Restore missing check, so artefacts are only dropped by factories. Fix release builds, busted in fe80d02734c1e883344616561f05ac63bf84e1b5 Fix screen shake to only shake on things that are explosive by nature, (power plants, factories, etc), and not on walls. Change shake time to be in proportion to what was destroyed, minimal time for features (skyscrapers), to a longer time for a laSat blast. Don't assert when babas burn to death, and the pointer is still in the active list (apsDroidLists) or that pointer is still "in use" by another droid, and also clean up the messages and attribute them to LOG_DEATH. Avoid orders given to tanks of wrong player. Update Png to 1.5.10. Update the mac documents package. Synchronise barrel and artefact placement. Synchronise game random seed randomly at game start. Fix clockwise skidding. Make the FetchPrebuilt script smarter about replacing incorrect tarballs. Compare: https://github.com/Warzone2100/warzone2100/compare/5e1740a...079087a
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