Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 87fa69bbce448c13d174fff38d5bb81f65cebbc3
https://github.com/Warzone2100/warzone2100/commit/87fa69bbce448c13d174fff38d5bb81f65cebbc3
Author: KJeff01 <kjeff1...@gmail.com>
Date: 2017-08-26 (Sat, 26 Aug 2017)
Changed paths:
M data/base/script/campaign/cam1-3.js
M data/base/script/campaign/cam2-1x.js
M data/base/script/campaign/cam2-2.js
M data/base/script/campaign/cam2-5.js
M data/base/script/campaign/cam2-6.js
M data/base/script/campaign/cam2-a.js
M data/base/script/campaign/cam2-b.js
M data/base/script/campaign/cam2-c.js
M data/base/script/campaign/cam2-d.js
M data/base/script/campaign/cam3-1.js
M data/base/script/campaign/cam3-a.js
M data/base/script/campaign/cam3-b.js
M data/base/script/campaign/libcampaign.js
Log Message:
-----------
Updates for campaign.
libcampaign: Make sure to distinguish base group structures when loading a save
if the base has a shared cleanup region. Also Improved VTOL hit and runners.
cam2-2: Increase default power for the Collective.
cam2-d: Must destroy all enemy objects to win.
cam2-a and cam3-a: Do not set transporters with experience.
Some minor campaign script syntax corrections.
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