Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 244c8ec1418d21484499d9a1f79f7afeb9330b86
      
https://github.com/Warzone2100/warzone2100/commit/244c8ec1418d21484499d9a1f79f7afeb9330b86
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-08-11 (Sat, 11 Aug 2012)

  Changed paths:
    M src/action.cpp
    M src/cmddroid.cpp
    M src/intorder.cpp
    M src/keybind.cpp
    M src/keybind.h
    M src/keymap.cpp
    M src/order.cpp
    M src/orderdef.h
    M src/scripttabs.cpp
    M src/structure.cpp

  Log Message:
  -----------
  Remove optimal/short/long range GUI elements.


  Commit: 30e0f8e65c475c094ac6032d523c94af38f2522c
      
https://github.com/Warzone2100/warzone2100/commit/30e0f8e65c475c094ac6032d523c94af38f2522c
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-08-11 (Sat, 11 Aug 2012)

  Changed paths:
    M src/action.cpp
    M src/combat.cpp
    M src/function.cpp
    M src/functiondef.h
    M src/oprint.cpp
    M src/scriptfuncs.cpp
    M src/scriptfuncs.h
    M src/scriptobj.cpp
    M src/scriptobj.h
    M src/scripttabs.cpp
    M src/stats.cpp
    M src/statsdef.h

  Log Message:
  -----------
  Remove the distinction between short and long range for accuracy purposes.
Everything is now shooting at long range accuracy.


  Commit: 578f740c93fe96f1acaf4d4b6290789a386100bd
      
https://github.com/Warzone2100/warzone2100/commit/578f740c93fe96f1acaf4d4b6290789a386100bd
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-08-11 (Sat, 11 Aug 2012)

  Changed paths:
    M src/action.cpp

  Log Message:
  -----------
  Remove some dead action code


Compare: 
https://github.com/Warzone2100/warzone2100/compare/a7f8e68ff74a...578f740c93fe
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