Branch: refs/heads/bugfixes
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 146332aaee331997dd668bf36635fa190ca7ba2b
      
https://github.com/Warzone2100/warzone2100/commit/146332aaee331997dd668bf36635fa190ca7ba2b
  Author: vexed <ve...@wz2100.net>
  Date:   2012-04-26 (Thu, 26 Apr 2012)

  Changed paths:
    M data/mp/stats/templates.txt

  Log Message:
  -----------
  Fix typo for SuperTransport.

Fixes ticket:3426


  Commit: 3bebe1a0d6c3e8f230b56def4a823430a2a58c9f
      
https://github.com/Warzone2100/warzone2100/commit/3bebe1a0d6c3e8f230b56def4a823430a2a58c9f
  Author: vexed <ve...@wz2100.net>
  Date:   2012-04-26 (Thu, 26 Apr 2012)

  Changed paths:
    M lib/netplay/netplay.cpp
    M lib/netplay/netplay.h
    M src/cheat.cpp
    M src/frontend.cpp
    M src/keybind.cpp
    M src/keybind.h
    M src/multistruct.cpp

  Log Message:
  -----------
  Try to fix the autogame hack by introducing a new bool to keep track of
when we should be using the AI's templates.

This only works in debug mode!

TODO: Move the actual setting of this bool script side, in case the user picks
a AI that doesn't support the 'autogame' command.

close ticket:3369


Compare: https://github.com/Warzone2100/warzone2100/compare/0de0c41...3bebe1a
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