Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 092a3e67cbaee6a60a7eacbbf8b6da299fbd4db8
      
https://github.com/Warzone2100/warzone2100/commit/092a3e67cbaee6a60a7eacbbf8b6da299fbd4db8
  Author: KJeff01 <kjeff1...@gmail.com>
  Date:   2017-08-16 (Wed, 16 Aug 2017)

  Changed paths:
    M data/base/script/campaign/cam1-2.js

  Log Message:
  -----------
  Play reinforcements are available sound in cam1-2.


  Commit: 807340cdf80174305d67d67e52dca2760830b56a
      
https://github.com/Warzone2100/warzone2100/commit/807340cdf80174305d67d67e52dca2760830b56a
  Author: KJeff01 <kjeff1...@gmail.com>
  Date:   2017-08-16 (Wed, 16 Aug 2017)

  Changed paths:
    M data/base/script/campaign/cam1c.js
    M data/base/script/campaign/libcampaign.js
    M data/base/wrf/cam1/sub1-3/labels.json

  Log Message:
  -----------
  Updates for cam1-3 and libcampaign.

libcampaign: Include all missions starting with cam1-c to make sure scavenger 
Kevlar is used in place of the non-Kevlar texture.
cam1-3: Make the NPDefense label into an area label instead of a group label. 
Rearrange labels to look better.

cam1-c: Make transporter base reinforcement time change with difficulty.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/70b6dca9a42e...807340cdf801
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