Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 7b57568e8f20d1c6e6b7522d333e3847ce2ec9d2
https://github.com/Warzone2100/warzone2100/commit/7b57568e8f20d1c6e6b7522d333e3847ce2ec9d2
Author: vexed <[email protected]>
Date: 2013-08-10 (Sat, 10 Aug 2013)
Changed paths:
M src/Warzone2100.vcxproj
Log Message:
-----------
Add openSSL & crypt32 libs
RE: 69e0e280b97d427dda6bd74942b916b70cf3e79f
Commit: c1b29c1f5e6e6331ab5a96f27ba963192e709d81
https://github.com/Warzone2100/warzone2100/commit/c1b29c1f5e6e6331ab5a96f27ba963192e709d81
Author: vexed <[email protected]>
Date: 2013-08-10 (Sat, 10 Aug 2013)
Changed paths:
M configure.ac
A icons/wz2100headerP.bmp
A icons/wz2100portable.ico
A icons/wz2100portableU.ico
A icons/wz2100welcomeP.bmp
M lib/exceptionhandler/exchndl.cpp
M lib/framework/i18n.cpp
M pkg/nsis/Makefile.am
M pkg/nsis/warzone2100.nsi
M src/Makefile.am
M src/main.cpp
M win32/Makefile.am
A win32/warzone2100_portable.rc
Log Message:
-----------
Portable Warzone fixes for windows.
Fix windows paths.
Windows portable icon by forum member Duda.
Portable header & welcome images from forum member Aubergine.
Image fixes supplied by Berg.
Note: In configure stage (Windows only!), you can specify --enable-portable
[default no] to
create a portable installer. (That is, everything is self-contained in
the directory
you install Warzone 2100 to. It will *not* use any other directory on
the system.)
If you pass --with-videos [default no], then it will add the videos with
the portable
installer and looks for the video file in \opt\sequences.wz
FIXME: Need: RUSSIAN, GERMAN, DUTCH, tranlations fixes for the warzone2100.nsi
file.
Commit: 5cabf5826e7923c67a6b96dce2ee09060d02a4ac
https://github.com/Warzone2100/warzone2100/commit/5cabf5826e7923c67a6b96dce2ee09060d02a4ac
Author: vexed <[email protected]>
Date: 2013-08-10 (Sat, 10 Aug 2013)
Changed paths:
M src/frontend.cpp
Log Message:
-----------
Remove lines that caused asserts, and fix what the line to display what it
displayed before.
Commit: db65c97c710cf7bfa2ba0fc849b5a861aebf6cbc
https://github.com/Warzone2100/warzone2100/commit/db65c97c710cf7bfa2ba0fc849b5a861aebf6cbc
Author: vexed <[email protected]>
Date: 2013-08-10 (Sat, 10 Aug 2013)
Changed paths:
M src/frontend.cpp
M src/frontend.h
Log Message:
-----------
Add donation link
Commit: 623d9c7c3c8414ee8acd60281eae5199b19d0fef
https://github.com/Warzone2100/warzone2100/commit/623d9c7c3c8414ee8acd60281eae5199b19d0fef
Author: vexed <[email protected]>
Date: 2013-08-10 (Sat, 10 Aug 2013)
Changed paths:
M 3rdparty/glm/core/_detail.hpp
M 3rdparty/glm/core/_fixes.hpp
M 3rdparty/glm/core/_swizzle.hpp
M 3rdparty/glm/core/_swizzle_func.hpp
M 3rdparty/glm/core/_vectorize.hpp
M 3rdparty/glm/core/dummy.cpp
M 3rdparty/glm/core/func_common.hpp
M 3rdparty/glm/core/func_common.inl
M 3rdparty/glm/core/func_exponential.hpp
M 3rdparty/glm/core/func_exponential.inl
M 3rdparty/glm/core/func_geometric.hpp
M 3rdparty/glm/core/func_geometric.inl
M 3rdparty/glm/core/func_integer.hpp
M 3rdparty/glm/core/func_integer.inl
M 3rdparty/glm/core/func_matrix.hpp
M 3rdparty/glm/core/func_matrix.inl
M 3rdparty/glm/core/func_noise.hpp
M 3rdparty/glm/core/func_noise.inl
M 3rdparty/glm/core/func_packing.hpp
M 3rdparty/glm/core/func_packing.inl
M 3rdparty/glm/core/func_trigonometric.hpp
M 3rdparty/glm/core/func_trigonometric.inl
M 3rdparty/glm/core/func_vector_relational.hpp
M 3rdparty/glm/core/func_vector_relational.inl
M 3rdparty/glm/core/hint.hpp
M 3rdparty/glm/core/intrinsic_common.hpp
M 3rdparty/glm/core/intrinsic_common.inl
M 3rdparty/glm/core/intrinsic_exponential.hpp
M 3rdparty/glm/core/intrinsic_exponential.inl
M 3rdparty/glm/core/intrinsic_geometric.hpp
M 3rdparty/glm/core/intrinsic_geometric.inl
M 3rdparty/glm/core/intrinsic_matrix.hpp
M 3rdparty/glm/core/intrinsic_matrix.inl
M 3rdparty/glm/core/intrinsic_trigonometric.hpp
M 3rdparty/glm/core/intrinsic_trigonometric.inl
M 3rdparty/glm/core/intrinsic_vector_relational.hpp
M 3rdparty/glm/core/intrinsic_vector_relational.inl
M 3rdparty/glm/core/setup.hpp
M 3rdparty/glm/core/type.hpp
M 3rdparty/glm/core/type_float.hpp
M 3rdparty/glm/core/type_gentype.hpp
M 3rdparty/glm/core/type_gentype.inl
M 3rdparty/glm/core/type_half.hpp
M 3rdparty/glm/core/type_half.inl
M 3rdparty/glm/core/type_int.hpp
M 3rdparty/glm/core/type_mat.hpp
M 3rdparty/glm/core/type_mat.inl
M 3rdparty/glm/core/type_mat2x2.hpp
M 3rdparty/glm/core/type_mat2x2.inl
M 3rdparty/glm/core/type_mat2x3.hpp
M 3rdparty/glm/core/type_mat2x3.inl
M 3rdparty/glm/core/type_mat2x4.hpp
M 3rdparty/glm/core/type_mat2x4.inl
M 3rdparty/glm/core/type_mat3x2.hpp
M 3rdparty/glm/core/type_mat3x2.inl
M 3rdparty/glm/core/type_mat3x3.hpp
M 3rdparty/glm/core/type_mat3x3.inl
M 3rdparty/glm/core/type_mat3x4.hpp
M 3rdparty/glm/core/type_mat3x4.inl
M 3rdparty/glm/core/type_mat4x2.hpp
M 3rdparty/glm/core/type_mat4x2.inl
M 3rdparty/glm/core/type_mat4x3.hpp
M 3rdparty/glm/core/type_mat4x3.inl
M 3rdparty/glm/core/type_mat4x4.hpp
M 3rdparty/glm/core/type_mat4x4.inl
M 3rdparty/glm/core/type_size.hpp
M 3rdparty/glm/core/type_vec.hpp
M 3rdparty/glm/core/type_vec.inl
M 3rdparty/glm/core/type_vec1.hpp
M 3rdparty/glm/core/type_vec1.inl
M 3rdparty/glm/core/type_vec2.hpp
M 3rdparty/glm/core/type_vec2.inl
M 3rdparty/glm/core/type_vec3.hpp
M 3rdparty/glm/core/type_vec3.inl
M 3rdparty/glm/core/type_vec4.hpp
M 3rdparty/glm/core/type_vec4.inl
M 3rdparty/glm/ext.hpp
M 3rdparty/glm/glm.hpp
M 3rdparty/glm/gtc/constants.hpp
M 3rdparty/glm/gtc/constants.inl
M 3rdparty/glm/gtc/epsilon.hpp
M 3rdparty/glm/gtc/epsilon.inl
M 3rdparty/glm/gtc/half_float.hpp
M 3rdparty/glm/gtc/half_float.inl
M 3rdparty/glm/gtc/matrix_access.hpp
M 3rdparty/glm/gtc/matrix_access.inl
M 3rdparty/glm/gtc/matrix_integer.hpp
M 3rdparty/glm/gtc/matrix_inverse.hpp
M 3rdparty/glm/gtc/matrix_inverse.inl
M 3rdparty/glm/gtc/matrix_transform.hpp
M 3rdparty/glm/gtc/matrix_transform.inl
M 3rdparty/glm/gtc/noise.hpp
M 3rdparty/glm/gtc/noise.inl
M 3rdparty/glm/gtc/quaternion.hpp
M 3rdparty/glm/gtc/quaternion.inl
M 3rdparty/glm/gtc/random.hpp
M 3rdparty/glm/gtc/random.inl
M 3rdparty/glm/gtc/reciprocal.hpp
M 3rdparty/glm/gtc/reciprocal.inl
M 3rdparty/glm/gtc/swizzle.hpp
M 3rdparty/glm/gtc/swizzle.inl
M 3rdparty/glm/gtc/type_precision.hpp
M 3rdparty/glm/gtc/type_precision.inl
M 3rdparty/glm/gtc/type_ptr.hpp
M 3rdparty/glm/gtc/type_ptr.inl
M 3rdparty/glm/gtc/ulp.hpp
M 3rdparty/glm/gtc/ulp.inl
M 3rdparty/glm/gtx/associated_min_max.hpp
M 3rdparty/glm/gtx/associated_min_max.inl
M 3rdparty/glm/gtx/bit.hpp
M 3rdparty/glm/gtx/bit.inl
M 3rdparty/glm/gtx/closest_point.hpp
M 3rdparty/glm/gtx/closest_point.inl
M 3rdparty/glm/gtx/color_cast.hpp
M 3rdparty/glm/gtx/color_cast.inl
M 3rdparty/glm/gtx/color_space.hpp
M 3rdparty/glm/gtx/color_space.inl
M 3rdparty/glm/gtx/color_space_YCoCg.hpp
M 3rdparty/glm/gtx/color_space_YCoCg.inl
M 3rdparty/glm/gtx/compatibility.hpp
M 3rdparty/glm/gtx/compatibility.inl
M 3rdparty/glm/gtx/component_wise.hpp
M 3rdparty/glm/gtx/component_wise.inl
M 3rdparty/glm/gtx/constants.hpp
M 3rdparty/glm/gtx/epsilon.hpp
M 3rdparty/glm/gtx/euler_angles.hpp
M 3rdparty/glm/gtx/euler_angles.inl
M 3rdparty/glm/gtx/extend.hpp
M 3rdparty/glm/gtx/extend.inl
M 3rdparty/glm/gtx/extented_min_max.hpp
M 3rdparty/glm/gtx/extented_min_max.inl
M 3rdparty/glm/gtx/fast_exponential.hpp
M 3rdparty/glm/gtx/fast_exponential.inl
M 3rdparty/glm/gtx/fast_square_root.hpp
M 3rdparty/glm/gtx/fast_square_root.inl
M 3rdparty/glm/gtx/fast_trigonometry.hpp
M 3rdparty/glm/gtx/fast_trigonometry.inl
M 3rdparty/glm/gtx/gradient_paint.hpp
M 3rdparty/glm/gtx/gradient_paint.inl
M 3rdparty/glm/gtx/handed_coordinate_space.hpp
M 3rdparty/glm/gtx/handed_coordinate_space.inl
M 3rdparty/glm/gtx/inertia.hpp
M 3rdparty/glm/gtx/inertia.inl
M 3rdparty/glm/gtx/int_10_10_10_2.hpp
M 3rdparty/glm/gtx/int_10_10_10_2.inl
M 3rdparty/glm/gtx/integer.hpp
M 3rdparty/glm/gtx/integer.inl
M 3rdparty/glm/gtx/intersect.hpp
M 3rdparty/glm/gtx/intersect.inl
M 3rdparty/glm/gtx/log_base.hpp
M 3rdparty/glm/gtx/log_base.inl
M 3rdparty/glm/gtx/matrix_cross_product.hpp
M 3rdparty/glm/gtx/matrix_cross_product.inl
M 3rdparty/glm/gtx/matrix_interpolation.hpp
M 3rdparty/glm/gtx/matrix_interpolation.inl
M 3rdparty/glm/gtx/matrix_major_storage.hpp
M 3rdparty/glm/gtx/matrix_major_storage.inl
M 3rdparty/glm/gtx/matrix_operation.hpp
M 3rdparty/glm/gtx/matrix_operation.inl
M 3rdparty/glm/gtx/matrix_query.hpp
M 3rdparty/glm/gtx/matrix_query.inl
M 3rdparty/glm/gtx/mixed_product.hpp
M 3rdparty/glm/gtx/mixed_product.inl
M 3rdparty/glm/gtx/multiple.hpp
M 3rdparty/glm/gtx/multiple.inl
M 3rdparty/glm/gtx/noise.hpp
M 3rdparty/glm/gtx/norm.hpp
M 3rdparty/glm/gtx/norm.inl
M 3rdparty/glm/gtx/normal.hpp
M 3rdparty/glm/gtx/normal.inl
M 3rdparty/glm/gtx/normalize_dot.hpp
M 3rdparty/glm/gtx/normalize_dot.inl
M 3rdparty/glm/gtx/number_precision.hpp
M 3rdparty/glm/gtx/number_precision.inl
M 3rdparty/glm/gtx/ocl_type.hpp
M 3rdparty/glm/gtx/ocl_type.inl
M 3rdparty/glm/gtx/optimum_pow.hpp
M 3rdparty/glm/gtx/optimum_pow.inl
M 3rdparty/glm/gtx/orthonormalize.hpp
M 3rdparty/glm/gtx/orthonormalize.inl
M 3rdparty/glm/gtx/perpendicular.hpp
M 3rdparty/glm/gtx/perpendicular.inl
M 3rdparty/glm/gtx/polar_coordinates.hpp
M 3rdparty/glm/gtx/polar_coordinates.inl
M 3rdparty/glm/gtx/projection.hpp
M 3rdparty/glm/gtx/projection.inl
M 3rdparty/glm/gtx/quaternion.hpp
M 3rdparty/glm/gtx/quaternion.inl
M 3rdparty/glm/gtx/random.hpp
M 3rdparty/glm/gtx/raw_data.hpp
M 3rdparty/glm/gtx/raw_data.inl
M 3rdparty/glm/gtx/reciprocal.hpp
M 3rdparty/glm/gtx/rotate_vector.hpp
M 3rdparty/glm/gtx/rotate_vector.inl
M 3rdparty/glm/gtx/simd_mat4.hpp
M 3rdparty/glm/gtx/simd_mat4.inl
M 3rdparty/glm/gtx/simd_vec4.hpp
M 3rdparty/glm/gtx/simd_vec4.inl
M 3rdparty/glm/gtx/spline.hpp
M 3rdparty/glm/gtx/spline.inl
M 3rdparty/glm/gtx/std_based_type.hpp
M 3rdparty/glm/gtx/std_based_type.inl
M 3rdparty/glm/gtx/string_cast.hpp
M 3rdparty/glm/gtx/transform.hpp
M 3rdparty/glm/gtx/transform.inl
M 3rdparty/glm/gtx/transform2.hpp
M 3rdparty/glm/gtx/transform2.inl
M 3rdparty/glm/gtx/ulp.hpp
M 3rdparty/glm/gtx/unsigned_int.hpp
M 3rdparty/glm/gtx/unsigned_int.inl
M 3rdparty/glm/gtx/vec1.hpp
M 3rdparty/glm/gtx/vec1.inl
M 3rdparty/glm/gtx/vector_access.hpp
M 3rdparty/glm/gtx/vector_access.inl
M 3rdparty/glm/gtx/vector_angle.hpp
M 3rdparty/glm/gtx/vector_angle.inl
M 3rdparty/glm/gtx/vector_query.hpp
M 3rdparty/glm/gtx/vector_query.inl
M 3rdparty/glm/gtx/verbose_operator.hpp
M 3rdparty/glm/gtx/verbose_operator.inl
M 3rdparty/glm/gtx/wrap.hpp
M 3rdparty/glm/gtx/wrap.inl
M 3rdparty/glm/virtrev/xstream.hpp
Log Message:
-----------
Update GLM to 0.9.4.4
Changelog:
Fixed slerp when costheta is close to 1 #65
Fixed mat4x2 value_type constructor #70
Fixed glm.natvis for Visual C++ 12 #82
Added assert in inversesqrt to detect division by zero #61
Fixed missing swizzle operators #86
Fixed GLM natvis for VC11 #82
Fixed GLM_GTX_multiple with negative values #79
Fixed glm::perspective when zNear is zero #71
Commit: 8717102dcfc45102fb0aafb45781b9b6644c4e30
https://github.com/Warzone2100/warzone2100/commit/8717102dcfc45102fb0aafb45781b9b6644c4e30
Author: vexed <[email protected]>
Date: 2013-08-10 (Sat, 10 Aug 2013)
Changed paths:
M lib/ivis_opengl/bitimage.cpp
Log Message:
-----------
Fix build issues from 5bdc9c29e90f997ca172abddccf1146083f91a57
Commit: 770b5d45af9bd90b5356efdee1283b1da1102dec
https://github.com/Warzone2100/warzone2100/commit/770b5d45af9bd90b5356efdee1283b1da1102dec
Author: vexed <[email protected]>
Date: 2013-08-10 (Sat, 10 Aug 2013)
Changed paths:
M src/frontend.cpp
Log Message:
-----------
Disable 'View Intro' when videos are not installed.
Compare:
https://github.com/Warzone2100/warzone2100/compare/569975e6ea1f...770b5d45af9b
------------------------------------------------------------------------------
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