Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 4b73c266fd9a232902500cb48a98ec8d4f8985c2
      
https://github.com/Warzone2100/warzone2100/commit/4b73c266fd9a232902500cb48a98ec8d4f8985c2
  Author: Cyp <[email protected]>
  Date:   2016-09-23 (Fri, 23 Sep 2016)

  Changed paths:
    M data/base/images/frontend.img
    A data/base/images/frontend/image_check_download.png
    A data/base/images/frontend/image_check_download_hi.png
    A data/base/images/frontend/image_mod_over.png
    M lib/framework/crc.h
    M lib/framework/frame.cpp
    M lib/framework/string_ext.h
    M lib/netplay/netplay.cpp
    M lib/netplay/netplay.h
    M src/frend.h
    M src/init.cpp
    M src/main.cpp
    M src/modding.cpp
    M src/modding.h
    M src/multiint.cpp
    M src/multijoin.cpp
    M src/multiopt.cpp
    M src/multiplay.cpp
    M src/multiplay.h

  Log Message:
  -----------
  mods: Improve handling of multiplayer map/mod downloads.

• Make the ready checkbox show if waiting for a download.
• Do not crash/abort() when downloading maps. Fixes ticket:3947.
• If trying to join a game with different mods, try getting the mods instead of 
giving up.

Mods are currently downloaded into the mods/downloads/ directory, even if you 
already have the mod somewhere
else in mods/, and the filenames aren't very descriptive, but it should at 
least be better than before.


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