Branch: refs/heads/3.1
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 2309f165b021e7ea0a4d9c8a2e85cdea6e8f10ba
      
https://github.com/Warzone2100/warzone2100/commit/2309f165b021e7ea0a4d9c8a2e85cdea6e8f10ba
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-01 (Tue, 01 May 2012)

  Changed paths:
    M lib/netplay/netplay.cpp
    M src/loop.cpp
    M src/multijoin.cpp

  Log Message:
  -----------
  Try harder to prevent desynch on player leaving.

There seem to be way too many ways that a player can leave, disconnect, drop, be
kicked, leave (again), be destroyed and/or be cleared.

During a game, NET_PLAYER_DROPPED must not be sent, since it is executed at a 
random
game time, and GAME_PLAYER_LEFT must be sent instead. Independently of whether 
the
player left, disconnected, dropped, was kicked, left, was destroyed, was eaten 
by a
grue, or was cleared.


  Commit: 17d3ea3863fb4b68da6b4bff7a11726d746c1aad
      
https://github.com/Warzone2100/warzone2100/commit/17d3ea3863fb4b68da6b4bff7a11726d746c1aad
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-01 (Tue, 01 May 2012)

  Changed paths:
    M src/action.cpp

  Log Message:
  -----------
  Adjust turret pitch as far as possible, and no farther.

Weapons could fail to fire, if the desired pitch was outside the limits.

Fixes ticket:3267.


  Commit: fae22f7e2031eff681a5e94b6cb51546789ad1c1
      
https://github.com/Warzone2100/warzone2100/commit/fae22f7e2031eff681a5e94b6cb51546789ad1c1
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-02 (Wed, 02 May 2012)

  Changed paths:
    M src/structure.cpp

  Log Message:
  -----------
  Fix destroyed structure count to count destroyed non-walls instead of 
destroyed walls.

Introduced in f6ddbf1878ff2a387c4be95449d8a7835c18ebd8.

Fixes ticket:3380 and ticket:3435.


  Commit: 00bbfea089fc881ac5ca31b50c463bddfcf4c141
      
https://github.com/Warzone2100/warzone2100/commit/00bbfea089fc881ac5ca31b50c463bddfcf4c141
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-02 (Wed, 02 May 2012)

  Changed paths:
    M data/mp/stats/structures.txt
    A data/mp/structs/blgateh_l.pie
    A data/mp/structs/blgateh_t.pie
    A data/mp/structs/blgateh_x.pie
    M data/mp/wrf/piestats.wrf

  Log Message:
  -----------
  Add ┼-shaped gate model.

The ┴- and ┘-shaped model files are currently ┼-shaped, and the ┼-shaped model 
will
need updating to avoid Z-fighting.

Fixes ticket:3336.


  Commit: fcd5510a1311cfc535685aeac2983df13800729e
      
https://github.com/Warzone2100/warzone2100/commit/fcd5510a1311cfc535685aeac2983df13800729e
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-02 (Wed, 02 May 2012)

  Changed paths:
    M src/display3d.cpp
    M src/projectile.cpp
    M src/structure.cpp
    M src/structure.h

  Log Message:
  -----------
  Allow shooting through open gates.

Also, raise fully-opened gates by 1 unit, to better support models of ┼-shaped 
gates,
where the heights of the gate pieces differ by one unit to avoid Z-fighting.


  Commit: 0964038ae0c39c6fcb73eb2f6ef3700d295080ce
      
https://github.com/Warzone2100/warzone2100/commit/0964038ae0c39c6fcb73eb2f6ef3700d295080ce
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-02 (Wed, 02 May 2012)

  Changed paths:
    M data/mp/structs/blgateh.pie
    M data/mp/structs/blgateh_l.pie
    M data/mp/structs/blgateh_t.pie
    M data/mp/structs/blgateh_x.pie

  Log Message:
  -----------
  Add new corner gate models by Berg.

And fix old gate model (also fixed by Berg).


  Commit: fb49891c23d368f85b16904c35642b75f278784c
      
https://github.com/Warzone2100/warzone2100/commit/fb49891c23d368f85b16904c35642b75f278784c
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-02 (Wed, 02 May 2012)

  Changed paths:
    M src/move.cpp

  Log Message:
  -----------
  Do not make all tanks suddenly accelerate to hover speeds at end of path.

Fixes ticket:3424.


  Commit: fb8efec5b0278468c445173f7d4e30e209f621c6
      
https://github.com/Warzone2100/warzone2100/commit/fb8efec5b0278468c445173f7d4e30e209f621c6
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-02 (Wed, 02 May 2012)

  Changed paths:
    M src/ai.cpp

  Log Message:
  -----------
  Prefer targets not too close to fire, and prefer very damaged targets.

Previously, preferred damaged over non-damaged, but not very damaged over 
lightly
damaged, due to integer truncation.


  Commit: 430e55e5cd279c27bfee42736fb1a516be375114
      
https://github.com/Warzone2100/warzone2100/commit/430e55e5cd279c27bfee42736fb1a516be375114
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-02 (Wed, 02 May 2012)

  Changed paths:
    M src/ai.cpp

  Log Message:
  -----------
  Let structures look for good targets, instead of shooting at the nearest 
target.

The targetAttackWeight() function with special cases for structures is now 
actually
used for structures.


  Commit: 7fe5f66250d430fc432e846dcfa17444990b03ee
      
https://github.com/Warzone2100/warzone2100/commit/7fe5f66250d430fc432e846dcfa17444990b03ee
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-02 (Wed, 02 May 2012)

  Changed paths:
    M ChangeLog

  Log Message:
  -----------
  Update ChangeLog.


  Commit: af016845d908f3d92a4ed4e9ee951701e9ec35b0
      
https://github.com/Warzone2100/warzone2100/commit/af016845d908f3d92a4ed4e9ee951701e9ec35b0
  Author: cybersphinx <chr....@gmx.net>
  Date:   2012-05-02 (Wed, 02 May 2012)

  Changed paths:
    M src/display3d.cpp

  Log Message:
  -----------
  Remove unused variable to shut up gcc 4.7.

Leftover from fcd5510a1311cfc535685aeac2983df13800729e.


  Commit: 93f0e61d924d6709c8db68b53d19f7e3bbeaa911
      
https://github.com/Warzone2100/warzone2100/commit/93f0e61d924d6709c8db68b53d19f7e3bbeaa911
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-03 (Thu, 03 May 2012)

  Changed paths:
    M lib/netplay/netplay.cpp
    M lib/netplay/nettypes.cpp
    M lib/netplay/nettypes.h
    M src/multijoin.cpp

  Log Message:
  -----------
  Do not freeze on player leaving, either.

Introduced in 2309f165b021e7ea0a4d9c8a2e85cdea6e8f10ba. (Although freezing 
isn't much
worse than desynch.)


  Commit: 3015548e6d161ebca885893471edeb26043ffb28
      
https://github.com/Warzone2100/warzone2100/commit/3015548e6d161ebca885893471edeb26043ffb28
  Author: cybersphinx <chr....@gmx.net>
  Date:   2012-05-03 (Thu, 03 May 2012)

  Changed paths:
    M po/tr.po

  Log Message:
  -----------
  Turkish translation update by Ayhan Görgülü.

Closes #3417.


  Commit: 17f7f71f9b4b629491212dbb32d0ec811fa488b9
      
https://github.com/Warzone2100/warzone2100/commit/17f7f71f9b4b629491212dbb32d0ec811fa488b9
  Author: cybersphinx <chr....@gmx.net>
  Date:   2012-05-03 (Thu, 03 May 2012)

  Changed paths:
    M po/fr.po

  Log Message:
  -----------
  French translation update by Amiral JCDG.

Closes #3430.


  Commit: 401114484054fb2d63f2cfb5b57f3f6c3330a72e
      
https://github.com/Warzone2100/warzone2100/commit/401114484054fb2d63f2cfb5b57f3f6c3330a72e
  Author: cybersphinx <chr....@gmx.net>
  Date:   2012-05-03 (Thu, 03 May 2012)

  Changed paths:
    M po/ca_ES.po
    M po/cs.po
    M po/da.po
    M po/de.po
    M po/en_GB.po
    M po/es.po
    M po/et_EE.po
    M po/fi.po
    M po/fy.po
    M po/ga.po
    M po/hr.po
    M po/hu.po
    M po/it.po
    M po/ko.po
    M po/la.po
    M po/lt.po
    M po/nb.po
    M po/nl.po
    M po/pl.po
    M po/pt.po
    M po/pt_BR.po
    M po/ro.po
    M po/ru.po
    M po/sk.po
    M po/sl.po
    M po/uk_UA.po
    M po/zh_CN.po
    M po/zh_TW.po

  Log Message:
  -----------
  Update translations.


  Commit: 1e1b51af94fae188636604a502688d4881fa5ba6
      
https://github.com/Warzone2100/warzone2100/commit/1e1b51af94fae188636604a502688d4881fa5ba6
  Author: cybersphinx <chr....@gmx.net>
  Date:   2012-05-03 (Thu, 03 May 2012)

  Changed paths:
    M ChangeLog

  Log Message:
  -----------
  Update ChangeLog.


  Commit: ca736e71af9e2444ae0133a19214f27db456e9a2
      
https://github.com/Warzone2100/warzone2100/commit/ca736e71af9e2444ae0133a19214f27db456e9a2
  Author: Cyp <c...@wz2100.net>
  Date:   2012-05-03 (Thu, 03 May 2012)

  Changed paths:
    M src/multijoin.cpp

  Log Message:
  -----------
  Fix kicking of AIs.

See 93f0e61d924d6709c8db68b53d19f7e3bbeaa911, introduced in 
2309f165b021e7ea0a4d9c8a2e85cdea6e8f10ba.

Fixes ticket:3439.


  Commit: a28bcf928dee7d32dc326866c35ab60c6d5f0d47
      
https://github.com/Warzone2100/warzone2100/commit/a28bcf928dee7d32dc326866c35ab60c6d5f0d47
  Author: automerge <c...@wz2100.net>
  Date:   2012-05-03 (Thu, 03 May 2012)

  Changed paths:
    M ChangeLog
    M data/mp/stats/structures.txt
    M data/mp/structs/blgateh.pie
    A data/mp/structs/blgateh_l.pie
    A data/mp/structs/blgateh_t.pie
    A data/mp/structs/blgateh_x.pie
    M data/mp/wrf/piestats.wrf
    M lib/netplay/netplay.cpp
    M lib/netplay/nettypes.cpp
    M lib/netplay/nettypes.h
    M po/ca_ES.po
    M po/cs.po
    M po/da.po
    M po/de.po
    M po/en_GB.po
    M po/es.po
    M po/et_EE.po
    M po/fi.po
    M po/fr.po
    M po/fy.po
    M po/ga.po
    M po/hr.po
    M po/hu.po
    M po/it.po
    M po/ko.po
    M po/la.po
    M po/lt.po
    M po/nb.po
    M po/nl.po
    M po/pl.po
    M po/pt.po
    M po/pt_BR.po
    M po/ro.po
    M po/ru.po
    M po/sk.po
    M po/sl.po
    M po/tr.po
    M po/uk_UA.po
    M po/zh_CN.po
    M po/zh_TW.po
    M src/action.cpp
    M src/ai.cpp
    M src/display3d.cpp
    M src/loop.cpp
    M src/move.cpp
    M src/multijoin.cpp
    M src/projectile.cpp
    M src/structure.cpp
    M src/structure.h

  Log Message:
  -----------
  Merge branch 'bugfixes' into 3.1


Compare: https://github.com/Warzone2100/warzone2100/compare/b763c32...a28bcf9
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