Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 87fa69bbce448c13d174fff38d5bb81f65cebbc3
      
https://github.com/Warzone2100/warzone2100/commit/87fa69bbce448c13d174fff38d5bb81f65cebbc3
  Author: KJeff01 <kjeff1...@gmail.com>
  Date:   2017-08-26 (Sat, 26 Aug 2017)

  Changed paths:
    M data/base/script/campaign/cam1-3.js
    M data/base/script/campaign/cam2-1x.js
    M data/base/script/campaign/cam2-2.js
    M data/base/script/campaign/cam2-5.js
    M data/base/script/campaign/cam2-6.js
    M data/base/script/campaign/cam2-a.js
    M data/base/script/campaign/cam2-b.js
    M data/base/script/campaign/cam2-c.js
    M data/base/script/campaign/cam2-d.js
    M data/base/script/campaign/cam3-1.js
    M data/base/script/campaign/cam3-a.js
    M data/base/script/campaign/cam3-b.js
    M data/base/script/campaign/libcampaign.js

  Log Message:
  -----------
  Updates for campaign.

libcampaign: Make sure to distinguish base group structures when loading a save 
if the base has a shared cleanup region. Also Improved VTOL hit and runners.
cam2-2: Increase default power for the Collective.
cam2-d: Must destroy all enemy objects to win.
cam2-a and cam3-a: Do not set transporters with experience.

Some minor campaign script syntax corrections.


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