Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 3830e1ae779048ae93f1280a9d32616a72f3e291
      
https://github.com/Warzone2100/warzone2100/commit/3830e1ae779048ae93f1280a9d32616a72f3e291
  Author: per <p...@wz2100.net>
  Date:   2013-12-01 (Sun, 01 Dec 2013)

  Changed paths:
    M lib/framework/Makefile.am
    M lib/framework/frame.cpp
    R lib/framework/frameint.h
    M lib/ivis_opengl/piefunc.cpp
    M lib/ivis_opengl/screen.cpp
    M lib/ivis_opengl/screen.h
    M lib/qtgame/main_qt.cpp
    M lib/qtgame/wzapp_qt.cpp
    M lib/sdl/main_sdl.cpp
    M lib/sequence/sequence.cpp
    M lib/widget/button.cpp
    M lib/widget/tip.cpp
    M lib/widget/widget.cpp
    M src/game.cpp
    M src/init.cpp
    M src/main.cpp
    M src/multiint.cpp
    M src/multimenu.cpp
    M src/seqdisp.cpp

  Log Message:
  -----------
  Clean up interface between framework, ivis_opengl and main, reducing 
dependencies that go the wrong way.
Removing unnecessary header file frameint.h


  Commit: e3be45d63648fc891009303997cee1159df6a5c4
      
https://github.com/Warzone2100/warzone2100/commit/e3be45d63648fc891009303997cee1159df6a5c4
  Author: per <p...@wz2100.net>
  Date:   2013-12-01 (Sun, 01 Dec 2013)

  Changed paths:
    M lib/ivis_opengl/Makefile.am
    R lib/ivis_opengl/ivi.cpp
    R lib/ivis_opengl/ivi.h
    M lib/ivis_opengl/pieclip.cpp
    M lib/ivis_opengl/piemode.cpp
    M lib/ivis_opengl/screen.cpp
    M po/POTFILES.in
    M src/init.cpp
    M src/levels.cpp

  Log Message:
  -----------
  Move the tiny contents of iV_ShutDown() into screenShutDown() and shut down 
ivi.h and ivi.cpp


  Commit: e9643818d1addae79cb49d613af253392eba68fc
      
https://github.com/Warzone2100/warzone2100/commit/e9643818d1addae79cb49d613af253392eba68fc
  Author: per <p...@wz2100.net>
  Date:   2013-12-01 (Sun, 01 Dec 2013)

  Changed paths:
    M lib/ivis_opengl/Makefile.am
    R lib/ivis_opengl/rendmode.cpp
    R lib/ivis_opengl/rendmode.h
    M po/POTFILES.in
    M src/intdisplay.cpp

  Log Message:
  -----------
  Remove dead code, which means removing two entire files.


  Commit: 3464fc0ddb84cced88530f8d0efc847ffd974393
      
https://github.com/Warzone2100/warzone2100/commit/3464fc0ddb84cced88530f8d0efc847ffd974393
  Author: per <p...@wz2100.net>
  Date:   2013-12-01 (Sun, 01 Dec 2013)

  Changed paths:
    M lib/framework/frame.h
    M src/display3d.cpp

  Log Message:
  -----------
  Don't wait one minute before showing an errror in the console. That is the 
wrong way to implement throttling...


Compare: 
https://github.com/Warzone2100/warzone2100/compare/81cbe807bdd8...3464fc0ddb84
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