Branch: refs/heads/bugfixes
Home: https://github.com/Warzone2100/warzone2100
Commit: 146332aaee331997dd668bf36635fa190ca7ba2b
https://github.com/Warzone2100/warzone2100/commit/146332aaee331997dd668bf36635fa190ca7ba2b
Author: vexed <ve...@wz2100.net>
Date: 2012-04-26 (Thu, 26 Apr 2012)
Changed paths:
M data/mp/stats/templates.txt
Log Message:
-----------
Fix typo for SuperTransport.
Fixes ticket:3426
Commit: 3bebe1a0d6c3e8f230b56def4a823430a2a58c9f
https://github.com/Warzone2100/warzone2100/commit/3bebe1a0d6c3e8f230b56def4a823430a2a58c9f
Author: vexed <ve...@wz2100.net>
Date: 2012-04-26 (Thu, 26 Apr 2012)
Changed paths:
M lib/netplay/netplay.cpp
M lib/netplay/netplay.h
M src/cheat.cpp
M src/frontend.cpp
M src/keybind.cpp
M src/keybind.h
M src/multistruct.cpp
Log Message:
-----------
Try to fix the autogame hack by introducing a new bool to keep track of
when we should be using the AI's templates.
This only works in debug mode!
TODO: Move the actual setting of this bool script side, in case the user picks
a AI that doesn't support the 'autogame' command.
close ticket:3369
Compare: https://github.com/Warzone2100/warzone2100/compare/0de0c41...3bebe1a
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