Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: a1b5e0b6448176c2a2a2133694b1a10470bec5a6
https://github.com/Warzone2100/warzone2100/commit/a1b5e0b6448176c2a2a2133694b1a10470bec5a6
Author: Per Inge Mathisen <per.mathi...@gmail.com>
Date: 2016-11-28 (Mon, 28 Nov 2016)
Changed paths:
M src/bucket3d.cpp
M src/bucket3d.h
M src/display3d.cpp
M src/display3d.h
Log Message:
-----------
Remove unused shadows code
Commit: b5d62752ab9c586bd4f45b6e566b06876145c25a
https://github.com/Warzone2100/warzone2100/commit/b5d62752ab9c586bd4f45b6e566b06876145c25a
Author: Vincent Lejeune <vljn....@gmail.com>
Date: 2016-11-28 (Mon, 28 Nov 2016)
Changed paths:
A data/base/shaders/generic.vert
M lib/ivis_opengl/piedraw.cpp
M lib/ivis_opengl/piefunc.cpp
M lib/ivis_opengl/piefunc.h
M lib/ivis_opengl/piestate.cpp
M lib/ivis_opengl/pietypes.h
M src/display3d.cpp
Log Message:
-----------
Draw triangle lines using GL core functions
Signed-off-by: Per Inge Mathisen <per.mathi...@gmail.com>
Commit: ae2e4c0e23d824dee6dde7464237fb854aa24ec7
https://github.com/Warzone2100/warzone2100/commit/ae2e4c0e23d824dee6dde7464237fb854aa24ec7
Author: vlj <vljn....@gmail.com>
Date: 2016-11-28 (Mon, 28 Nov 2016)
Changed paths:
A data/base/shaders/line.vert
M lib/ivis_opengl/pieblitfunc.cpp
M lib/ivis_opengl/piestate.cpp
M lib/ivis_opengl/pietypes.h
Log Message:
-----------
Draw shader for ivbox2 and line.
(These are apparently only used for the debug menu.)
Signed-off-by: Per Inge Mathisen <per.mathi...@gmail.com>
Compare:
https://github.com/Warzone2100/warzone2100/compare/f2c464cfc091...ae2e4c0e23d8
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