Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 2b82a1e379ac4982ee121e0875811ade3020e375
https://github.com/Warzone2100/warzone2100/commit/2b82a1e379ac4982ee121e0875811ade3020e375
Author: per <[email protected]>
Date: 2013-02-16 (Sat, 16 Feb 2013)
Changed paths:
M lib/ivis_opengl/pieblitfunc.cpp
M lib/ivis_opengl/screen.cpp
M lib/ivis_opengl/tex.cpp
M src/terrain.cpp
M src/texture.cpp
Log Message:
-----------
Do not bother setting glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE,
GL_MODULATE)
repeatedly, since this is the default value, and we never set it to any other
value.
Commit: 08567bebfbc061aaf62f3f151a3526e49fc88b3d
https://github.com/Warzone2100/warzone2100/commit/08567bebfbc061aaf62f3f151a3526e49fc88b3d
Author: per <[email protected]>
Date: 2013-02-16 (Sat, 16 Feb 2013)
Changed paths:
M src/qtscriptfuncs.cpp
Log Message:
-----------
qtscript: Fix crash bug in findResearch(), if number of requirements is higher
than max number of players. Found by forum member Duha.
Compare:
https://github.com/Warzone2100/warzone2100/compare/05ae368a3e17...08567bebfbc0
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