Branch: refs/heads/bugfixes
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: bf6daebb1b0f321e728685f0a981b8a37800425b
      
https://github.com/Warzone2100/warzone2100/commit/bf6daebb1b0f321e728685f0a981b8a37800425b
  Author: Cyp <[email protected]>
  Date:   2013-01-26 (Sat, 26 Jan 2013)

  Changed paths:
    M lib/framework/input.h
    M lib/qtgame/wzapp_qt.cpp
    M lib/sdl/main_sdl.cpp
    M lib/widget/widget.cpp
    M lib/widget/widget.h
    M src/display.cpp
    M src/hci.cpp

  Log Message:
  -----------
  widgets: Queue up clicks, such that all mouse clicks are processed.

The widgRunScreen() still only returns one value, so the effect of some mouse 
clicks is still lost, but a few less
mouse clicks should be randomly thrown away, now. Only the widget system 
currently reads the click queue.

Extending KEY_PRESSED, KEY_RELEASED and KEY_PRESSRELEASE with 
KEY_PRESSRELEASEPRESSRELEASEPRESSPRESSRELEASE didn't
seem like the optimal approach to fix the issue.


  Commit: d285bbf9ffe206f17e3b2d567a5c88e0c9c79a6d
      
https://github.com/Warzone2100/warzone2100/commit/d285bbf9ffe206f17e3b2d567a5c88e0c9c79a6d
  Author: Cyp <[email protected]>
  Date:   2013-01-26 (Sat, 26 Jan 2013)

  Changed paths:
    M lib/widget/bar.cpp
    M lib/widget/bar.h
    M lib/widget/button.cpp
    M lib/widget/button.h
    M lib/widget/editbox.cpp
    M lib/widget/editbox.h
    M lib/widget/form.cpp
    M lib/widget/form.h
    M lib/widget/label.cpp
    M lib/widget/label.h
    M lib/widget/slider.cpp
    M lib/widget/slider.h

  Log Message:
  -----------
  widgets: Cleanup, replace remnants of C-style virtual functions calls with 
native C++ virtual functions.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/9a4bef469add...d285bbf9ffe2
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