Branch: refs/heads/3.1
Home: https://github.com/Warzone2100/warzone2100
Commit: 2309f165b021e7ea0a4d9c8a2e85cdea6e8f10ba
https://github.com/Warzone2100/warzone2100/commit/2309f165b021e7ea0a4d9c8a2e85cdea6e8f10ba
Author: Cyp <c...@wz2100.net>
Date: 2012-05-01 (Tue, 01 May 2012)
Changed paths:
M lib/netplay/netplay.cpp
M src/loop.cpp
M src/multijoin.cpp
Log Message:
-----------
Try harder to prevent desynch on player leaving.
There seem to be way too many ways that a player can leave, disconnect, drop, be
kicked, leave (again), be destroyed and/or be cleared.
During a game, NET_PLAYER_DROPPED must not be sent, since it is executed at a
random
game time, and GAME_PLAYER_LEFT must be sent instead. Independently of whether
the
player left, disconnected, dropped, was kicked, left, was destroyed, was eaten
by a
grue, or was cleared.
Commit: 17d3ea3863fb4b68da6b4bff7a11726d746c1aad
https://github.com/Warzone2100/warzone2100/commit/17d3ea3863fb4b68da6b4bff7a11726d746c1aad
Author: Cyp <c...@wz2100.net>
Date: 2012-05-01 (Tue, 01 May 2012)
Changed paths:
M src/action.cpp
Log Message:
-----------
Adjust turret pitch as far as possible, and no farther.
Weapons could fail to fire, if the desired pitch was outside the limits.
Fixes ticket:3267.
Commit: fae22f7e2031eff681a5e94b6cb51546789ad1c1
https://github.com/Warzone2100/warzone2100/commit/fae22f7e2031eff681a5e94b6cb51546789ad1c1
Author: Cyp <c...@wz2100.net>
Date: 2012-05-02 (Wed, 02 May 2012)
Changed paths:
M src/structure.cpp
Log Message:
-----------
Fix destroyed structure count to count destroyed non-walls instead of
destroyed walls.
Introduced in f6ddbf1878ff2a387c4be95449d8a7835c18ebd8.
Fixes ticket:3380 and ticket:3435.
Commit: 00bbfea089fc881ac5ca31b50c463bddfcf4c141
https://github.com/Warzone2100/warzone2100/commit/00bbfea089fc881ac5ca31b50c463bddfcf4c141
Author: Cyp <c...@wz2100.net>
Date: 2012-05-02 (Wed, 02 May 2012)
Changed paths:
M data/mp/stats/structures.txt
A data/mp/structs/blgateh_l.pie
A data/mp/structs/blgateh_t.pie
A data/mp/structs/blgateh_x.pie
M data/mp/wrf/piestats.wrf
Log Message:
-----------
Add ┼-shaped gate model.
The ┴- and ┘-shaped model files are currently ┼-shaped, and the ┼-shaped model
will
need updating to avoid Z-fighting.
Fixes ticket:3336.
Commit: fcd5510a1311cfc535685aeac2983df13800729e
https://github.com/Warzone2100/warzone2100/commit/fcd5510a1311cfc535685aeac2983df13800729e
Author: Cyp <c...@wz2100.net>
Date: 2012-05-02 (Wed, 02 May 2012)
Changed paths:
M src/display3d.cpp
M src/projectile.cpp
M src/structure.cpp
M src/structure.h
Log Message:
-----------
Allow shooting through open gates.
Also, raise fully-opened gates by 1 unit, to better support models of ┼-shaped
gates,
where the heights of the gate pieces differ by one unit to avoid Z-fighting.
Commit: 0964038ae0c39c6fcb73eb2f6ef3700d295080ce
https://github.com/Warzone2100/warzone2100/commit/0964038ae0c39c6fcb73eb2f6ef3700d295080ce
Author: Cyp <c...@wz2100.net>
Date: 2012-05-02 (Wed, 02 May 2012)
Changed paths:
M data/mp/structs/blgateh.pie
M data/mp/structs/blgateh_l.pie
M data/mp/structs/blgateh_t.pie
M data/mp/structs/blgateh_x.pie
Log Message:
-----------
Add new corner gate models by Berg.
And fix old gate model (also fixed by Berg).
Commit: fb49891c23d368f85b16904c35642b75f278784c
https://github.com/Warzone2100/warzone2100/commit/fb49891c23d368f85b16904c35642b75f278784c
Author: Cyp <c...@wz2100.net>
Date: 2012-05-02 (Wed, 02 May 2012)
Changed paths:
M src/move.cpp
Log Message:
-----------
Do not make all tanks suddenly accelerate to hover speeds at end of path.
Fixes ticket:3424.
Commit: fb8efec5b0278468c445173f7d4e30e209f621c6
https://github.com/Warzone2100/warzone2100/commit/fb8efec5b0278468c445173f7d4e30e209f621c6
Author: Cyp <c...@wz2100.net>
Date: 2012-05-02 (Wed, 02 May 2012)
Changed paths:
M src/ai.cpp
Log Message:
-----------
Prefer targets not too close to fire, and prefer very damaged targets.
Previously, preferred damaged over non-damaged, but not very damaged over
lightly
damaged, due to integer truncation.
Commit: 430e55e5cd279c27bfee42736fb1a516be375114
https://github.com/Warzone2100/warzone2100/commit/430e55e5cd279c27bfee42736fb1a516be375114
Author: Cyp <c...@wz2100.net>
Date: 2012-05-02 (Wed, 02 May 2012)
Changed paths:
M src/ai.cpp
Log Message:
-----------
Let structures look for good targets, instead of shooting at the nearest
target.
The targetAttackWeight() function with special cases for structures is now
actually
used for structures.
Commit: 7fe5f66250d430fc432e846dcfa17444990b03ee
https://github.com/Warzone2100/warzone2100/commit/7fe5f66250d430fc432e846dcfa17444990b03ee
Author: Cyp <c...@wz2100.net>
Date: 2012-05-02 (Wed, 02 May 2012)
Changed paths:
M ChangeLog
Log Message:
-----------
Update ChangeLog.
Commit: af016845d908f3d92a4ed4e9ee951701e9ec35b0
https://github.com/Warzone2100/warzone2100/commit/af016845d908f3d92a4ed4e9ee951701e9ec35b0
Author: cybersphinx <chr....@gmx.net>
Date: 2012-05-02 (Wed, 02 May 2012)
Changed paths:
M src/display3d.cpp
Log Message:
-----------
Remove unused variable to shut up gcc 4.7.
Leftover from fcd5510a1311cfc535685aeac2983df13800729e.
Commit: 93f0e61d924d6709c8db68b53d19f7e3bbeaa911
https://github.com/Warzone2100/warzone2100/commit/93f0e61d924d6709c8db68b53d19f7e3bbeaa911
Author: Cyp <c...@wz2100.net>
Date: 2012-05-03 (Thu, 03 May 2012)
Changed paths:
M lib/netplay/netplay.cpp
M lib/netplay/nettypes.cpp
M lib/netplay/nettypes.h
M src/multijoin.cpp
Log Message:
-----------
Do not freeze on player leaving, either.
Introduced in 2309f165b021e7ea0a4d9c8a2e85cdea6e8f10ba. (Although freezing
isn't much
worse than desynch.)
Commit: 3015548e6d161ebca885893471edeb26043ffb28
https://github.com/Warzone2100/warzone2100/commit/3015548e6d161ebca885893471edeb26043ffb28
Author: cybersphinx <chr....@gmx.net>
Date: 2012-05-03 (Thu, 03 May 2012)
Changed paths:
M po/tr.po
Log Message:
-----------
Turkish translation update by Ayhan Görgülü.
Closes #3417.
Commit: 17f7f71f9b4b629491212dbb32d0ec811fa488b9
https://github.com/Warzone2100/warzone2100/commit/17f7f71f9b4b629491212dbb32d0ec811fa488b9
Author: cybersphinx <chr....@gmx.net>
Date: 2012-05-03 (Thu, 03 May 2012)
Changed paths:
M po/fr.po
Log Message:
-----------
French translation update by Amiral JCDG.
Closes #3430.
Commit: 401114484054fb2d63f2cfb5b57f3f6c3330a72e
https://github.com/Warzone2100/warzone2100/commit/401114484054fb2d63f2cfb5b57f3f6c3330a72e
Author: cybersphinx <chr....@gmx.net>
Date: 2012-05-03 (Thu, 03 May 2012)
Changed paths:
M po/ca_ES.po
M po/cs.po
M po/da.po
M po/de.po
M po/en_GB.po
M po/es.po
M po/et_EE.po
M po/fi.po
M po/fy.po
M po/ga.po
M po/hr.po
M po/hu.po
M po/it.po
M po/ko.po
M po/la.po
M po/lt.po
M po/nb.po
M po/nl.po
M po/pl.po
M po/pt.po
M po/pt_BR.po
M po/ro.po
M po/ru.po
M po/sk.po
M po/sl.po
M po/uk_UA.po
M po/zh_CN.po
M po/zh_TW.po
Log Message:
-----------
Update translations.
Commit: 1e1b51af94fae188636604a502688d4881fa5ba6
https://github.com/Warzone2100/warzone2100/commit/1e1b51af94fae188636604a502688d4881fa5ba6
Author: cybersphinx <chr....@gmx.net>
Date: 2012-05-03 (Thu, 03 May 2012)
Changed paths:
M ChangeLog
Log Message:
-----------
Update ChangeLog.
Commit: ca736e71af9e2444ae0133a19214f27db456e9a2
https://github.com/Warzone2100/warzone2100/commit/ca736e71af9e2444ae0133a19214f27db456e9a2
Author: Cyp <c...@wz2100.net>
Date: 2012-05-03 (Thu, 03 May 2012)
Changed paths:
M src/multijoin.cpp
Log Message:
-----------
Fix kicking of AIs.
See 93f0e61d924d6709c8db68b53d19f7e3bbeaa911, introduced in
2309f165b021e7ea0a4d9c8a2e85cdea6e8f10ba.
Fixes ticket:3439.
Commit: a28bcf928dee7d32dc326866c35ab60c6d5f0d47
https://github.com/Warzone2100/warzone2100/commit/a28bcf928dee7d32dc326866c35ab60c6d5f0d47
Author: automerge <c...@wz2100.net>
Date: 2012-05-03 (Thu, 03 May 2012)
Changed paths:
M ChangeLog
M data/mp/stats/structures.txt
M data/mp/structs/blgateh.pie
A data/mp/structs/blgateh_l.pie
A data/mp/structs/blgateh_t.pie
A data/mp/structs/blgateh_x.pie
M data/mp/wrf/piestats.wrf
M lib/netplay/netplay.cpp
M lib/netplay/nettypes.cpp
M lib/netplay/nettypes.h
M po/ca_ES.po
M po/cs.po
M po/da.po
M po/de.po
M po/en_GB.po
M po/es.po
M po/et_EE.po
M po/fi.po
M po/fr.po
M po/fy.po
M po/ga.po
M po/hr.po
M po/hu.po
M po/it.po
M po/ko.po
M po/la.po
M po/lt.po
M po/nb.po
M po/nl.po
M po/pl.po
M po/pt.po
M po/pt_BR.po
M po/ro.po
M po/ru.po
M po/sk.po
M po/sl.po
M po/tr.po
M po/uk_UA.po
M po/zh_CN.po
M po/zh_TW.po
M src/action.cpp
M src/ai.cpp
M src/display3d.cpp
M src/loop.cpp
M src/move.cpp
M src/multijoin.cpp
M src/projectile.cpp
M src/structure.cpp
M src/structure.h
Log Message:
-----------
Merge branch 'bugfixes' into 3.1
Compare: https://github.com/Warzone2100/warzone2100/compare/b763c32...a28bcf9
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