Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 2b82a1e379ac4982ee121e0875811ade3020e375
      
https://github.com/Warzone2100/warzone2100/commit/2b82a1e379ac4982ee121e0875811ade3020e375
  Author: per <[email protected]>
  Date:   2013-02-16 (Sat, 16 Feb 2013)

  Changed paths:
    M lib/ivis_opengl/pieblitfunc.cpp
    M lib/ivis_opengl/screen.cpp
    M lib/ivis_opengl/tex.cpp
    M src/terrain.cpp
    M src/texture.cpp

  Log Message:
  -----------
  Do not bother setting glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, 
GL_MODULATE)
repeatedly, since this is the default value, and we never set it to any other 
value.


  Commit: 08567bebfbc061aaf62f3f151a3526e49fc88b3d
      
https://github.com/Warzone2100/warzone2100/commit/08567bebfbc061aaf62f3f151a3526e49fc88b3d
  Author: per <[email protected]>
  Date:   2013-02-16 (Sat, 16 Feb 2013)

  Changed paths:
    M src/qtscriptfuncs.cpp

  Log Message:
  -----------
  qtscript: Fix crash bug in findResearch(), if number of requirements is higher
than max number of players. Found by forum member Duha.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/05ae368a3e17...08567bebfbc0
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