Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: e636d41472762f0573979c1f05ada2e1484e4eca
      
https://github.com/Warzone2100/warzone2100/commit/e636d41472762f0573979c1f05ada2e1484e4eca
  Author: safety0ff <safety...@users.sourceforge.net>
  Date:   2012-06-16 (Sat, 16 Jun 2012)

  Changed paths:
    M data/base/structs/blfact0.pie
    M data/base/structs/blfact1.pie
    M data/base/structs/blfact2.pie
    M data/base/texpages/page-13-player-buildings.png
    M data/base/texpages/page-13_tcmask.png

  Log Message:
  -----------
  Use Berg's animated factory (GPL).


  Commit: 02b99612b6b45264ddca2ab3c8b0eb14069ce426
      
https://github.com/Warzone2100/warzone2100/commit/02b99612b6b45264ddca2ab3c8b0eb14069ce426
  Author: dak180 <dak...@users.sourceforge.net>
  Date:   2012-06-16 (Sat, 16 Jun 2012)

  Changed paths:
    M data/base/texpages/page-11-player-buildings.png
    M data/base/texpages/page-11_tcmask.png
    M data/base/texpages/page-12-player-buildings.png
    M data/base/texpages/page-12_tcmask.png
    M data/base/texpages/page-13-player-buildings.png
    M data/base/texpages/page-13_tcmask.png
    M data/base/texpages/page-14-droid-hubs.png
    M data/base/texpages/page-14_tcmask.png
    M data/base/texpages/page-17-droid-weapons.png
    M data/base/texpages/page-17_tcmask.png

  Log Message:
  -----------
  Pngs should be crushed, a lot.

Preferably before being committed.


  Commit: caa2074679691724fc0a77385c6b9fdc335f2fa8
      
https://github.com/Warzone2100/warzone2100/commit/caa2074679691724fc0a77385c6b9fdc335f2fa8
  Author: dak180 <dak...@users.sourceforge.net>
  Date:   2012-06-16 (Sat, 16 Jun 2012)

  Changed paths:
    M macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh

  Log Message:
  -----------
  Update the mac doc bundle.


  Commit: f5a7fd52c01dbe848ecaab27da4a08fc7eef536a
      
https://github.com/Warzone2100/warzone2100/commit/f5a7fd52c01dbe848ecaab27da4a08fc7eef536a
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M lib/ivis_opengl/screen.cpp

  Log Message:
  -----------
  Do archaic OpenGL driver workaround before trying to enable shaders, as well 
as after the workaround is clobbered.


  Commit: 43f9036607e275e6456c71911ac7cf9bc31ae653
      
https://github.com/Warzone2100/warzone2100/commit/43f9036607e275e6456c71911ac7cf9bc31ae653
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M tools/map/Makefile.am

  Log Message:
  -----------
  Do not install map tools. Closes ticket:3494


  Commit: eb3001bd2fb6c0494abb3677cd05f62c1b0d8a4a
      
https://github.com/Warzone2100/warzone2100/commit/eb3001bd2fb6c0494abb3677cd05f62c1b0d8a4a
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M src/game.cpp

  Log Message:
  -----------
  Make sure we do not overwrite sensible defaults with non-sensible ones
when reading rearm pad data from savegame files. Closes ticket:3518


  Commit: 8aa4a686761b76f2d9a78423864dc173ba0bbd1f
      
https://github.com/Warzone2100/warzone2100/commit/8aa4a686761b76f2d9a78423864dc173ba0bbd1f
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M src/structure.cpp

  Log Message:
  -----------
  Do not dereference NULL on referencing non-existent structure in 
structureweapons.txt.

Fixes ticket:3543.


  Commit: 7dbe64278c23883253f1fbd0ae830332e85eb6b8
      
https://github.com/Warzone2100/warzone2100/commit/7dbe64278c23883253f1fbd0ae830332e85eb6b8
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M src/qtscriptfuncs.cpp

  Log Message:
  -----------
  qtscript: Set .stattype of a Laser Satellite building to correct ID. Closes 
ticket:3506


  Commit: 69727cdb9a6aa1994016f70426f64739dce6101e
      
https://github.com/Warzone2100/warzone2100/commit/69727cdb9a6aa1994016f70426f64739dce6101e
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M src/qtscriptfuncs.cpp
    M src/qtscriptfuncs.h

  Log Message:
  -----------
  qtscript: Add .type properties to common game objects, as requested in
http://forums.wz2100.net/viewtopic.php?f=35&t=9576&p=105883


  Commit: 29af6bf8d201df86e8102f48b36a925706085a85
      
https://github.com/Warzone2100/warzone2100/commit/29af6bf8d201df86e8102f48b36a925706085a85
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M src/function.cpp

  Log Message:
  -----------
  Clean up crazy indentation in function.cpp to make it readable. Refs 
ticket:3220


  Commit: ec2bbb95f610d7f5fce2610188c94f2a02e4a1b7
      
https://github.com/Warzone2100/warzone2100/commit/ec2bbb95f610d7f5fce2610188c94f2a02e4a1b7
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M src/function.cpp

  Log Message:
  -----------
  Extra manual cleanup of function.cpp


  Commit: 4a1aec1c57adedd57c757fb06df91dfecfe071dc
      
https://github.com/Warzone2100/warzone2100/commit/4a1aec1c57adedd57c757fb06df91dfecfe071dc
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M data/mp/addon.lev

  Log Message:
  -----------
  Swap Rush-T[23] map with 4c-Rush2-T[23] map, such that the map order does not 
depend on tech level.


  Commit: 474216b781e1b5f418585a073cb693dafdc777dd
      
https://github.com/Warzone2100/warzone2100/commit/474216b781e1b5f418585a073cb693dafdc777dd
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M lib/framework/crc.cpp
    M lib/framework/crc.h

  Log Message:
  -----------
  Add SHA-256 implementation.


  Commit: 7867b7abe209613da26ae36897ac864eaee73a14
      
https://github.com/Warzone2100/warzone2100/commit/7867b7abe209613da26ae36897ac864eaee73a14
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/screen.cpp

  Log Message:
  -----------
  In fallback, try to use glBlendColorEXT if glBlendColor is not present.


  Commit: d9aab02307d326caf7d42e54f4d8ef19d75b09ce
      
https://github.com/Warzone2100/warzone2100/commit/d9aab02307d326caf7d42e54f4d8ef19d75b09ce
  Author: dak180 <dak...@users.sourceforge.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M Makefile.am

  Log Message:
  -----------
  Add tools/image to the tarballs.

Closes #3528.


  Commit: da433789c3e272c9c22307b6e74eeb81b2925e07
      
https://github.com/Warzone2100/warzone2100/commit/da433789c3e272c9c22307b6e74eeb81b2925e07
  Author: safety0ff <safety...@users.sourceforge.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M data/base/structs/blcfact1.pie

  Log Message:
  -----------
  Use Berg's animated cyborg factory (GPL.)


  Commit: b35afbf9d34ef33980888af3803cbc29bb05497a
      
https://github.com/Warzone2100/warzone2100/commit/b35afbf9d34ef33980888af3803cbc29bb05497a
  Author: safety0ff <safety...@users.sourceforge.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M lib/ivis_opengl/piedraw.cpp
    M lib/ivis_opengl/piemode.cpp

  Log Message:
  -----------
  Determine which stencil functions and enums to use once instead of each frame.


  Commit: 9d428d553e271f834a848776b296b62ba321e754
      
https://github.com/Warzone2100/warzone2100/commit/9d428d553e271f834a848776b296b62ba321e754
  Author: safety0ff <safety...@users.sourceforge.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M doc/gl/wzgl.ods

  Log Message:
  -----------
  Add some enums that were missed and update the functions for a newly used 
function.


  Commit: 2e72860fb1c666f9950350d0bdd5238315c4ea1c
      
https://github.com/Warzone2100/warzone2100/commit/2e72860fb1c666f9950350d0bdd5238315c4ea1c
  Author: dak180 <dak...@users.sourceforge.net>
  Date:   2012-06-17 (Sun, 17 Jun 2012)

  Changed paths:
    M Makefile.am

  Log Message:
  -----------
  Be somewhat less unaimed in putting the image tool in the tarball.


  Commit: 691df6a1837cec65fe7ac4e924c96868df2b749d
      
https://github.com/Warzone2100/warzone2100/commit/691df6a1837cec65fe7ac4e924c96868df2b749d
  Author: safety0ff <safety...@users.sourceforge.net>
  Date:   2012-06-18 (Mon, 18 Jun 2012)

  Changed paths:
    M lib/ivis_opengl/piedraw.cpp
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/piestate.h
    M lib/ivis_opengl/screen.cpp
    M lib/ivis_opengl/screen.h
    M src/clparse.cpp
    M src/configuration.cpp
    M src/frontend.cpp
    M src/frontend.h
    M src/main.cpp
    M src/warzoneconfig.cpp
    M src/warzoneconfig.h

  Log Message:
  -----------
  Add shader toggle UI.


  Commit: 15c04ab10f87de89ca7dcae2813834bd1a03247b
      
https://github.com/Warzone2100/warzone2100/commit/15c04ab10f87de89ca7dcae2813834bd1a03247b
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-18 (Mon, 18 Jun 2012)

  Changed paths:
    M lib/framework/crc.cpp
    M lib/framework/crc.h
    M lib/framework/file.h
    M lib/framework/frame.cpp
    M lib/netplay/netplay.cpp
    M lib/netplay/netplay.h
    M src/configuration.cpp
    M src/game.cpp
    M src/init.cpp
    M src/levels.cpp
    M src/levels.h
    M src/main.cpp
    M src/main.h
    M src/multiint.cpp
    M src/multimenu.cpp
    M src/multimenu.h
    M src/multiopt.cpp
    M src/multiplay.cpp
    M src/multiplay.h

  Log Message:
  -----------
  Handle different maps with identical names, instead of a desynch.

Fixes ticket:3531 and ticket:3180.


  Commit: 769fccc22001dc94a0f243c533185c7ab9676640
      
https://github.com/Warzone2100/warzone2100/commit/769fccc22001dc94a0f243c533185c7ab9676640
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-18 (Mon, 18 Jun 2012)

  Changed paths:
    M ChangeLog

  Log Message:
  -----------
  Update ChangeLog.


  Commit: 205609302755ec151d4768da6cdcefe768059fb1
      
https://github.com/Warzone2100/warzone2100/commit/205609302755ec151d4768da6cdcefe768059fb1
  Author: vexed <ve...@wz2100.net>
  Date:   2012-06-18 (Mon, 18 Jun 2012)

  Changed paths:
    M src/init.cpp

  Log Message:
  -----------
  Don't convert to a platform specific string here, it causes bad things to 
happen.

"const char * PHYSFS_getRealDir         (       const char *    filename        
 )
Figure out where in the search path a file resides.
The file is specified in platform-independent notation. "


  Commit: 1461b3a5a81b72381bc3cc3dbc57bbd2f5ce22a7
      
https://github.com/Warzone2100/warzone2100/commit/1461b3a5a81b72381bc3cc3dbc57bbd2f5ce22a7
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-19 (Tue, 19 Jun 2012)

  Changed paths:
    M src/game.cpp

  Log Message:
  -----------
  Fix loading of campaign savegames.

Apparently, the game.map variable is set to "Sk-Rush" in campaign. And the 
actual map name is saved somewhere else.

Broken in 15c04ab10f87de89ca7dcae2813834bd1a03247b.


  Commit: a0b7030cd651af0f165a74b9a37638b6de899dfe
      
https://github.com/Warzone2100/warzone2100/commit/a0b7030cd651af0f165a74b9a37638b6de899dfe
  Author: cybersphinx <chr....@gmx.net>
  Date:   2012-06-19 (Tue, 19 Jun 2012)

  Changed paths:
    M lib/netplay/netplay.cpp
    M src/multiint.cpp

  Log Message:
  -----------
  Remove unused variable, and fix some narrowing stuff.

src/multiint.cpp:404:52: error: narrowing conversion of ‘(rand() % 256)’ from 
‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Werror=narrowing]

Fixes #3552.


  Commit: 6a3121754793d994069af0854fd61fc64b073c92
      
https://github.com/Warzone2100/warzone2100/commit/6a3121754793d994069af0854fd61fc64b073c92
  Author: cybersphinx <chr....@gmx.net>
  Date:   2012-06-19 (Tue, 19 Jun 2012)

  Changed paths:
    M ChangeLog

  Log Message:
  -----------
  Update ChangeLog.


  Commit: 0007657291832d003639eb3f408d069881ed3b39
      
https://github.com/Warzone2100/warzone2100/commit/0007657291832d003639eb3f408d069881ed3b39
  Author: dak180 <dak...@users.sourceforge.net>
  Date:   2012-06-19 (Tue, 19 Jun 2012)

  Changed paths:
    M macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh

  Log Message:
  -----------
  Update the mac doc bundle.


  Commit: 0c55d94ea0b6c3ff17527dbe61b8c0b0c0f885a9
      
https://github.com/Warzone2100/warzone2100/commit/0c55d94ea0b6c3ff17527dbe61b8c0b0c0f885a9
  Author: cybersphinx <chr....@gmx.net>
  Date:   2012-06-19 (Tue, 19 Jun 2012)

  Changed paths:
    M po/ca_ES.po
    M po/cs.po
    M po/da.po
    M po/de.po
    M po/en_GB.po
    M po/es.po
    M po/et_EE.po
    M po/fi.po
    M po/fr.po
    M po/fy.po
    M po/ga.po
    M po/hr.po
    M po/hu.po
    M po/it.po
    M po/ko.po
    M po/la.po
    M po/lt.po
    M po/nb.po
    M po/nl.po
    M po/pl.po
    M po/pt.po
    M po/pt_BR.po
    M po/ro.po
    M po/ru.po
    M po/sk.po
    M po/sl.po
    M po/tr.po
    M po/uk_UA.po
    M po/zh_CN.po
    M po/zh_TW.po

  Log Message:
  -----------
  Update translations.


  Commit: 9784c655af2a66bd541268e2c9e6f19fcd1ac200
      
https://github.com/Warzone2100/warzone2100/commit/9784c655af2a66bd541268e2c9e6f19fcd1ac200
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-20 (Wed, 20 Jun 2012)

  Changed paths:
    M lib/framework/crc.cpp
    M lib/framework/crc.h
    M src/configuration.cpp
    M src/levels.cpp
    M src/levels.h
    M src/multiint.cpp

  Log Message:
  -----------
  Save and load map hashes in config file.

This prevents a zero hash from being sent by the host when the user has not 
selected the map between starting the
program and hosting. This also means remembering exactly which map was last 
used, even if multiple maps have the
same name.


  Commit: e8ee5e6f431d03def032659d4f19856176d4df26
      
https://github.com/Warzone2100/warzone2100/commit/e8ee5e6f431d03def032659d4f19856176d4df26
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-21 (Thu, 21 Jun 2012)

  Changed paths:
    M lib/ivis_opengl/screen.cpp

  Log Message:
  -----------
  Don't require OpenGL extensions to be reported, if present in the reported 
OpenGL version.


  Commit: e1dcb241abcfd42ef988bf88bb1c44dd8cd89d1f
      
https://github.com/Warzone2100/warzone2100/commit/e1dcb241abcfd42ef988bf88bb1c44dd8cd89d1f
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-21 (Thu, 21 Jun 2012)

  Changed paths:
    M src/combat.cpp
    M src/display3d.cpp
    M src/droid.cpp
    M src/game.cpp
    M src/movedef.h
    M src/structure.cpp
    M src/weapondef.h

  Log Message:
  -----------
  Rename DROID::sMove.iAttackRuns[i] to DROID::asWeaps[i].usedAmmo.

The sMove structure is cleared when unloading from transports, and it makes no 
sense to think of used ammo as pathfinding-related, anyway.

Fixes ticket:3554.


  Commit: adc13fe9fa8f83dbb23abff4d9d0a86b54a2e904
      
https://github.com/Warzone2100/warzone2100/commit/adc13fe9fa8f83dbb23abff4d9d0a86b54a2e904
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-21 (Thu, 21 Jun 2012)

  Changed paths:
    M src/droid.cpp
    M src/droid.h
    M src/structure.cpp

  Log Message:
  -----------
  Cleanup: Remove unused mendVtol() function and fix excess indentation.


  Commit: 581d65411e714bec6c5b0e783dbaa705ff6a38c4
      
https://github.com/Warzone2100/warzone2100/commit/581d65411e714bec6c5b0e783dbaa705ff6a38c4
  Author: safety0ff <safety...@users.sourceforge.net>
  Date:   2012-06-21 (Thu, 21 Jun 2012)

  Changed paths:
    M src/edit3d.cpp

  Log Message:
  -----------
  Fix blueprint alignment and snap modules.

Closes #3466.


  Commit: 6382bbb08ea7e6ca93a0ba83fdb65952778c962a
      
https://github.com/Warzone2100/warzone2100/commit/6382bbb08ea7e6ca93a0ba83fdb65952778c962a
  Author: safety0ff <safety...@users.sourceforge.net>
  Date:   2012-06-21 (Thu, 21 Jun 2012)

  Changed paths:
    M src/display.cpp
    M src/display.h
    M src/display3d.cpp
    M src/edit3d.cpp
    M src/hci.cpp
    M src/init.cpp
    M src/loop.cpp
    M src/scriptfuncs.cpp
    M src/structure.cpp
    M src/structure.h

  Log Message:
  -----------
  Fix dangling pointer when structures are destroyed and you are repositioning 
the delivery point.

Untangles delivery points code from building placement code.
You can no longer "quick queue" units from the debug menu.

Fixes #2041.


  Commit: 6c6180495cc791afe9f818b7070f8a6bc3b13fae
      
https://github.com/Warzone2100/warzone2100/commit/6c6180495cc791afe9f818b7070f8a6bc3b13fae
  Author: safety0ff <safety...@users.sourceforge.net>
  Date:   2012-06-21 (Thu, 21 Jun 2012)

  Changed paths:
    M lib/exceptionhandler/exceptionhandler.cpp

  Log Message:
  -----------
  Fix compilation on non-x86 platforms.

Refs. #3558.


  Commit: 67b2a6210afa4306e813489d7cf2288c7ff4211f
      
https://github.com/Warzone2100/warzone2100/commit/67b2a6210afa4306e813489d7cf2288c7ff4211f
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-06-23 (Sat, 23 Jun 2012)

  Changed paths:
    M src/qtscriptfuncs.cpp

  Log Message:
  -----------
  qtscript: Add new function that returns unit limit(s).


  Commit: 88e94391669e54808b2d6f40cba994d3501efb08
      
https://github.com/Warzone2100/warzone2100/commit/88e94391669e54808b2d6f40cba994d3501efb08
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-23 (Sat, 23 Jun 2012)

  Changed paths:
    M src/structure.cpp

  Log Message:
  -----------
  Fix uninitialised variable usage on removing repair facilities.

See previous commit.


  Commit: 032956e649e69aa51edd80787c9c94bf2c08d164
      
https://github.com/Warzone2100/warzone2100/commit/032956e649e69aa51edd80787c9c94bf2c08d164
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-23 (Sat, 23 Jun 2012)

  Changed paths:
    M src/droid.cpp
    M src/transporter.cpp

  Log Message:
  -----------
  Fix minor memory leak on loading/unloading transporters.

DROID::sMove.asPath is set to NULL on unloading droids, but was never freed.

Also, clear any remaining pathfinding job for the droid on loading transporter.


  Commit: 3c5e8792be30278fee65ac5d5f59933388f384ed
      
https://github.com/Warzone2100/warzone2100/commit/3c5e8792be30278fee65ac5d5f59933388f384ed
  Author: safety0ff <safety...@users.sourceforge.net>
  Date:   2012-06-23 (Sat, 23 Jun 2012)

  Changed paths:
    M src/edit3d.cpp

  Log Message:
  -----------
  Revert "Fix blueprint alignment and snap modules."

This reverts commit 581d65411e714bec6c5b0e783dbaa705ff6a38c4.


  Commit: 7bc528ebd7a766a87e993a76f1c294542995c63f
      
https://github.com/Warzone2100/warzone2100/commit/7bc528ebd7a766a87e993a76f1c294542995c63f
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-06-25 (Mon, 25 Jun 2012)

  Changed paths:
    M ChangeLog
    M Makefile.am
    M data/base/structs/blcfact1.pie
    M data/base/structs/blfact0.pie
    M data/base/structs/blfact1.pie
    M data/base/structs/blfact2.pie
    M data/base/texpages/page-11-player-buildings.png
    M data/base/texpages/page-11_tcmask.png
    M data/base/texpages/page-12-player-buildings.png
    M data/base/texpages/page-12_tcmask.png
    M data/base/texpages/page-13-player-buildings.png
    M data/base/texpages/page-13_tcmask.png
    M data/base/texpages/page-14-droid-hubs.png
    M data/base/texpages/page-14_tcmask.png
    M data/base/texpages/page-17-droid-weapons.png
    M data/base/texpages/page-17_tcmask.png
    M data/mp/addon.lev
    M doc/gl/wzgl.ods
    M lib/exceptionhandler/exceptionhandler.cpp
    M lib/framework/crc.cpp
    M lib/framework/crc.h
    M lib/framework/file.h
    M lib/framework/frame.cpp
    M lib/ivis_opengl/piedraw.cpp
    M lib/ivis_opengl/piemode.cpp
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/piestate.h
    M lib/ivis_opengl/screen.cpp
    M lib/ivis_opengl/screen.h
    M lib/netplay/netplay.cpp
    M lib/netplay/netplay.h
    M macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh
    M po/ca_ES.po
    M po/cs.po
    M po/da.po
    M po/de.po
    M po/en_GB.po
    M po/es.po
    M po/et_EE.po
    M po/fi.po
    M po/fr.po
    M po/fy.po
    M po/ga.po
    M po/hr.po
    M po/hu.po
    M po/it.po
    M po/ko.po
    M po/la.po
    M po/lt.po
    M po/nb.po
    M po/nl.po
    M po/pl.po
    M po/pt.po
    M po/pt_BR.po
    M po/ro.po
    M po/ru.po
    M po/sk.po
    M po/sl.po
    M po/tr.po
    M po/uk_UA.po
    M po/zh_CN.po
    M po/zh_TW.po
    M src/clparse.cpp
    M src/combat.cpp
    M src/configuration.cpp
    M src/display.cpp
    M src/display.h
    M src/display3d.cpp
    M src/droid.cpp
    M src/droid.h
    M src/edit3d.cpp
    M src/frontend.cpp
    M src/frontend.h
    M src/function.cpp
    M src/game.cpp
    M src/hci.cpp
    M src/init.cpp
    M src/levels.cpp
    M src/levels.h
    M src/loop.cpp
    M src/main.cpp
    M src/main.h
    M src/movedef.h
    M src/multiint.cpp
    M src/multimenu.cpp
    M src/multimenu.h
    M src/multiopt.cpp
    M src/multiplay.cpp
    M src/multiplay.h
    M src/qtscriptfuncs.cpp
    M src/qtscriptfuncs.h
    M src/scriptfuncs.cpp
    M src/structure.cpp
    M src/structure.h
    M src/transporter.cpp
    M src/warzoneconfig.cpp
    M src/warzoneconfig.h
    M src/weapondef.h
    M tools/map/Makefile.am

  Log Message:
  -----------
  Merge branch 'bugfixes'

Conflicts:
        src/qtscriptfuncs.cpp


Compare: 
https://github.com/Warzone2100/warzone2100/compare/1347384694b6...7bc528ebd7a7
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