Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 5f9aa021e8e719b1705f135b39042f22641b540c
      
https://github.com/Warzone2100/warzone2100/commit/5f9aa021e8e719b1705f135b39042f22641b540c
  Author: KJeff01 <kjeff1...@gmail.com>
  Date:   2017-11-11 (Sat, 11 Nov 2017)

  Changed paths:
    M data/base/script/campaign/cam1-3.js
    M data/base/script/rules.js

  Log Message:
  -----------
  Use the correct sky texture for campaigns.

- Beta and Gamma campaigns erroneously used the Arizona sky texture.
- Remove video at start of cam1-3 which already plays before arriving.


  Commit: 33ac8714edc33c5839e4af1f9115aed7ade90d9e
      
https://github.com/Warzone2100/warzone2100/commit/33ac8714edc33c5839e4af1f9115aed7ade90d9e
  Author: KJeff01 <kjeff1...@gmail.com>
  Date:   2017-11-11 (Sat, 11 Nov 2017)

  Changed paths:
    M data/base/script/campaign/cam2-7.js
    M data/base/script/campaign/cam2-8.js
    M data/base/wrf/cam2/sub2-8/labels.json

  Log Message:
  -----------
  Bug fixes for cam2-7 and cam2-8 scripts.

The mission cam2-8 now functions closer to how it did in 3.1.5.

- Cam2-8: Separate the western tanks into a hover and tracked groups. The 
hovers patrol while the tracked group defends the path north of the LZ. Truck 
builds defenses. Factories enabled quicker and new labels from alfred007.
- Cam2-7: Cyborg groups from factories set to four per group.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/27460ef00625...33ac8714edc3
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