Branch: refs/heads/bugfixes
Home: https://github.com/Warzone2100/warzone2100
Commit: bf6daebb1b0f321e728685f0a981b8a37800425b
https://github.com/Warzone2100/warzone2100/commit/bf6daebb1b0f321e728685f0a981b8a37800425b
Author: Cyp <[email protected]>
Date: 2013-01-26 (Sat, 26 Jan 2013)
Changed paths:
M lib/framework/input.h
M lib/qtgame/wzapp_qt.cpp
M lib/sdl/main_sdl.cpp
M lib/widget/widget.cpp
M lib/widget/widget.h
M src/display.cpp
M src/hci.cpp
Log Message:
-----------
widgets: Queue up clicks, such that all mouse clicks are processed.
The widgRunScreen() still only returns one value, so the effect of some mouse
clicks is still lost, but a few less
mouse clicks should be randomly thrown away, now. Only the widget system
currently reads the click queue.
Extending KEY_PRESSED, KEY_RELEASED and KEY_PRESSRELEASE with
KEY_PRESSRELEASEPRESSRELEASEPRESSPRESSRELEASE didn't
seem like the optimal approach to fix the issue.
Commit: d285bbf9ffe206f17e3b2d567a5c88e0c9c79a6d
https://github.com/Warzone2100/warzone2100/commit/d285bbf9ffe206f17e3b2d567a5c88e0c9c79a6d
Author: Cyp <[email protected]>
Date: 2013-01-26 (Sat, 26 Jan 2013)
Changed paths:
M lib/widget/bar.cpp
M lib/widget/bar.h
M lib/widget/button.cpp
M lib/widget/button.h
M lib/widget/editbox.cpp
M lib/widget/editbox.h
M lib/widget/form.cpp
M lib/widget/form.h
M lib/widget/label.cpp
M lib/widget/label.h
M lib/widget/slider.cpp
M lib/widget/slider.h
Log Message:
-----------
widgets: Cleanup, replace remnants of C-style virtual functions calls with
native C++ virtual functions.
Compare:
https://github.com/Warzone2100/warzone2100/compare/9a4bef469add...d285bbf9ffe2
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