Branch: refs/heads/3.1
Home: https://github.com/Warzone2100/warzone2100
Commit: 500580717937e94793b7c816842384a910f5e658
https://github.com/Warzone2100/warzone2100/commit/500580717937e94793b7c816842384a910f5e658
Author: vexed <[email protected]>
Date: 2012-04-23 (Mon, 23 Apr 2012)
Changed paths:
M src/structure.cpp
Log Message:
-----------
Clarify when we reach unit cap.
Commit: 84117025e0faabe0543c1181d8987fc2dcccf358
https://github.com/Warzone2100/warzone2100/commit/84117025e0faabe0543c1181d8987fc2dcccf358
Author: vexed <[email protected]>
Date: 2012-04-23 (Mon, 23 Apr 2012)
Changed paths:
M src/multigifts.cpp
Log Message:
-----------
Specify which wrong player was trying to give a gift
Commit: 62da559ebe7fbb0ede9592b4b5d9382fecd9ef09
https://github.com/Warzone2100/warzone2100/commit/62da559ebe7fbb0ede9592b4b5d9382fecd9ef09
Author: vexed <[email protected]>
Date: 2012-04-23 (Mon, 23 Apr 2012)
Changed paths:
M src/mission.cpp
Log Message:
-----------
Disable being shown the option to save at the end of the mission (in the
mission summary screen), this is a work around for a flaw in the level loading
code in some levels. Also disable autosaves, for the same problem. refs #3377
Commit: 3228514dad2729e919340338020d1fecd1ca98f2
https://github.com/Warzone2100/warzone2100/commit/3228514dad2729e919340338020d1fecd1ca98f2
Author: vexed <[email protected]>
Date: 2012-04-23 (Mon, 23 Apr 2012)
Changed paths:
M src/map.cpp
Log Message:
-----------
Cleanup leaks in floodbucket
refs #3395
Commit: 2a7a8acc7d78029b934b0682cb8756f0b74a1747
https://github.com/Warzone2100/warzone2100/commit/2a7a8acc7d78029b934b0682cb8756f0b74a1747
Author: vexed <[email protected]>
Date: 2012-04-23 (Mon, 23 Apr 2012)
Changed paths:
M src/main.cpp
Log Message:
-----------
Cleanup leaks in UTF conversion of command line (windows only) refs #3395
Commit: 7d5315e3ee01cf255ac5a057517ef4b905a2dbd2
https://github.com/Warzone2100/warzone2100/commit/7d5315e3ee01cf255ac5a057517ef4b905a2dbd2
Author: vexed <[email protected]>
Date: 2012-04-23 (Mon, 23 Apr 2012)
Changed paths:
M src/frontend.cpp
M src/main.cpp
Log Message:
-----------
Move NETinit() routines to better location
refs #3395
Commit: 2d5f8587b938439b11f2e8f815f7c17f46ee77c4
https://github.com/Warzone2100/warzone2100/commit/2d5f8587b938439b11f2e8f815f7c17f46ee77c4
Author: vexed <[email protected]>
Date: 2012-04-23 (Mon, 23 Apr 2012)
Changed paths:
M lib/netplay/netplay.cpp
M lib/netplay/netqueue.cpp
M lib/netplay/netqueue.h
M lib/netplay/nettypes.cpp
M lib/netplay/nettypes.h
Log Message:
-----------
Cleanup some leaks in the NET* routines.
refs #3395
Commit: d8789661fbffe2f648a06a0689de3a9350bbe8b0
https://github.com/Warzone2100/warzone2100/commit/d8789661fbffe2f648a06a0689de3a9350bbe8b0
Author: vexed <[email protected]>
Date: 2012-04-23 (Mon, 23 Apr 2012)
Changed paths:
M src/frontend.cpp
M src/frontend.h
M src/ingameop.cpp
M src/ingameop.h
M src/loadsave.cpp
M src/loadsave.h
M src/main.cpp
Log Message:
-----------
Savegames are now stored by type. Campaign saves are located in
savegames/campaign/ Skirmish saves are located in savegames/skirmish/
Commit: 28c10b00a8f3bf6d87176e3aba8fba65993cedba
https://github.com/Warzone2100/warzone2100/commit/28c10b00a8f3bf6d87176e3aba8fba65993cedba
Author: vexed <[email protected]>
Date: 2012-04-23 (Mon, 23 Apr 2012)
Changed paths:
M src/droid.cpp
M src/game.cpp
M src/keybind.cpp
M src/multiplay.cpp
M src/scriptobj.cpp
M src/template.cpp
M src/template.h
Log Message:
-----------
Do away with apsStaticTemplates completely, it caused multiple issues. There
is no difference in accessing the templates for the AI or Humans now. Only
write templates out for active players. Make each template's group unique to
each player. Fix clone wars templates. Remove hacky functions
GetHumanDroidTemplate & GetAIDroidTemplate fixes ticket:3146 close ticket:3369
refs b99e845d979e89d7735f61cf71c634d0c2b1e033
refs 0cc7c315db4b1b80048e9a45839cdbde5900f698
Commit: 9775d0c4f66f80d6378cee0dc9ea31d3cdfe5708
https://github.com/Warzone2100/warzone2100/commit/9775d0c4f66f80d6378cee0dc9ea31d3cdfe5708
Author: vexed <[email protected]>
Date: 2012-04-24 (Tue, 24 Apr 2012)
Changed paths:
M src/component.cpp
M src/move.cpp
Log Message:
-----------
Let's try to stop checking for tiles when we are offscreen via a Transporter.
fixes ticket:3403
Commit: 4879779b631235bdfa5890a0cbfcdeea79023656
https://github.com/Warzone2100/warzone2100/commit/4879779b631235bdfa5890a0cbfcdeea79023656
Author: automerge <[email protected]>
Date: 2012-04-25 (Wed, 25 Apr 2012)
Changed paths:
M lib/netplay/netplay.cpp
M lib/netplay/netqueue.cpp
M lib/netplay/netqueue.h
M lib/netplay/nettypes.cpp
M lib/netplay/nettypes.h
M src/component.cpp
M src/droid.cpp
M src/frontend.cpp
M src/frontend.h
M src/game.cpp
M src/ingameop.cpp
M src/ingameop.h
M src/keybind.cpp
M src/loadsave.cpp
M src/loadsave.h
M src/main.cpp
M src/map.cpp
M src/mission.cpp
M src/move.cpp
M src/multigifts.cpp
M src/multiplay.cpp
M src/scriptobj.cpp
M src/structure.cpp
M src/template.cpp
M src/template.h
Log Message:
-----------
Merge branch 'bugfixes' into 3.1
Compare: https://github.com/Warzone2100/warzone2100/compare/cf77b27...4879779
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