Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 2c20663746acafbc574567f1fd73076b8d1e3fb5
https://github.com/Warzone2100/warzone2100/commit/2c20663746acafbc574567f1fd73076b8d1e3fb5
Author: Per Inge Mathisen <[email protected]>
Date: 2018-01-13 (Sat, 13 Jan 2018)
Changed paths:
M lib/sound/track.cpp
M src/seqdisp.cpp
Log Message:
-----------
Fix possible out of bounds accesses in sound code.
Found by Coverity scan
Commit: f965d77200f1caf57a9be5deb284683792c1280c
https://github.com/Warzone2100/warzone2100/commit/f965d77200f1caf57a9be5deb284683792c1280c
Author: Per Inge Mathisen <[email protected]>
Date: 2018-01-14 (Sun, 14 Jan 2018)
Changed paths:
M src/visibility.cpp
Log Message:
-----------
Some visibility cleanup. Add comment on broken code.
visGetBlockingWall() was broken with introduction
of ECM support a while back, but nobody noticed until
now. From code point of view, mostly because this
function used magic globals to get its data. Was broken
in 55a6259b121515b2d0ca9b2c580361dca970171d. Removing
the useless globals for now, since they just make it
look like things are working when they are not.
Compare:
https://github.com/Warzone2100/warzone2100/compare/481ca12fd87e...f965d77200f1------------------------------------------------------------------------------
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