Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 5bdc9c29e90f997ca172abddccf1146083f91a57
https://github.com/Warzone2100/warzone2100/commit/5bdc9c29e90f997ca172abddccf1146083f91a57
Author: per <[email protected]>
Date: 2013-08-02 (Fri, 02 Aug 2013)
Changed paths:
M lib/ivis_opengl/bitimage.cpp
M lib/ivis_opengl/bitimage.h
M lib/ivis_opengl/ivisdef.h
M lib/ivis_opengl/pieblitfunc.cpp
M lib/ivis_opengl/pieblitfunc.h
M src/hci.cpp
M src/hci.h
M src/intdisplay.cpp
M src/intdisplay.h
Log Message:
-----------
Add new image access method using filenames instead of hard-coded IDs.
Convert reticule GUI code to use this new method.
Commit: cd54d3880cb5bc742b4b46725ea55a7b9a042c75
https://github.com/Warzone2100/warzone2100/commit/cd54d3880cb5bc742b4b46725ea55a7b9a042c75
Author: per <[email protected]>
Date: 2013-08-02 (Fri, 02 Aug 2013)
Changed paths:
M data/base/script/rules.js
M data/mp/multiplay/skirmish/rules.js
M src/hci.cpp
M src/hci.h
M src/init.cpp
M src/qtscriptfuncs.cpp
Log Message:
-----------
qtscript: Add setReticuleButton(id, tip, filename, filenameDown) to define
the look of reticule UI buttons.
Commit: c0abe4efe3967daccf76fbb8a9e14d00be3f4012
https://github.com/Warzone2100/warzone2100/commit/c0abe4efe3967daccf76fbb8a9e14d00be3f4012
Author: per <[email protected]>
Date: 2013-08-02 (Fri, 02 Aug 2013)
Changed paths:
M data/base/images/intfac/image_attack_down.png
M data/base/images/intfac/image_attack_up.png
M data/base/script/rules.js
M data/mp/multiplay/skirmish/rules.js
M src/hci.cpp
M src/hci.h
M src/init.cpp
M src/qtscriptfuncs.cpp
Log Message:
-----------
qtscript: Add two new functions: showInterface() and hideInterface(). They
currently
only serve to assist modifications of the reticule, but will eventually control
hide/show of the larger user interface widgets. Also fix alpha values on two
reticule
images.
Compare:
https://github.com/Warzone2100/warzone2100/compare/236dccb24d3c...c0abe4efe396
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