Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 244c8ec1418d21484499d9a1f79f7afeb9330b86
https://github.com/Warzone2100/warzone2100/commit/244c8ec1418d21484499d9a1f79f7afeb9330b86
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-08-11 (Sat, 11 Aug 2012)
Changed paths:
M src/action.cpp
M src/cmddroid.cpp
M src/intorder.cpp
M src/keybind.cpp
M src/keybind.h
M src/keymap.cpp
M src/order.cpp
M src/orderdef.h
M src/scripttabs.cpp
M src/structure.cpp
Log Message:
-----------
Remove optimal/short/long range GUI elements.
Commit: 30e0f8e65c475c094ac6032d523c94af38f2522c
https://github.com/Warzone2100/warzone2100/commit/30e0f8e65c475c094ac6032d523c94af38f2522c
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-08-11 (Sat, 11 Aug 2012)
Changed paths:
M src/action.cpp
M src/combat.cpp
M src/function.cpp
M src/functiondef.h
M src/oprint.cpp
M src/scriptfuncs.cpp
M src/scriptfuncs.h
M src/scriptobj.cpp
M src/scriptobj.h
M src/scripttabs.cpp
M src/stats.cpp
M src/statsdef.h
Log Message:
-----------
Remove the distinction between short and long range for accuracy purposes.
Everything is now shooting at long range accuracy.
Commit: 578f740c93fe96f1acaf4d4b6290789a386100bd
https://github.com/Warzone2100/warzone2100/commit/578f740c93fe96f1acaf4d4b6290789a386100bd
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-08-11 (Sat, 11 Aug 2012)
Changed paths:
M src/action.cpp
Log Message:
-----------
Remove some dead action code
Compare:
https://github.com/Warzone2100/warzone2100/compare/a7f8e68ff74a...578f740c93fe
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