Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 5f9aa021e8e719b1705f135b39042f22641b540c
https://github.com/Warzone2100/warzone2100/commit/5f9aa021e8e719b1705f135b39042f22641b540c
Author: KJeff01 <kjeff1...@gmail.com>
Date: 2017-11-11 (Sat, 11 Nov 2017)
Changed paths:
M data/base/script/campaign/cam1-3.js
M data/base/script/rules.js
Log Message:
-----------
Use the correct sky texture for campaigns.
- Beta and Gamma campaigns erroneously used the Arizona sky texture.
- Remove video at start of cam1-3 which already plays before arriving.
Commit: 33ac8714edc33c5839e4af1f9115aed7ade90d9e
https://github.com/Warzone2100/warzone2100/commit/33ac8714edc33c5839e4af1f9115aed7ade90d9e
Author: KJeff01 <kjeff1...@gmail.com>
Date: 2017-11-11 (Sat, 11 Nov 2017)
Changed paths:
M data/base/script/campaign/cam2-7.js
M data/base/script/campaign/cam2-8.js
M data/base/wrf/cam2/sub2-8/labels.json
Log Message:
-----------
Bug fixes for cam2-7 and cam2-8 scripts.
The mission cam2-8 now functions closer to how it did in 3.1.5.
- Cam2-8: Separate the western tanks into a hover and tracked groups. The
hovers patrol while the tracked group defends the path north of the LZ. Truck
builds defenses. Factories enabled quicker and new labels from alfred007.
- Cam2-7: Cyborg groups from factories set to four per group.
Compare:
https://github.com/Warzone2100/warzone2100/compare/27460ef00625...33ac8714edc3
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