Branch: refs/heads/3.1
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: d608f37fadfa969c225fef8149eaa700cc878a46
      
https://github.com/Warzone2100/warzone2100/commit/d608f37fadfa969c225fef8149eaa700cc878a46
  Author: Cyp <c...@wz2100.net>
  Date:   2012-09-21 (Fri, 21 Sep 2012)

  Changed paths:
    M src/action.cpp

  Log Message:
  -----------
  Fix bungee-jumping turrets.

Turrets would use the exact muzzle position when firing, but use the base 
position when getting ready to fire. This
would result in a HMG tower pointing in the wrong direction half the time, 
bouncing up and down, if the target was
close. The turret would correctly point down when firing, and revert to 
pointing horizontally between shots.

Not using the exact muzzle position for direction, only for pitch, in case 
other code checks the direction too, and
depends on the result being the same.

Fixes ticket:2789.


  Commit: 240256248c51cfa39c73e7c22703c5500b82f178
      
https://github.com/Warzone2100/warzone2100/commit/240256248c51cfa39c73e7c22703c5500b82f178
  Author: Cyp <c...@wz2100.net>
  Date:   2012-09-23 (Sun, 23 Sep 2012)

  Changed paths:
    M src/droid.cpp
    M src/structure.cpp
    M src/structure.h

  Log Message:
  -----------
  Simplify repair logic, where a droid is repairing a droid or structure.

Repairing structures with 0 hp will no longer risk suddenly destroying the 
structure, although this probably makes
no difference, as structures do not ever have 0 hp. The .actionStarted and 
.actionPoints fields are no longer used
when droids repair stuff.


  Commit: 8c83693ba6b96b1810853448370d62e7023a62a7
      
https://github.com/Warzone2100/warzone2100/commit/8c83693ba6b96b1810853448370d62e7023a62a7
  Author: Cyp <c...@wz2100.net>
  Date:   2012-09-23 (Sun, 23 Sep 2012)

  Changed paths:
    M src/action.cpp
    M src/ai.cpp
    M src/droid.cpp
    M src/droid.h

  Log Message:
  -----------
  Make auto-repair work all the time, not just when droids are stopped.

Droids no longer start to retreat and then stop in the middle of the 
battlefield doing nothing, while getting shot
at.


  Commit: 68b1103c7caf02c3c3dc4c1f96fd391aa2feadb1
      
https://github.com/Warzone2100/warzone2100/commit/68b1103c7caf02c3c3dc4c1f96fd391aa2feadb1
  Author: automerge <c...@wz2100.net>
  Date:   2012-09-23 (Sun, 23 Sep 2012)

  Changed paths:
    M src/action.cpp
    M src/ai.cpp
    M src/droid.cpp
    M src/droid.h
    M src/structure.cpp
    M src/structure.h

  Log Message:
  -----------
  Merge branch 'bugfixes' into 3.1


Compare: 
https://github.com/Warzone2100/warzone2100/compare/efb9ebcb4a19...68b1103c7caf
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